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possibly fix another mod ordering issue?
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1 changed files with 2 additions and 1 deletions
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@ -20,6 +20,7 @@ import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.DeferredWorkQueue;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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@ -79,9 +80,9 @@ public final class NaturesAura {
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private void init(FMLCommonSetupEvent event) {
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private void init(FMLCommonSetupEvent event) {
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ModConfig.instance.apply();
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ModConfig.instance.apply();
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ModRecipes.init();
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ModRegistry.init();
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ModRegistry.init();
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DrainSpotEffects.init();
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DrainSpotEffects.init();
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DeferredWorkQueue.runLater(ModRecipes::init);
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proxy.init(event);
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proxy.init(event);
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}
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}
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