diff --git a/src/main/java/de/ellpeck/naturesaura/items/ItemAuraCache.java b/src/main/java/de/ellpeck/naturesaura/items/ItemAuraCache.java index a2aa8100..9a17814b 100644 --- a/src/main/java/de/ellpeck/naturesaura/items/ItemAuraCache.java +++ b/src/main/java/de/ellpeck/naturesaura/items/ItemAuraCache.java @@ -101,7 +101,7 @@ public class ItemAuraCache extends ItemImpl implements ITrinketItem { if (type == RenderType.BODY && !isHolding) { boolean chest = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty(); boolean legs = !player.inventory.armorInventory.get(EntityEquipmentSlot.LEGS.getIndex()).isEmpty(); - GlStateManager.translate(-0.15F, 0.65F, chest ? -0.195F : (legs ? -0.165F : -0.13F)); + GlStateManager.translate(-0.15F, 0.65F, chest ? -0.195F : (legs ? -0.165F : -0.1475F)); GlStateManager.scale(0.25F, 0.25F, 0.25F); GlStateManager.rotate(180F, 1F, 0F, 0F); Helper.renderItemInWorld(stack); diff --git a/src/main/java/de/ellpeck/naturesaura/items/ItemEye.java b/src/main/java/de/ellpeck/naturesaura/items/ItemEye.java index f2c79c1d..34a5c697 100644 --- a/src/main/java/de/ellpeck/naturesaura/items/ItemEye.java +++ b/src/main/java/de/ellpeck/naturesaura/items/ItemEye.java @@ -22,7 +22,7 @@ public class ItemEye extends ItemImpl implements ITrinketItem { public void render(ItemStack stack, EntityPlayer player, RenderType type, boolean isHolding) { if (type == RenderType.BODY && !isHolding) { boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty(); - GlStateManager.translate(0.1F, 0.225F, armor ? -0.195F : -0.13F); + GlStateManager.translate(0.1F, 0.225F, armor ? -0.195F : -0.1475F); GlStateManager.scale(0.15F, 0.15F, 0.15F); GlStateManager.rotate(180F, 1F, 0F, 0F); Helper.renderItemInWorld(stack); diff --git a/src/main/java/de/ellpeck/naturesaura/items/ItemShockwaveCreator.java b/src/main/java/de/ellpeck/naturesaura/items/ItemShockwaveCreator.java index aa3fbf7b..da1c9490 100644 --- a/src/main/java/de/ellpeck/naturesaura/items/ItemShockwaveCreator.java +++ b/src/main/java/de/ellpeck/naturesaura/items/ItemShockwaveCreator.java @@ -118,7 +118,7 @@ public class ItemShockwaveCreator extends ItemImpl implements ITrinketItem { public void render(ItemStack stack, EntityPlayer player, PlayerLayerTrinkets.RenderType type, boolean isHolding) { if (type == PlayerLayerTrinkets.RenderType.BODY && !isHolding) { boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty(); - GlStateManager.translate(-0.1675F, -0.05F, armor ? -0.195F : -0.13F); + GlStateManager.translate(-0.1675F, -0.05F, armor ? -0.195F : -0.1475F); GlStateManager.scale(0.021F, 0.021F, 0.021F); GlStateManager.pushMatrix();