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https://github.com/Ellpeck/NaturesAura.git
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parent
2915ce494d
commit
2d370c44b8
2 changed files with 8 additions and 0 deletions
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@ -48,6 +48,7 @@ public final class ModConfig {
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public ForgeConfigSpec.ConfigValue<Integer> cacheBarLocation;
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public ForgeConfigSpec.ConfigValue<Boolean> debugText;
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public ForgeConfigSpec.ConfigValue<Boolean> debugWorld;
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public ForgeConfigSpec.ConfigValue<Boolean> renderItemsOnPlayer;
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public ModConfig(ForgeConfigSpec.Builder builder) {
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builder.push("general");
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@ -161,6 +162,10 @@ public final class ModConfig {
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.comment("If, when the F3 debug menu is open and the player is in creative mode, every Aura spot should be highlighted in the world for debug purposes")
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.translation("config." + NaturesAura.MOD_ID + ".debugWorld")
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.define("debugWorld", false);
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this.renderItemsOnPlayer = builder
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.comment("If certain equippable items, like the Environmental Eye, should be rendered on the player")
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.translation("config." + NaturesAura.MOD_ID + ".renderItemsOnPlayer")
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.define("renderItemsOnPlayer", true);
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builder.pop();
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}
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@ -1,6 +1,7 @@
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package de.ellpeck.naturesaura.renderers;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.api.render.ITrinketItem;
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import de.ellpeck.naturesaura.api.render.ITrinketItem.RenderType;
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import de.ellpeck.naturesaura.compat.Compat;
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@ -35,6 +36,8 @@ public class PlayerLayerTrinkets extends LayerRenderer<AbstractClientPlayerEntit
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@Override
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public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, AbstractClientPlayerEntity player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) {
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if (!ModConfig.instance.renderItemsOnPlayer.get())
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return;
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if (player.getActivePotionEffect(Effects.INVISIBILITY) != null)
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return;
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ItemStack main = player.getHeldItemMainhand();
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