added golden stone bricks

This commit is contained in:
Ellpeck 2019-01-25 21:57:23 +01:00
parent 3eb1119c55
commit 2e7405946a
7 changed files with 37 additions and 1 deletions

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@ -42,4 +42,5 @@ public final class ModBlocks {
public static final Block GRATED_CHUTE = new BlockGratedChute();
public static final Block ANIMAL_SPAWNER = new BlockAnimalSpawner();
public static final Block AUTO_CRAFTER = new BlockAutoCrafter();
public static final Block GOLD_BRICK = new BlockImpl("gold_brick", Material.ROCK).setSoundType(SoundType.STONE).setHardness(2F);
}

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@ -25,7 +25,7 @@ public final class Multiblocks {
'C', Blocks.STONEBRICK.getDefaultState().withProperty(BlockStoneBrick.VARIANT, EnumType.CHISELED),
'B', Blocks.STONEBRICK.getDefaultState(),
'W', Matcher.oreDict(Blocks.PLANKS, "plankWood"),
'M', Blocks.STONEBRICK.getDefaultState().withProperty(BlockStoneBrick.VARIANT, EnumType.MOSSY),
'M', ModBlocks.GOLD_BRICK,
'0', ModBlocks.NATURE_ALTAR,
' ', Matcher.wildcard());
public static final IMultiblock TREE_RITUAL = NaturesAuraAPI.instance().createMultiblock(

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@ -0,0 +1,14 @@
{
"forge_marker": 1,
"defaults": {
"model": "minecraft:cube_all",
"textures": {
"all": "naturesaura:blocks/gold_brick"
},
"transform": "forge:default-block"
},
"variants": {
"normal": [{}],
"inventory": [{}]
}
}

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@ -39,6 +39,7 @@ tile.naturesaura.end_flower.name=Rose of Oblivion
tile.naturesaura.grated_chute.name=Adept Hopper
tile.naturesaura.animal_spawner.name=Altar of Birthing
tile.naturesaura.auto_crafter.name=Automatic Constructor
tile.naturesaura.gold_brick.name=Golden Stone Bricks
item.naturesaura.eye.name=Environmental Eye
item.naturesaura.eye_improved.name=Environmental Ocular

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@ -20,6 +20,11 @@
"text": "Creating the $(item)Natural Altar$() using the $(l:practices/tree_ritual)Ritual of the Forest$()",
"recipe": "naturesaura:nature_altar"
},
{
"type": "crafting",
"recipe": "naturesaura:gold_brick",
"text": "Creating the $(item)Golden Stone Bricks$() that are used in the $(item)Natural Altar$()'s multiblock"
},
{
"type": "text",
"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials, converting them into different, more powerful materials. To do this, simply place any material onto the altar and wait for the infusion to be completed.$(br2)The following pages list some useful materials that a botanist might frequently need."

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@ -0,0 +1,15 @@
{
"type": "minecraft:crafting_shapeless",
"ingredients": [
{
"item": "minecraft:stonebrick",
"data": 0
},
{
"item": "naturesaura:gold_fiber"
}
],
"result": {
"item": "naturesaura:gold_brick"
}
}

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