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fixed usage of a client-side patchouli method
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parent
c7e6572407
commit
321a9ff848
2 changed files with 2 additions and 3 deletions
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@ -1,7 +1,6 @@
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package de.ellpeck.naturesaura.blocks.tiles;
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package de.ellpeck.naturesaura.blocks.tiles;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.blocks.ModBlocks;
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import de.ellpeck.naturesaura.blocks.Multiblocks;
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import de.ellpeck.naturesaura.blocks.Multiblocks;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticleStream;
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import de.ellpeck.naturesaura.packet.PacketParticleStream;
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@ -137,7 +136,7 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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private boolean isRitualOkay() {
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private boolean isRitualOkay() {
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if (!Multiblocks.TREE_RITUAL.forEachMatcher(this.world, this.ritualPos, Rotation.NONE, (char) 0, (start, actionPos, x, y, z, ch, matcher) ->
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if (!Multiblocks.TREE_RITUAL.forEachMatcher(this.world, this.ritualPos, Rotation.NONE, (char) 0, (start, actionPos, x, y, z, ch, matcher) ->
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matcher.getDisplayedState().getBlock() == ModBlocks.WOOD_STAND || Multiblocks.TREE_RITUAL.test(this.world, start, x, y, z, Rotation.NONE))) {
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ch == 'W' || Multiblocks.TREE_RITUAL.test(this.world, start, x, y, z, Rotation.NONE))) {
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return false;
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return false;
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}
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}
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if (this.timer < this.recipe.time / 2) {
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if (this.timer < this.recipe.time / 2) {
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@ -28,7 +28,7 @@ public class TerrainGenEvents {
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BlockPos pos = event.getPos();
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BlockPos pos = event.getPos();
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if (!world.isRemote) {
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if (!world.isRemote) {
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if (Multiblocks.TREE_RITUAL.forEachMatcher(world, pos, Rotation.NONE, (char) 0, (start, actionPos, x, y, z, ch, matcher) ->
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if (Multiblocks.TREE_RITUAL.forEachMatcher(world, pos, Rotation.NONE, (char) 0, (start, actionPos, x, y, z, ch, matcher) ->
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matcher.getDisplayedState().getBlock() == ModBlocks.WOOD_STAND || Multiblocks.TREE_RITUAL.test(world, start, x, y, z, Rotation.NONE))) {
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ch == 'W' || Multiblocks.TREE_RITUAL.test(world, start, x, y, z, Rotation.NONE))) {
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IBlockState sapling = world.getBlockState(pos);
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IBlockState sapling = world.getBlockState(pos);
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ItemStack saplingStack = sapling.getBlock().getItem(world, pos, sapling);
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ItemStack saplingStack = sapling.getBlock().getItem(world, pos, sapling);
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if (!saplingStack.isEmpty()) {
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if (!saplingStack.isEmpty()) {
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