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finished the animal generator
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parent
2e156a8836
commit
3cf875cc7c
8 changed files with 86 additions and 7 deletions
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@ -15,13 +15,14 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.living.LivingDeathEvent;
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import net.minecraftforge.event.entity.living.LivingDeathEvent;
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import net.minecraftforge.event.entity.living.LivingDropsEvent;
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import net.minecraftforge.event.entity.living.LivingDropsEvent;
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import net.minecraftforge.event.entity.living.LivingExperienceDropEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class BlockAnimalGenerator extends BlockContainerImpl {
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public class BlockAnimalGenerator extends BlockContainerImpl {
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public BlockAnimalGenerator() {
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public BlockAnimalGenerator() {
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super(Material.ROCK, "animal_generator", TileEntityAnimalGenerator.class, "animal_generator");
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super(Material.ROCK, "animal_generator", TileEntityAnimalGenerator.class, "animal_generator");
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this.setSoundType(SoundType.WOOD);
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this.setSoundType(SoundType.STONE);
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this.setHardness(2F);
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this.setHardness(3F);
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MinecraftForge.EVENT_BUS.register(this);
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MinecraftForge.EVENT_BUS.register(this);
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}
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}
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@ -43,7 +44,7 @@ public class BlockAnimalGenerator extends BlockContainerImpl {
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boolean child = entity.isChild();
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boolean child = entity.isChild();
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int time = child ? 60 : 120;
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int time = child ? 60 : 120;
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int amount = child ? 45 : 70;
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int amount = child ? 40 : 60;
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gen.setGenerationValues(time, amount);
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gen.setGenerationValues(time, amount);
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BlockPos genPos = gen.getPos();
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BlockPos genPos = gen.getPos();
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@ -59,10 +60,14 @@ public class BlockAnimalGenerator extends BlockContainerImpl {
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@SubscribeEvent
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@SubscribeEvent
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public void onEntityDrops(LivingDropsEvent event) {
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public void onEntityDrops(LivingDropsEvent event) {
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EntityLivingBase entity = event.getEntityLiving();
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EntityLivingBase entity = event.getEntityLiving();
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if (entity.world.isRemote)
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if (entity.getEntityData().getBoolean(NaturesAura.MOD_ID + ":no_drops"))
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return;
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event.setCanceled(true);
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if (entity.getEntityData().getBoolean(NaturesAura.MOD_ID + ":no_drops")) {
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}
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@SubscribeEvent
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public void onEntityExp(LivingExperienceDropEvent event) {
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EntityLivingBase entity = event.getEntityLiving();
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if (entity.getEntityData().getBoolean(NaturesAura.MOD_ID + ":no_drops"))
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event.setCanceled(true);
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event.setCanceled(true);
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}
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}
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}
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}
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}
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@ -0,0 +1,20 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "minecraft:cube",
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"textures": {
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"particle": "naturesaura:blocks/animal_generator",
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"up": "naturesaura:blocks/animal_generator_top",
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"down": "naturesaura:blocks/animal_generator_bottom",
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"north": "#particle",
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"east": "#particle",
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"south": "#particle",
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"west": "#particle"
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},
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}]
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}
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}
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@ -34,6 +34,7 @@ tile.naturesaura.infused_iron_block.name=Infused Iron Block
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tile.naturesaura.offering_table.name=Offering Table
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tile.naturesaura.offering_table.name=Offering Table
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tile.naturesaura.pickup_stopper.name=Item Grounder
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tile.naturesaura.pickup_stopper.name=Item Grounder
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tile.naturesaura.spawn_lamp.name=Lamp of Sanctuary
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tile.naturesaura.spawn_lamp.name=Lamp of Sanctuary
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tile.naturesaura.animal_generator.name=Disentangler of Mortals
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.gold_fiber.name=Brilliant Fiber
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item.naturesaura.gold_fiber.name=Brilliant Fiber
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@ -0,0 +1,21 @@
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{
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"name": "Disentangler of Mortals",
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"icon": "naturesaura:animal_generator",
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"category": "creating",
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"advancement": "naturesaura:sky_ingot",
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"pages": [
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{
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"type": "text",
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"text": "Creating $(aura) through natural substances can be a double-edged sword. Creating $(aura) using the $(item)Disentangler of Mortals$() is especially so: Killing any passive animal close to it will cause the animal's soul to be freed and spread into the environment in the form of a rather big amount of $(aura). For this, baby animals' souls are less fulfilled, causing less $(aura) to be dispersed."
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},
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{
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"type": "text",
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"text": "It should be noted, also, that the animals whose souls are absorbed will not be lootable for their usual drops. Additionally, supplying the $(item)Disentangler of Mortals$() with a death while it is already in the process of converting a soul will cause both the animal's soul not to be freed and its remains not to be dropped."
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},
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{
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"type": "crafting",
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"recipe": "naturesaura:animal_generator",
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"text": "Creating the $(item)Disentangler of Mortals$()"
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}
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]
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}
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@ -0,0 +1,32 @@
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{
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"type": "forge:ore_shaped",
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"pattern": [
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"BSB",
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"IAI",
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"BWB"
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],
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"key": {
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"B": {
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"item": "minecraft:nether_brick"
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},
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"I": {
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"item": "minecraft:iron_bars"
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},
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"S": {
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"item": "naturesaura:sky_ingot"
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},
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"A": {
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"item": "minecraft:soul_sand"
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},
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"W": {
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"type": "minecraft:item_nbt",
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"item": "naturesaura:aura_bottle",
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"nbt": {
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"stored_type": "naturesaura:overworld"
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}
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}
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},
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"result": {
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"item": "naturesaura:animal_generator"
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}
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}
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