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fixed a rare race condition (?) when iterating block entities
closes #329
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1 changed files with 4 additions and 2 deletions
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@ -67,9 +67,11 @@ public final class Helper {
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var chunk = Helper.getLoadedChunk(level, x, z);
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if (chunk != null) {
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for (var tilePos : chunk.getBlockEntitiesPos()) {
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if (tilePos.distSqr(pos) <= radius * radius)
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if (consumer.apply(chunk.getBlockEntity(tilePos)))
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if (tilePos.distSqr(pos) <= radius * radius) {
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var tile = chunk.getBlockEntity(tilePos);
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if (tile != null && consumer.apply(tile))
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return true;
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}
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}
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}
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}
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