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clarify some stuff about the altars
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2 changed files with 5 additions and 1 deletions
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@ -27,7 +27,7 @@
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"type": "text",
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"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials, converting them into different, more powerful materials. To do this, simply place any material onto the altar and wait for the infusion to be completed.$(br2)The following pages list some useful materials that a botanist might frequently need."
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"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials. To do this, simply place any material onto the altar and wait for the infusion to be completed.$(br2)In the future, there will be materials that require a different type of $(aura), for which the $(l:using/crimson_altar)Crimson Altar$() will have to be constructed."
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"type": "naturesaura:altar",
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@ -10,6 +10,10 @@
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"type": "text",
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"text": "The $(l:using/altar)Natural Altar$(), while having the ability to turn iron into $(item)Infused Iron$(), does not fare well in different regions, specifically the $(thing)Nether$(), where a much darker type of $(aura) is present. Here, the $(item)Crimson Altar$() can be built. A structure very similar to the $(thing)Natural Altar$(), which is able to, instead, turn $(item)Gold$() into $(item)Tainted Gold$(). For this, the structure on the following page needs to be assembled."
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"type": "text",
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"text": "It should be noted that, while looking different, the $(item)Crimson Altar$() itself is in fact not a different block - it is merely the $(item)Natural Altar$()'s appearance in an area where ghostly $(aura) is present, caused by its inherent magical infusion with $(aura). Similar can be said for any $(item)Catalysts$(): Merely placing them on top of the crimson altar will cause their ghostly recipes to work as well."
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"type": "multiblock",
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"multiblock_id": "naturesaura:nether_altar",
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