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parent
13f3b75df6
commit
52512b5062
2 changed files with 4 additions and 3 deletions
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@ -10,6 +10,7 @@ import net.minecraft.world.item.crafting.Ingredient;
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import net.minecraft.world.item.crafting.Recipe;
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import net.minecraft.world.item.crafting.Recipe;
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import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
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import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraftforge.common.Tags;
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import net.minecraftforge.common.capabilities.ForgeCapabilities;
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import net.minecraftforge.common.capabilities.ForgeCapabilities;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import net.minecraftforge.items.IItemHandlerModifiable;
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@ -68,7 +69,7 @@ public class BlockEntityBlastFurnaceBooster extends BlockEntityImpl implements I
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private boolean isApplicable(List<Ingredient> ingredients) {
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private boolean isApplicable(List<Ingredient> ingredients) {
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for (var ing : ingredients) {
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for (var ing : ingredients) {
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for (var stack : ing.getItems()) {
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for (var stack : ing.getItems()) {
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if (stack.getTags().anyMatch(t -> t.location().getPath().startsWith("ores/")))
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if (stack.is(Tags.Items.ORES) || stack.is(Tags.Items.RAW_MATERIALS))
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return true;
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return true;
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}
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}
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}
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}
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@ -65,8 +65,8 @@ public class BlockEntityFurnaceHeater extends BlockEntityImpl implements ITickab
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this.level.setBlockAndUpdate(tilePos, this.level.getBlockState(tilePos).setValue(AbstractFurnaceBlock.LIT, true));
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this.level.setBlockAndUpdate(tilePos, this.level.getBlockState(tilePos).setValue(AbstractFurnaceBlock.LIT, true));
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data.set(0, 200);
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data.set(0, 200);
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//if set higher than 199, it'll never finish because the furnace does ++ and then ==
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// we leave some wiggle room for the furnace to do its own checks + the blast furnace booster
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data.set(2, Math.min(data.get(3) - 1, data.get(2) + 5));
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data.set(2, Math.min(data.get(3) - 2, data.get(2) + 5));
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var spot = IAuraChunk.getHighestSpot(this.level, this.worldPosition, 20, this.worldPosition);
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var spot = IAuraChunk.getHighestSpot(this.level, this.worldPosition, 20, this.worldPosition);
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var chunk = IAuraChunk.getAuraChunk(this.level, spot);
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var chunk = IAuraChunk.getAuraChunk(this.level, spot);
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