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add actual hardness to the hopper upgrade
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1 changed files with 3 additions and 0 deletions
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityHopperUpgrade;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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public class BlockHopperUpgrade extends BlockContainerImpl {
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public BlockHopperUpgrade() {
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super(Material.IRON, "hopper_upgrade", TileEntityHopperUpgrade.class, "hopper_upgrade");
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this.setSoundType(SoundType.METAL);
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this.setHardness(2.5F);
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}
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}
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