fixed and added info about farmland irrigation

This commit is contained in:
Ell 2020-10-17 21:23:37 +02:00
parent 0280783cd6
commit 557d158c93
2 changed files with 3 additions and 3 deletions

View file

@ -39,8 +39,8 @@ public class TileEntitySpring extends TileEntityImpl implements ITickableTileEnt
super.validate();
if (!this.world.isRemote) {
// add a ticket to water crops
AxisAlignedBB area = new AxisAlignedBB(this.pos).grow(5);
FarmlandWaterManager.addAABBTicket(this.world, area);
AxisAlignedBB area = new AxisAlignedBB(this.pos).grow(5, 1, 5);
this.waterTicket = FarmlandWaterManager.addAABBTicket(this.world, area);
}
}

View file

@ -6,7 +6,7 @@
"pages": [
{
"type": "text",
"text": "$(thing)Water$() sure is a marvelous fluid, able to interact with many other blocks in the world. The $(item)Everlasting Spring$() packages this ability elegantly into a solid structure, one that can even be used in areas that are usually deemed $(thing)too hot$() for water to exist there. As for simple actions, the $(item)Everlasting Spring$() can fill $(item)cauldrons$() on top of it, $(item)sponges$() close to it and $(item)buckets$() used on it with water."
"text": "The $(item)Everlasting Spring$() packages the many abilities of $(thing)water$() elegantly into a solid structure, one that can even be used in areas that are usually deemed $(thing)too hot$() for water to exist there. As for simple actions, the $(item)Everlasting Spring$() can fill $(item)cauldrons$() on top of it, $(item)sponges$() close to it and $(item)buckets$() used on it with water. It also irrigates $(thing)farmland$() in an area of five blocks around it."
},
{
"type": "text",