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yo homie
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7 changed files with 86 additions and 1 deletions
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@ -1,10 +1,31 @@
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package de.ellpeck.naturesaura.blocks;
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.api.render.IVisualizable;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityMossGenerator;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityMossGenerator;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockMossGenerator extends BlockContainerImpl {
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public class BlockMossGenerator extends BlockContainerImpl implements IVisualizable {
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public BlockMossGenerator() {
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public BlockMossGenerator() {
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super(Material.ROCK, "moss_generator", TileEntityMossGenerator.class, "moss_generator");
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super(Material.ROCK, "moss_generator", TileEntityMossGenerator.class, "moss_generator");
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this.setSoundType(SoundType.STONE);
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this.setHardness(2.5F);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public AxisAlignedBB getVisualizationBounds(World world, BlockPos pos) {
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return new AxisAlignedBB(pos).grow(2);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getVisualizationColor(World world, BlockPos pos) {
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return 0x15702d;
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}
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}
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}
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}
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@ -0,0 +1,20 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "minecraft:cube",
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"textures": {
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"particle": "naturesaura:blocks/moss_generator",
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"up": "naturesaura:blocks/moss_generator_top",
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"down": "naturesaura:blocks/moss_generator_top",
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"north": "#particle",
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"east": "#particle",
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"south": "#particle",
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"west": "#particle"
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},
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}]
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}
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}
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@ -42,6 +42,7 @@ tile.naturesaura.animal_spawner.name=Altar of Birthing
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tile.naturesaura.auto_crafter.name=Automatic Constructor
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tile.naturesaura.auto_crafter.name=Automatic Constructor
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tile.naturesaura.gold_brick.name=Golden Stone Bricks
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tile.naturesaura.gold_brick.name=Golden Stone Bricks
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tile.naturesaura.rf_converter.name=Energetic Aura Forge
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tile.naturesaura.rf_converter.name=Energetic Aura Forge
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tile.naturesaura.moss_generator.name=Swamp Homi
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.eye_improved.name=Environmental Ocular
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item.naturesaura.eye_improved.name=Environmental Ocular
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{
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"name": "Swamp Homi",
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"icon": "naturesaura:moss_generator",
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"category": "creating",
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"advancement": "naturesaura:infused_materials",
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"pages": [
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{
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"type": "text",
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"text": "A great source of natural $(aura) is the $(thing)moss$() on any type of mossy block. This property can be made use of in the form of the $(item)Swamp Homi$(): It will take any blocks around it that are covered in moss and remove it, leaving the clean block behind. For each block that it does this with, it generates a bit of $(aura) and spreads it into the environment."
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},
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{
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"type": "crafting",
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"recipe": "naturesaura:moss_generator",
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"text": "Creating the $(item)Swamp Homi$()"
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}
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]
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}
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{
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"type": "forge:ore_shaped",
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"pattern": [
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"ICI",
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"CWC",
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"ICI"
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],
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"key": {
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"C": {
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"item": "minecraft:mossy_cobblestone"
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},
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"I": {
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"item": "naturesaura:infused_iron"
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},
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"W": {
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"type": "minecraft:item_nbt",
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"item": "naturesaura:aura_bottle",
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"nbt": {
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"stored_type": "naturesaura:overworld"
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}
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}
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},
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"result": {
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"item": "naturesaura:moss_generator"
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}
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}
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