mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 11:53:29 +01:00
parent
e7d79baaba
commit
5868fd6dce
18 changed files with 68 additions and 23 deletions
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@ -26,6 +26,7 @@ public final class ModConfig {
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public ConfigValue<Integer> fieldCreatorRange;
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public ConfigValue<Double> auraToRFRatio;
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public ConfigValue<Integer> maxAnimalsAroundPowder;
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public ConfigValue<Integer> maxAuraSpreadRange;
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public ConfigValue<Boolean> rfConverter;
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public ConfigValue<Boolean> chunkLoader;
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@ -88,6 +89,10 @@ public final class ModConfig {
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.comment("The maximum amount of animals that can be around the powder of fertility before it stops working")
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.translation("config." + NaturesAura.MOD_ID + ".maxAnimalsAroundPowder")
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.define("maxAnimalsAroundPowder", 200);
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this.maxAuraSpreadRange = builder
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.comment("The maximum amount of blocks that aura can spread from an initial position before it starts fizzling out. It's recommended to lower this value on a large server to avoid lag caused by players chunk-loading their bases for extended amounts of time without an Aura Detector present.")
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.translation("config." + NaturesAura.MOD_ID + ".maxAuraSpreadRange")
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.define("maxAuraSpreadRange", 150);
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builder.pop();
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builder.push("features");
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@ -2,6 +2,7 @@ package de.ellpeck.naturesaura.api.aura.chunk;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.level.Level;
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@ -151,6 +152,8 @@ public interface IAuraChunk extends INBTSerializable<CompoundTag> {
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*/
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int storeAura(BlockPos pos, int amount);
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AuraChunk.DrainSpot getActualDrainSpot(BlockPos pos, boolean make);
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int getDrainSpot(BlockPos pos);
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IAuraType getType();
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@ -1,6 +1,7 @@
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package de.ellpeck.naturesaura.api.aura.chunk;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Player;
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@ -10,7 +11,7 @@ import net.minecraft.world.level.chunk.LevelChunk;
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public interface IDrainSpotEffect {
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void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot);
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void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot);
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boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type);
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@ -2,6 +2,7 @@ package de.ellpeck.naturesaura.chunk;
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import com.google.common.collect.HashBasedTable;
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import com.google.common.collect.Table;
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import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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@ -104,7 +105,8 @@ public class AuraChunk implements IAuraChunk {
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return this.storeAura(pos, amount, true, false);
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}
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private DrainSpot getActualDrainSpot(BlockPos pos, boolean make) {
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@Override
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public DrainSpot getActualDrainSpot(BlockPos pos, boolean make) {
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var spot = this.drainSpots.get(pos);
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if (spot == null && make) {
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spot = new DrainSpot(pos, 0);
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@ -153,11 +155,13 @@ public class AuraChunk implements IAuraChunk {
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public void update() {
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var level = this.chunk.getLevel();
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for (var entry : this.drainSpots.entrySet()) {
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var pos = entry.getKey();
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var amount = entry.getValue();
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for (var spot : this.drainSpots.values()) {
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for (var effect : this.effects)
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effect.update(level, this.chunk, this, pos, amount.intValue());
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effect.update(level, this.chunk, this, spot.pos, spot.intValue(), spot);
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// cause this spot to fizzle out if it's over the range limit
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if (spot.intValue() > 0 && spot.originalSpreadPos != null && !spot.originalSpreadPos.closerThan(spot.pos, ModConfig.instance.maxAuraSpreadRange.get()))
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this.drainAura(spot.pos, spot.intValue());
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}
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if (this.needsSync) {
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@ -275,6 +279,7 @@ public class AuraChunk implements IAuraChunk {
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public static class DrainSpot extends MutableInt {
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public final BlockPos pos;
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public BlockPos originalSpreadPos;
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public DrainSpot(BlockPos pos, int value) {
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super(value);
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@ -283,12 +288,16 @@ public class AuraChunk implements IAuraChunk {
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public DrainSpot(CompoundTag tag) {
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this(BlockPos.of(tag.getLong("pos")), tag.getInt("amount"));
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if (tag.contains("original_spread_pos"))
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this.originalSpreadPos = BlockPos.of(tag.getLong("original_spread_pos"));
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}
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public CompoundTag serializeNBT() {
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var ret = new CompoundTag();
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ret.putLong("pos", this.pos.asLong());
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ret.putInt("amount", this.intValue());
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if (this.originalSpreadPos != null)
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ret.putLong("original_spread_pos", this.originalSpreadPos.asLong());
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return ret;
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}
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}
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@ -5,6 +5,7 @@ import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.LivingEntity;
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@ -51,7 +52,7 @@ public class AngerEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 100 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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@ -6,6 +6,7 @@ import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.resources.ResourceLocation;
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@ -63,7 +64,7 @@ public class AnimalEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 200 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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@ -4,6 +4,7 @@ import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.Level;
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@ -15,7 +16,7 @@ public class BalanceEffect implements IDrainSpotEffect {
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public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "balance");
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (spot < 100000)
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return;
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if (level.getGameTime() % 200 != 0)
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@ -5,6 +5,7 @@ import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.potion.ModPotions;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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@ -54,7 +55,7 @@ public class BreathlessEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 100 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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@ -6,6 +6,7 @@ import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.items.ModItems;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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@ -53,7 +54,7 @@ public class CacheRechargeEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (!this.calcValues(level, pos, spot))
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return;
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var players = level.getEntitiesOfClass(Player.class, this.bb);
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@ -5,6 +5,7 @@ import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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@ -54,7 +55,7 @@ public class ExplosionEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 40 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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@ -7,6 +7,7 @@ import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.blocks.ModBlocks;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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@ -57,7 +58,7 @@ public class GrassDieEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (!this.calcValues(level, pos, spot))
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return;
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for (var i = this.amount / 2 + level.random.nextInt(this.amount / 2); i >= 0; i--) {
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@ -6,6 +6,7 @@ import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.resources.ResourceLocation;
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@ -56,7 +57,7 @@ public class NetherDecayEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (!this.calcValues(level, pos, spot))
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return;
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for (var i = this.amount / 2 + level.random.nextInt(this.amount / 2); i >= 0; i--) {
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@ -7,6 +7,7 @@ import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.blocks.ModBlocks;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.core.BlockPos;
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@ -57,7 +58,7 @@ public class NetherGrassEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 40 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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@ -7,6 +7,7 @@ import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.api.misc.WeightedOre;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.resources.ResourceLocation;
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@ -73,7 +74,7 @@ public class OreSpawnEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 40 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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@ -7,6 +7,7 @@ import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.core.BlockPos;
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@ -63,7 +64,7 @@ public class PlantBoostEffect implements IDrainSpotEffect {
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (!this.calcValues(level, pos, spot))
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return;
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for (var i = this.amount / 2 + level.random.nextInt(this.amount / 2); i >= 0; i--) {
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@ -7,6 +7,7 @@ import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.chunk.ISpotDrainable;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.Level;
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@ -20,7 +21,7 @@ public class ReplenishingEffect implements IDrainSpotEffect {
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public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "replenishing");
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (spot < 0) {
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List<ISpotDrainable> tiles = new ArrayList<>();
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Helper.getBlockEntitiesInArea(level, pos, 25, tile -> {
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@ -4,6 +4,7 @@ import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.resources.ResourceLocation;
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@ -16,7 +17,7 @@ public class SpreadEffect implements IDrainSpotEffect {
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public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "spread");
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (Math.abs(spot) < 500000 || Math.abs(IAuraChunk.getAuraInArea(level, pos, 25) - IAuraChunk.DEFAULT_AURA) < 1000000)
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return;
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var drain = spot > 0;
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@ -50,7 +51,18 @@ public class SpreadEffect implements IDrainSpotEffect {
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moved = bestChunk.drainAura(bestPos, perSide);
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auraChunk.storeAura(pos, moved);
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}
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toMove -= moved;
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||||
if (moved != 0) {
|
||||
var bestSpot = bestChunk.getActualDrainSpot(bestPos, false);
|
||||
if (bestSpot != null && bestSpot.originalSpreadPos == null) {
|
||||
// propagate the spread position that we came from
|
||||
bestSpot.originalSpreadPos = actualSpot.originalSpreadPos;
|
||||
// if we didn't come from a spread position, our own position is the original
|
||||
if (bestSpot.originalSpreadPos == null)
|
||||
bestSpot.originalSpreadPos = pos;
|
||||
bestChunk.markDirty();
|
||||
}
|
||||
toMove -= moved;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -424,9 +424,12 @@ public class ClientEvents {
|
|||
|
||||
if (ClientEvents.hoveringAuraSpot != null) {
|
||||
var format = NumberFormat.getInstance();
|
||||
var amount = IAuraChunk.getAuraChunk(mc.level, ClientEvents.hoveringAuraSpot).getDrainSpot(ClientEvents.hoveringAuraSpot);
|
||||
var color = amount > 0 ? ChatFormatting.GREEN : ChatFormatting.RED;
|
||||
mc.font.drawShadow(stack, color + format.format(amount), res.getGuiScaledWidth() / 2F + 5, res.getGuiScaledHeight() / 2F - 11, 0xFFFFFF);
|
||||
var spot = IAuraChunk.getAuraChunk(mc.level, ClientEvents.hoveringAuraSpot).getActualDrainSpot(ClientEvents.hoveringAuraSpot, false);
|
||||
var color = spot.intValue() > 0 ? ChatFormatting.GREEN : ChatFormatting.RED;
|
||||
mc.font.drawShadow(stack, "Pos: " + spot.pos.toShortString(), res.getGuiScaledWidth() / 2F + 5, res.getGuiScaledHeight() / 2F - 20, 0xFFFFFF);
|
||||
mc.font.drawShadow(stack, "Amount: " + color + format.format(spot.intValue()), res.getGuiScaledWidth() / 2F + 5, res.getGuiScaledHeight() / 2F - 10, 0xFFFFFF);
|
||||
if (spot.originalSpreadPos != null)
|
||||
mc.font.drawShadow(stack, "Dist from Original: " + (int) Math.sqrt(spot.pos.distSqr(spot.originalSpreadPos)) + " (" + spot.originalSpreadPos.toShortString() + ")", res.getGuiScaledWidth() / 2F + 5, res.getGuiScaledHeight() / 2F, 0xFFFFFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue