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https://github.com/Ellpeck/NaturesAura.git
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nether altar, part 1
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parent
438606d8fd
commit
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15 changed files with 131 additions and 14 deletions
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{
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"variants": {
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"": {
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"model": "naturesaura:block/gold_nether_brick"
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}
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}
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}
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@ -1,7 +0,0 @@
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{
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"variants": {
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"": {
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"model": "naturesaura:block/nature_altar"
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}
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}
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}
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "naturesaura:block/gold_nether_brick"
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}
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}
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@ -0,0 +1,3 @@
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{
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"parent": "naturesaura:block/gold_nether_brick"
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}
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@ -0,0 +1,19 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"rolls": 1,
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"entries": [
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{
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"type": "minecraft:item",
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"name": "naturesaura:gold_nether_brick"
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}
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],
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"conditions": [
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{
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"condition": "minecraft:survives_explosion"
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}
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]
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}
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]
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}
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@ -1,17 +1,23 @@
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package de.ellpeck.naturesaura.blocks;
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.blocks.tiles.ModTileEntities;
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import de.ellpeck.naturesaura.blocks.tiles.ModTileEntities;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityNatureAltar;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityNatureAltar;
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import de.ellpeck.naturesaura.blocks.tiles.render.RenderNatureAltar;
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import de.ellpeck.naturesaura.blocks.tiles.render.RenderNatureAltar;
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import de.ellpeck.naturesaura.data.BlockStateGenerator;
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import de.ellpeck.naturesaura.data.BlockStateGenerator;
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import de.ellpeck.naturesaura.reg.ICustomBlockState;
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import de.ellpeck.naturesaura.reg.ICustomBlockState;
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import de.ellpeck.naturesaura.reg.ITESRProvider;
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import de.ellpeck.naturesaura.reg.ITESRProvider;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.state.BooleanProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Hand;
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@ -25,12 +31,14 @@ import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ToolType;
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import net.minecraftforge.common.ToolType;
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import javax.annotation.Nullable;
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import java.util.function.Function;
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import java.util.function.Function;
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import java.util.function.Supplier;
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import java.util.function.Supplier;
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public class BlockNatureAltar extends BlockContainerImpl implements ITESRProvider<TileEntityNatureAltar>, ICustomBlockState {
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public class BlockNatureAltar extends BlockContainerImpl implements ITESRProvider<TileEntityNatureAltar>, ICustomBlockState {
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private static final VoxelShape SHAPE = VoxelShapes.create(0, 0, 0, 1, 12 / 16F, 1);
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private static final VoxelShape SHAPE = VoxelShapes.create(0, 0, 0, 1, 12 / 16F, 1);
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public static final BooleanProperty NETHER = BooleanProperty.create("nether");
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public BlockNatureAltar() {
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public BlockNatureAltar() {
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super("nature_altar", TileEntityNatureAltar::new, ModBlocks.prop(Material.ROCK).hardnessAndResistance(4F).harvestLevel(1).harvestTool(ToolType.PICKAXE));
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super("nature_altar", TileEntityNatureAltar::new, ModBlocks.prop(Material.ROCK).hardnessAndResistance(4F).harvestLevel(1).harvestTool(ToolType.PICKAXE));
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@ -58,6 +66,19 @@ public class BlockNatureAltar extends BlockContainerImpl implements ITESRProvide
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@Override
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@Override
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public void generateCustomBlockState(BlockStateGenerator generator) {
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public void generateCustomBlockState(BlockStateGenerator generator) {
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generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName())));
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// noop
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}
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@Override
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
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super.fillStateContainer(builder);
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builder.add(NETHER);
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(BlockItemUseContext context) {
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boolean nether = IAuraType.forWorld(context.getWorld()).isSimilar(NaturesAuraAPI.TYPE_NETHER);
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return super.getStateForPlacement(context).with(NETHER, nether);
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}
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}
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}
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}
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@ -45,6 +45,7 @@ public final class ModBlocks {
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public static Block ANIMAL_SPAWNER;
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public static Block ANIMAL_SPAWNER;
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public static Block AUTO_CRAFTER;
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public static Block AUTO_CRAFTER;
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public static Block GOLD_BRICK;
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public static Block GOLD_BRICK;
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public static Block GOLD_NETHER_BRICK;
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public static Block RF_CONVERTER;
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public static Block RF_CONVERTER;
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public static Block MOSS_GENERATOR;
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public static Block MOSS_GENERATOR;
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public static Block TIME_CHANGER;
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public static Block TIME_CHANGER;
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@ -15,19 +15,29 @@ import net.minecraft.util.ResourceLocation;
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public final class Multiblocks {
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public final class Multiblocks {
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public static final IMultiblock ALTAR = NaturesAuraAPI.instance().createMultiblock(
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private static final String[][] ALTAR_PATTERN = new String[][]{
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new ResourceLocation(NaturesAura.MOD_ID, "altar"),
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new String[][]{
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{" M ", " ", " ", " ", "M M", " ", " ", " ", " M "},
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{" M ", " ", " ", " ", "M M", " ", " ", " ", " M "},
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{" B ", " ", " ", " ", "B B", " ", " ", " ", " B "},
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{" B ", " ", " ", " ", "B B", " ", " ", " ", " B "},
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{" B ", " ", " M M ", " ", "B 0 B", " ", " M M ", " ", " B "},
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{" B ", " ", " M M ", " ", "B 0 B", " ", " M M ", " ", " B "},
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{" ", " WBW ", " WBW ", " WWCWCWW ", " BBW WBB ", " WWCWCWW ", " WBW ", " WBW ", " "}},
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{" ", " WBW ", " WBW ", " WWCWCWW ", " BBW WBB ", " WWCWCWW ", " WBW ", " WBW ", " "}};
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public static final IMultiblock ALTAR = NaturesAuraAPI.instance().createMultiblock(
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new ResourceLocation(NaturesAura.MOD_ID, "altar"),
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ALTAR_PATTERN,
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'C', Blocks.CHISELED_STONE_BRICKS,
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'C', Blocks.CHISELED_STONE_BRICKS,
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'B', Blocks.STONE_BRICKS,
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'B', Blocks.STONE_BRICKS,
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'W', Matcher.tag(Blocks.OAK_PLANKS, BlockTags.PLANKS),
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'W', Matcher.tag(Blocks.OAK_PLANKS, BlockTags.PLANKS),
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'M', ModBlocks.GOLD_BRICK,
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'M', ModBlocks.GOLD_BRICK,
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'0', ModBlocks.NATURE_ALTAR,
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'0', ModBlocks.NATURE_ALTAR,
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' ', Matcher.wildcard());
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' ', Matcher.wildcard());
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public static final IMultiblock NETHER_ALTAR = NaturesAuraAPI.instance().createMultiblock(
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new ResourceLocation(NaturesAura.MOD_ID, "nether_altar"),
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ALTAR_PATTERN,
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'C', Blocks.RED_NETHER_BRICKS,
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'B', Blocks.NETHER_BRICKS,
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'W', Blocks.NETHER_WART_BLOCK,
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'M', ModBlocks.GOLD_NETHER_BRICK,
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'0', ModBlocks.NATURE_ALTAR,
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' ', Matcher.wildcard());
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public static final IMultiblock TREE_RITUAL = NaturesAuraAPI.instance().createMultiblock(
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public static final IMultiblock TREE_RITUAL = NaturesAuraAPI.instance().createMultiblock(
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new ResourceLocation(NaturesAura.MOD_ID, "tree_ritual"),
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new ResourceLocation(NaturesAura.MOD_ID, "tree_ritual"),
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new String[][]{
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new String[][]{
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new BlockGratedChute(),
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new BlockGratedChute(),
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new BlockAnimalSpawner(),
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new BlockAnimalSpawner(),
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new BlockAutoCrafter(),
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new BlockAutoCrafter(),
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new BlockImpl("gold_brick", ModBlocks.prop(Material.ROCK).sound(SoundType.STONE).hardnessAndResistance(2F)),
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new BlockImpl("gold_brick", ModBlocks.prop(Blocks.STONE_BRICKS)),
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new BlockImpl("gold_nether_brick", ModBlocks.prop(Blocks.NETHER_BRICKS)),
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new BlockMossGenerator(),
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new BlockMossGenerator(),
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new BlockTimeChanger(),
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new BlockTimeChanger(),
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new BlockGeneratorLimitRemover(),
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new BlockGeneratorLimitRemover(),
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{
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"variants": {
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"nether=false": {
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"model": "naturesaura:block/nature_altar"
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},
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"nether=true": {
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"model": "naturesaura:block/nature_altar_nether"
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}
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}
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}
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"block.naturesaura.animal_spawner": "Altar of Birthing",
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"block.naturesaura.animal_spawner": "Altar of Birthing",
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"block.naturesaura.auto_crafter": "Automatic Constructor",
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"block.naturesaura.auto_crafter": "Automatic Constructor",
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"block.naturesaura.gold_brick": "Golden Stone Bricks",
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"block.naturesaura.gold_brick": "Golden Stone Bricks",
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"block.naturesaura.gold_nether_brick": "Golden Nether Bricks",
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"block.naturesaura.rf_converter": "Energetic Aura Forge",
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"block.naturesaura.rf_converter": "Energetic Aura Forge",
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"block.naturesaura.moss_generator": "Swamp Homi",
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"block.naturesaura.moss_generator": "Swamp Homi",
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"block.naturesaura.time_changer": "Shifting Sundial",
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"block.naturesaura.time_changer": "Shifting Sundial",
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{
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"parent": "minecraft:block/block",
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"textures": {
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"texture": "naturesaura:block/nature_altar_nether",
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"top": "naturesaura:block/nature_altar_nether_top",
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"particle": "#top"
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},
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"elements": [
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{
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"from": [0, 0, 0],
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"to": [16, 12, 16],
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"faces": {
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"down": {
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"uv": [0, 0, 16, 16],
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"texture": "#top",
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"cullface": "down"
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},
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"up": {
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"uv": [0, 0, 16, 16],
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"texture": "#top"
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},
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"north": {
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"uv": [0, 4, 16, 16],
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"texture": "#texture",
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"cullface": "north"
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},
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"south": {
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"uv": [0, 4, 16, 16],
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"texture": "#texture",
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"cullface": "south"
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},
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"west": {
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"uv": [0, 4, 16, 16],
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"texture": "#texture",
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"cullface": "west"
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},
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"east": {
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"uv": [0, 4, 16, 16],
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"texture": "#texture",
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"cullface": "east"
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}
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}
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}
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]
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}
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