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https://github.com/Ellpeck/NaturesAura.git
synced 2024-12-22 14:59:22 +01:00
bring back model rendering
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parent
1469e4ca5f
commit
5c04244e00
4 changed files with 82 additions and 48 deletions
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@ -1,23 +1,31 @@
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package de.ellpeck.naturesaura.blocks.tiles.render;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.blocks.tiles.BlockEntityAuraTimer;
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import de.ellpeck.naturesaura.items.ItemAuraBottle;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.*;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.item.ItemStack;
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import java.util.List;
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public class RenderAuraTimer implements BlockEntityRenderer<BlockEntityAuraTimer> {
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private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/aura_timer_aura.png");
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// private final AuraModel model = new AuraModel();
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private final AuraModel model = new AuraModel();
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public RenderAuraTimer(BlockEntityRendererProvider.Context context) {
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}
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@Override
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@ -35,26 +43,26 @@ public class RenderAuraTimer implements BlockEntityRenderer<BlockEntityAuraTimer
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var r = (type.getColor() >> 16 & 255) / 255F;
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var g = (type.getColor() >> 8 & 255) / 255F;
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var b = (type.getColor() & 255) / 255F;
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//this.model.render(stack, buffer.getBuffer(this.model.getRenderType(RES)), combinedLightIn, combinedOverlayIn, r, g, b, 0.75F);
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this.model.renderToBuffer(stack, buffer.getBuffer(this.model.renderType(RES)), combinedLightIn, combinedOverlayIn, r, g, b, 0.75F);
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stack.popPose();
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}
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// TODO model rendering
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/* private static class AuraModel extends Model {
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private static class AuraModel extends Model {
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private final ModelRenderer box;
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private final ModelPart model;
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public AuraModel() {
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super(RenderType::getEntityTranslucent);
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this.box = new ModelRenderer(this, 0, 0);
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this.box.setTextureSize(64, 64);
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this.box.addBox(0, 0, 0, 16, 16, 16);
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super(RenderType::entityTranslucent);
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var mesh = new MeshDefinition();
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var part = mesh.getRoot();
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part.addOrReplaceChild("main", new CubeListBuilder().addBox(0, 0, 0, 16, 16, 16), PartPose.ZERO);
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this.model = LayerDefinition.create(mesh, 64, 64).bakeRoot();
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}
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@Override
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public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.box.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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public void renderToBuffer(PoseStack matrixStackIn, VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.model.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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}
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}*/
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}
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}
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@ -1,11 +1,19 @@
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package de.ellpeck.naturesaura.blocks.tiles.render;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.math.Vector3f;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.blocks.tiles.BlockEntityGeneratorLimitRemover;
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import de.ellpeck.naturesaura.blocks.tiles.BlockEntityImpl;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.resources.ResourceLocation;
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@ -17,7 +25,7 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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public class RenderGeneratorLimitRemover implements BlockEntityRenderer<BlockEntityGeneratorLimitRemover> {
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private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/generator_limit_remover_glint.png");
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//private final ModelLimitRemoverGlint model = new ModelLimitRemoverGlint();
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private final ModelLimitRemoverGlint model = new ModelLimitRemoverGlint();
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public RenderGeneratorLimitRemover(BlockEntityRendererProvider.Context context) {
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@ -39,25 +47,25 @@ public class RenderGeneratorLimitRemover implements BlockEntityRenderer<BlockEnt
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stack.translate(-0.001F, yOff + 1 + 0.001F, 1 + 0.001F);
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stack.mulPose(Vector3f.XP.rotationDegrees(180F));
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stack.scale(1.002F, 1.002F, 1.002F);
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//this.model.render(stack, buffer.getBuffer(this.model.getRenderType(RES)), brightness, combinedOverlayIn, 1, 1, 1, alpha);
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this.model.renderToBuffer(stack, buffer.getBuffer(this.model.renderType(RES)), brightness, combinedOverlayIn, 1, 1, 1, alpha);
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stack.popPose();
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}
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// TODO model rendering
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/* private static class ModelLimitRemoverGlint extends Model {
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private static class ModelLimitRemoverGlint extends Model {
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private final ModelRenderer box;
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private final ModelPart model;
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public ModelLimitRemoverGlint() {
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super(RenderType::getEntityTranslucent);
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this.box = new ModelRenderer(this, 0, 0);
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this.box.setTextureSize(64, 64);
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this.box.addBox(0, 0, 0, 16, 16, 16);
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super(RenderType::entityTranslucent);
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var mesh = new MeshDefinition();
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var part = mesh.getRoot();
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part.addOrReplaceChild("main", new CubeListBuilder().addBox(0, 0, 0, 16, 16, 16), PartPose.ZERO);
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this.model = LayerDefinition.create(mesh, 64, 64).bakeRoot();
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}
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@Override
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public void render(MatrixStack matrixStack, IVertexBuilder iVertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.box.render(matrixStack, iVertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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public void renderToBuffer(PoseStack matrixStackIn, VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.model.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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}
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}*/
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}
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}
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@ -1,10 +1,18 @@
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package de.ellpeck.naturesaura.blocks.tiles.render;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.math.Vector3f;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.blocks.tiles.BlockEntityProjectileGenerator;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.core.Direction;
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@ -16,7 +24,7 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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public class RenderProjectileGenerator implements BlockEntityRenderer<BlockEntityProjectileGenerator> {
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private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/projectile_generator_overlay.png");
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//private final ModelOverlay model = new ModelOverlay();
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private final ModelOverlay model = new ModelOverlay();
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public RenderProjectileGenerator(BlockEntityRendererProvider.Context context) {
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@ -38,25 +46,25 @@ public class RenderProjectileGenerator implements BlockEntityRenderer<BlockEntit
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stack.translate(-0.002F, 0, 0);
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}
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var brightness = 15 << 20 | 15 << 4;
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//this.model.render(stack, buffer.getBuffer(this.model.getRenderType(RES)), brightness, combinedOverlayIn, 1, 1, 1, 1);
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this.model.renderToBuffer(stack, buffer.getBuffer(this.model.renderType(RES)), brightness, combinedOverlayIn, 1, 1, 1, 1);
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stack.popPose();
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}
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// TODO model rendering
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/* private static class ModelOverlay extends Model {
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private static class ModelOverlay extends Model {
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private final ModelPart box;
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private final ModelPart model;
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public ModelOverlay() {
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super(RenderType::entityTranslucent);
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this.box = new ModelPart(this, 0, 0);
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this.box.setTextureSize(64, 64);
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this.box.(0, 0, 0, 16, 16, 16);
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var mesh = new MeshDefinition();
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var part = mesh.getRoot();
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part.addOrReplaceChild("main", new CubeListBuilder().addBox(0, 0, 0, 16, 16, 16), PartPose.ZERO);
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this.model = LayerDefinition.create(mesh, 64, 64).bakeRoot();
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}
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@Override
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public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.box.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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public void renderToBuffer(PoseStack matrixStackIn, VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.model.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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}
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}*/
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}
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}
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@ -1,13 +1,22 @@
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package de.ellpeck.naturesaura.entities.render;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.math.Vector3f;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.entities.EntityMoverMinecart;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.entity.EntityRendererProvider;
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import net.minecraft.client.renderer.entity.MinecartRenderer;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.block.state.BlockState;
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@ -18,7 +27,8 @@ public class RenderMoverMinecart extends MinecartRenderer<EntityMoverMinecart> {
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public RenderMoverMinecart(EntityRendererProvider.Context p_174300_) {
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super(p_174300_, ModelLayers.MINECART);
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}
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//private final ModelMoverMinecart model = new ModelMoverMinecart();
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private final ModelMoverMinecart model = new ModelMoverMinecart();
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@Override
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protected void renderMinecartContents(EntityMoverMinecart entityIn, float partialTicks, BlockState stateIn, PoseStack matrixStackIn, MultiBufferSource bufferIn, int packedLightIn) {
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@ -26,25 +36,25 @@ public class RenderMoverMinecart extends MinecartRenderer<EntityMoverMinecart> {
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matrixStackIn.translate(0, 22 / 16F, 0);
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matrixStackIn.translate(0, 0, 1);
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matrixStackIn.mulPose(Vector3f.XP.rotationDegrees(180));
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//this.model.render(matrixStackIn, bufferIn.getBuffer(this.model.getRenderType(RES)), packedLightIn, OverlayTexture.NO_OVERLAY, 1, 1, 1, 1);
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this.model.renderToBuffer(matrixStackIn, bufferIn.getBuffer(this.model.renderType(RES)), packedLightIn, OverlayTexture.NO_OVERLAY, 1, 1, 1, 1);
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matrixStackIn.popPose();
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}
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// TODO model rendering
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/* private static class ModelMoverMinecart extends Model {
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private static class ModelMoverMinecart extends Model {
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private final ModelRenderer box;
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private final ModelPart model;
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public ModelMoverMinecart() {
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super(RenderType::getEntityCutout);
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this.box = new ModelRenderer(this, 0, 0);
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this.box.setTextureSize(64, 64);
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this.box.addBox(0, 0, 0, 16, 24, 16);
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super(RenderType::entityCutout);
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var mesh = new MeshDefinition();
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var part = mesh.getRoot();
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part.addOrReplaceChild("main", new CubeListBuilder().addBox(0, 0, 0, 16, 24, 16), PartPose.ZERO);
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this.model = LayerDefinition.create(mesh, 64, 64).bakeRoot();
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}
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@Override
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public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.box.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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public void renderToBuffer(PoseStack matrixStackIn, VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
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this.model.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
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}
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}*/
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}
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}
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