From 66aaaaf62c98a54c94d21f48cc818414825b7ddb Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Sat, 14 Mar 2020 23:00:31 +0100 Subject: [PATCH] possibly fix a depth issue with particles --- .../java/de/ellpeck/naturesaura/particles/ParticleHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/ellpeck/naturesaura/particles/ParticleHandler.java b/src/main/java/de/ellpeck/naturesaura/particles/ParticleHandler.java index d9c74d96..c6022c48 100644 --- a/src/main/java/de/ellpeck/naturesaura/particles/ParticleHandler.java +++ b/src/main/java/de/ellpeck/naturesaura/particles/ParticleHandler.java @@ -97,11 +97,11 @@ public final class ParticleHandler { Tessellator tessy = Tessellator.getInstance(); BufferBuilder buffer = tessy.getBuffer(); + RenderSystem.enableDepthTest(); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.PARTICLE_POSITION_TEX_COLOR_LMAP); for (Particle particle : PARTICLES) particle.renderParticle(buffer, info, partialTicks); tessy.draw(); - RenderSystem.disableDepthTest(); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.PARTICLE_POSITION_TEX_COLOR_LMAP); for (Particle particle : PARTICLES_NO_DEPTH)