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pls no crash server
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package de.ellpeck.naturesaura.blocks.tiles;
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package de.ellpeck.naturesaura.blocks.tiles;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileEntityGeneratorLimitRemover extends TileEntityImpl {
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public class TileEntityGeneratorLimitRemover extends TileEntityImpl {
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@Override
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@Override
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@SideOnly(Side.CLIENT)
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public AxisAlignedBB getRenderBoundingBox() {
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public AxisAlignedBB getRenderBoundingBox() {
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return new AxisAlignedBB(this.pos, this.pos.add(1, 2, 1));
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return new AxisAlignedBB(this.pos, this.pos.add(1, 2, 1));
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}
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}
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