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https://github.com/Ellpeck/NaturesAura.git
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added the lamp of sanctuary
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10 changed files with 335 additions and 0 deletions
102
src/main/java/de/ellpeck/naturesaura/blocks/BlockSpawnLamp.java
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102
src/main/java/de/ellpeck/naturesaura/blocks/BlockSpawnLamp.java
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntitySpawnLamp;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.living.LivingSpawnEvent;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockSpawnLamp extends BlockContainerImpl {
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private static final AxisAlignedBB AABB = new AxisAlignedBB(4 / 16F, 0F, 4 / 16F, 12 / 16F, 13 / 16F, 12 / 16F);
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public BlockSpawnLamp() {
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super(Material.IRON, "spawn_lamp", TileEntitySpawnLamp.class, "spawn_lamp");
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MinecraftForge.EVENT_BUS.register(this);
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this.setLightLevel(1F);
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}
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@SubscribeEvent
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public void onSpawn(LivingSpawnEvent.CheckSpawn event) {
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if (event.getSpawner() != null)
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return;
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World world = event.getWorld();
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BlockPos pos = new BlockPos(event.getX(), event.getY(), event.getZ());
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Helper.getTileEntitiesInArea(world, pos, 48, tile -> {
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if (!(tile instanceof TileEntitySpawnLamp))
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return false;
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TileEntitySpawnLamp lamp = (TileEntitySpawnLamp) tile;
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int range = lamp.getRadius();
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if (range <= 0)
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return false;
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BlockPos lampPos = lamp.getPos();
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if (pos.distanceSq(lampPos.getX() + 0.5F, lampPos.getY() + 0.5F, lampPos.getZ() + 0.5F) > range * range)
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return false;
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EntityLiving entity = (EntityLiving) event.getEntityLiving();
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if (entity.getCanSpawnHere() && entity.isNotColliding()) {
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BlockPos spot = IAuraChunk.getHighestSpot(world, lampPos, 32, lampPos);
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IAuraChunk.getAuraChunk(world, spot).drainAura(spot, 2);
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PacketHandler.sendToAllAround(world, lampPos, 32,
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new PacketParticles(lampPos.getX(), lampPos.getY(), lampPos.getZ(), 15));
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}
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event.setResult(Event.Result.DENY);
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return true;
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});
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getRenderLayer() {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
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return false;
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}
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@Override
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public boolean isSideSolid(IBlockState baseState, IBlockAccess world, BlockPos pos, EnumFacing side) {
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return false;
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}
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@Override
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
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return BlockFaceShape.UNDEFINED;
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}
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}
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@ -36,4 +36,5 @@ public final class ModBlocks {
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public static final Block INFUSED_IRON = new BlockImpl("infused_iron_block", Material.IRON).setSoundType(SoundType.METAL).setHardness(3F);
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public static final Block OFFERING_TABLE = new BlockOfferingTable();
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public static final Block PICKUP_STOPPER = new BlockPickupStopper();
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public static final Block SPAWN_LAMP = new BlockSpawnLamp();
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}
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@ -0,0 +1,9 @@
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package de.ellpeck.naturesaura.blocks.tiles;
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public class TileEntitySpawnLamp extends TileEntityImpl {
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public int getRadius() {
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return this.redstonePower * 3;
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}
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}
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@ -262,6 +262,15 @@ public class PacketParticles implements IMessage {
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world.rand.nextGaussian() * 0.005F,
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0xcc3116, 1.5F, 40, 0F, false, true);
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break;
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case 15: // Spawn lamp
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for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
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NaturesAuraAPI.instance().spawnMagicParticle(
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message.posX + 0.3F + world.rand.nextFloat() * 0.4F,
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message.posY + 0.15F + world.rand.nextFloat() * 0.5F,
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message.posZ + 0.3F + world.rand.nextFloat() * 0.4F,
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0F, 0F, 0F,
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0xf4a142, 1F, 30, 0F, false, true);
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break;
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}
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}
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});
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@ -0,0 +1,15 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "naturesaura:spawn_lamp",
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"textures": {
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"0": "naturesaura:blocks/spawn_lamp",
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"particle": "#0"
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},
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}]
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}
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}
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@ -33,6 +33,7 @@ tile.naturesaura.oak_generator.name=Canopy Diminisher
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tile.naturesaura.infused_iron_block.name=Infused Iron Block
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tile.naturesaura.offering_table.name=Offering Table
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tile.naturesaura.pickup_stopper.name=Item Grounder
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tile.naturesaura.spawn_lamp.name=Lamp of Sanctuary
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.gold_fiber.name=Brilliant Fiber
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{
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"__comment": "Model contributed by PolarizedIons <3",
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"elements": [
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{
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"name": "Base",
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"from": [4.0, 0.0, 4.0],
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"to": [12.0, 2.0, 12.0],
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"faces": {
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"north": {
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"texture": "#0",
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"uv": [0.0, 10.0, 8.0, 12.0]
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},
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"east": {
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"texture": "#0",
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"uv": [0.0, 10.0, 8.0, 12.0]
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},
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"south": {
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"texture": "#0",
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"uv": [0.0, 10.0, 8.0, 12.0]
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},
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"west": {
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"texture": "#0",
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"uv": [0.0, 10.0, 8.0, 12.0]
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},
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"up": {
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"texture": "#0",
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"uv": [8.0, 8.0, 16.0, 16.0]
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},
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"down": {
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"texture": "#0",
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"uv": [8.0, 8.0, 16.0, 16.0]
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}
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}
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},
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{
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"name": "Glass",
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"from": [4.0, 2.0, 4.0],
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"to": [12.0, 10.0, 12.0],
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"faces": {
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"north": {
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"texture": "#0",
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"uv": [0.0, 2.0, 8.0, 10.0]
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},
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"east": {
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"texture": "#0",
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"uv": [0.0, 2.0, 8.0, 10.0]
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},
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"south": {
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"texture": "#0",
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"uv": [0.0, 2.0, 8.0, 10.0]
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},
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"west": {
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"texture": "#0",
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"uv": [0.0, 2.0, 8.0, 10.0]
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},
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"up": {
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"texture": "#-1"
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},
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"down": {
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"texture": "#-1"
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}
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}
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},
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{
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"name": "Lid",
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"from": [4.0, 10.0, 4.0],
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"to": [12.0, 12.0, 12.0],
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"faces": {
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"north": {
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"texture": "#0",
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"uv": [0.0, 0.0, 8.0, 2.0]
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},
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"east": {
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"texture": "#0",
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"uv": [0.0, 0.0, 8.0, 2.0]
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},
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"south": {
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"texture": "#0",
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"uv": [0.0, 0.0, 8.0, 2.0]
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},
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"west": {
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"texture": "#0",
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"uv": [0.0, 0.0, 8.0, 2.0]
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},
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"up": {
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"texture": "#0",
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"uv": [8.0, 8.0, 16.0, 16.0]
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},
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"down": {
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"texture": "#0",
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"uv": [8.0, 8.0, 16.0, 16.0]
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}
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}
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},
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{
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"name": "Hook",
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"from": [6.0, 12.0, 6.0],
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"to": [10.0, 13.0, 10.0],
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"faces": {
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"north": {
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"texture": "#0",
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"uv": [8.0, 0.0, 12.0, 2.0]
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},
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"east": {
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"texture": "#0",
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"uv": [8.0, 0.0, 12.0, 2.0]
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},
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"south": {
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"texture": "#0",
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"uv": [8.0, 0.0, 12.0, 2.0]
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},
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"west": {
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"texture": "#0",
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"uv": [8.0, 0.0, 12.0, 2.0]
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},
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"up": {
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"texture": "#0",
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"uv": [8.0, 2.0, 12.0, 6.0]
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},
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"down": {
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"texture": "#-1"
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}
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}
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},
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{
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"name": "Light",
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"from": [6.0, 2.0, 6.0],
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"to": [10.0, 10.0, 10.0],
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"faces": {
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"north": {
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"texture": "#0",
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"uv": [12.0, 0.0, 16.0, 8.0]
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},
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"east": {
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"texture": "#0",
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"uv": [12.0, 0.0, 16.0, 8.0]
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},
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"south": {
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"texture": "#0",
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"uv": [12.0, 0.0, 16.0, 8.0]
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},
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"west": {
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"texture": "#0",
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"uv": [12.0, 0.0, 16.0, 8.0]
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},
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"up": {
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"texture": "#-1"
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},
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"down": {
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"texture": "#-1"
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}
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}
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}
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]
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}
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@ -0,0 +1,17 @@
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{
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"name": "Lamp of Sanctuary",
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"icon": "naturesaura:spawn_lamp",
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"category": "using",
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"advancement": "naturesaura:sky_ingot",
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"pages": [
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{
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"type": "text",
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"text": "The $(item)Lamp of Sanctuary$(), while being a great decorational piece, also has another very useful function: When supplied with a $(thing)redstone signal$(), it will cause any monsters in an area of up to about 48 blocks around it to $(thing)stop appearing$() altogether, no matter the light level. For this, the strength of the redstone signal determines the range. Every time a monster is ceased, a small amount of $(aura) is used."
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},
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{
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"type": "crafting",
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"text": "Creating the $(item)Lamp of Sanctuary$()$(p)$(italic)Mobproofius Lampus$()",
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"recipe": "naturesaura:spawn_lamp"
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}
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]
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}
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@ -0,0 +1,26 @@
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{
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"type": "forge:ore_shaped",
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"pattern": [
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"ILI",
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"SGS",
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"ILI"
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],
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"key": {
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"I": {
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"type": "forge:ore_dict",
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"ore": "ingotIron"
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},
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"L": {
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"item": "minecraft:glass"
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},
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"S": {
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"item": "naturesaura:sky_ingot"
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},
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"G": {
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"item": "minecraft:glowstone"
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}
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},
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"result": {
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"item": "naturesaura:spawn_lamp"
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}
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}
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