added the lamp of sanctuary

This commit is contained in:
Ellpeck 2018-11-24 15:06:18 +01:00
parent ca3fca7eac
commit 71a28a67bb
10 changed files with 335 additions and 0 deletions

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@ -0,0 +1,102 @@
package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.Helper;
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import de.ellpeck.naturesaura.blocks.tiles.TileEntitySpawnLamp;
import de.ellpeck.naturesaura.packet.PacketHandler;
import de.ellpeck.naturesaura.packet.PacketParticles;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLiving;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockSpawnLamp extends BlockContainerImpl {
private static final AxisAlignedBB AABB = new AxisAlignedBB(4 / 16F, 0F, 4 / 16F, 12 / 16F, 13 / 16F, 12 / 16F);
public BlockSpawnLamp() {
super(Material.IRON, "spawn_lamp", TileEntitySpawnLamp.class, "spawn_lamp");
MinecraftForge.EVENT_BUS.register(this);
this.setLightLevel(1F);
}
@SubscribeEvent
public void onSpawn(LivingSpawnEvent.CheckSpawn event) {
if (event.getSpawner() != null)
return;
World world = event.getWorld();
BlockPos pos = new BlockPos(event.getX(), event.getY(), event.getZ());
Helper.getTileEntitiesInArea(world, pos, 48, tile -> {
if (!(tile instanceof TileEntitySpawnLamp))
return false;
TileEntitySpawnLamp lamp = (TileEntitySpawnLamp) tile;
int range = lamp.getRadius();
if (range <= 0)
return false;
BlockPos lampPos = lamp.getPos();
if (pos.distanceSq(lampPos.getX() + 0.5F, lampPos.getY() + 0.5F, lampPos.getZ() + 0.5F) > range * range)
return false;
EntityLiving entity = (EntityLiving) event.getEntityLiving();
if (entity.getCanSpawnHere() && entity.isNotColliding()) {
BlockPos spot = IAuraChunk.getHighestSpot(world, lampPos, 32, lampPos);
IAuraChunk.getAuraChunk(world, spot).drainAura(spot, 2);
PacketHandler.sendToAllAround(world, lampPos, 32,
new PacketParticles(lampPos.getX(), lampPos.getY(), lampPos.getZ(), 15));
}
event.setResult(Event.Result.DENY);
return true;
});
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return AABB;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isSideSolid(IBlockState baseState, IBlockAccess world, BlockPos pos, EnumFacing side) {
return false;
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
return BlockFaceShape.UNDEFINED;
}
}

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@ -36,4 +36,5 @@ public final class ModBlocks {
public static final Block INFUSED_IRON = new BlockImpl("infused_iron_block", Material.IRON).setSoundType(SoundType.METAL).setHardness(3F);
public static final Block OFFERING_TABLE = new BlockOfferingTable();
public static final Block PICKUP_STOPPER = new BlockPickupStopper();
public static final Block SPAWN_LAMP = new BlockSpawnLamp();
}

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@ -0,0 +1,9 @@
package de.ellpeck.naturesaura.blocks.tiles;
public class TileEntitySpawnLamp extends TileEntityImpl {
public int getRadius() {
return this.redstonePower * 3;
}
}

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@ -262,6 +262,15 @@ public class PacketParticles implements IMessage {
world.rand.nextGaussian() * 0.005F,
0xcc3116, 1.5F, 40, 0F, false, true);
break;
case 15: // Spawn lamp
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
NaturesAuraAPI.instance().spawnMagicParticle(
message.posX + 0.3F + world.rand.nextFloat() * 0.4F,
message.posY + 0.15F + world.rand.nextFloat() * 0.5F,
message.posZ + 0.3F + world.rand.nextFloat() * 0.4F,
0F, 0F, 0F,
0xf4a142, 1F, 30, 0F, false, true);
break;
}
}
});

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@ -0,0 +1,15 @@
{
"forge_marker": 1,
"defaults": {
"model": "naturesaura:spawn_lamp",
"textures": {
"0": "naturesaura:blocks/spawn_lamp",
"particle": "#0"
},
"transform": "forge:default-block"
},
"variants": {
"normal": [{}],
"inventory": [{}]
}
}

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@ -33,6 +33,7 @@ tile.naturesaura.oak_generator.name=Canopy Diminisher
tile.naturesaura.infused_iron_block.name=Infused Iron Block
tile.naturesaura.offering_table.name=Offering Table
tile.naturesaura.pickup_stopper.name=Item Grounder
tile.naturesaura.spawn_lamp.name=Lamp of Sanctuary
item.naturesaura.eye.name=Environmental Eye
item.naturesaura.gold_fiber.name=Brilliant Fiber

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@ -0,0 +1,155 @@
{
"__comment": "Model contributed by PolarizedIons <3",
"elements": [
{
"name": "Base",
"from": [4.0, 0.0, 4.0],
"to": [12.0, 2.0, 12.0],
"faces": {
"north": {
"texture": "#0",
"uv": [0.0, 10.0, 8.0, 12.0]
},
"east": {
"texture": "#0",
"uv": [0.0, 10.0, 8.0, 12.0]
},
"south": {
"texture": "#0",
"uv": [0.0, 10.0, 8.0, 12.0]
},
"west": {
"texture": "#0",
"uv": [0.0, 10.0, 8.0, 12.0]
},
"up": {
"texture": "#0",
"uv": [8.0, 8.0, 16.0, 16.0]
},
"down": {
"texture": "#0",
"uv": [8.0, 8.0, 16.0, 16.0]
}
}
},
{
"name": "Glass",
"from": [4.0, 2.0, 4.0],
"to": [12.0, 10.0, 12.0],
"faces": {
"north": {
"texture": "#0",
"uv": [0.0, 2.0, 8.0, 10.0]
},
"east": {
"texture": "#0",
"uv": [0.0, 2.0, 8.0, 10.0]
},
"south": {
"texture": "#0",
"uv": [0.0, 2.0, 8.0, 10.0]
},
"west": {
"texture": "#0",
"uv": [0.0, 2.0, 8.0, 10.0]
},
"up": {
"texture": "#-1"
},
"down": {
"texture": "#-1"
}
}
},
{
"name": "Lid",
"from": [4.0, 10.0, 4.0],
"to": [12.0, 12.0, 12.0],
"faces": {
"north": {
"texture": "#0",
"uv": [0.0, 0.0, 8.0, 2.0]
},
"east": {
"texture": "#0",
"uv": [0.0, 0.0, 8.0, 2.0]
},
"south": {
"texture": "#0",
"uv": [0.0, 0.0, 8.0, 2.0]
},
"west": {
"texture": "#0",
"uv": [0.0, 0.0, 8.0, 2.0]
},
"up": {
"texture": "#0",
"uv": [8.0, 8.0, 16.0, 16.0]
},
"down": {
"texture": "#0",
"uv": [8.0, 8.0, 16.0, 16.0]
}
}
},
{
"name": "Hook",
"from": [6.0, 12.0, 6.0],
"to": [10.0, 13.0, 10.0],
"faces": {
"north": {
"texture": "#0",
"uv": [8.0, 0.0, 12.0, 2.0]
},
"east": {
"texture": "#0",
"uv": [8.0, 0.0, 12.0, 2.0]
},
"south": {
"texture": "#0",
"uv": [8.0, 0.0, 12.0, 2.0]
},
"west": {
"texture": "#0",
"uv": [8.0, 0.0, 12.0, 2.0]
},
"up": {
"texture": "#0",
"uv": [8.0, 2.0, 12.0, 6.0]
},
"down": {
"texture": "#-1"
}
}
},
{
"name": "Light",
"from": [6.0, 2.0, 6.0],
"to": [10.0, 10.0, 10.0],
"faces": {
"north": {
"texture": "#0",
"uv": [12.0, 0.0, 16.0, 8.0]
},
"east": {
"texture": "#0",
"uv": [12.0, 0.0, 16.0, 8.0]
},
"south": {
"texture": "#0",
"uv": [12.0, 0.0, 16.0, 8.0]
},
"west": {
"texture": "#0",
"uv": [12.0, 0.0, 16.0, 8.0]
},
"up": {
"texture": "#-1"
},
"down": {
"texture": "#-1"
}
}
}
]
}

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@ -0,0 +1,17 @@
{
"name": "Lamp of Sanctuary",
"icon": "naturesaura:spawn_lamp",
"category": "using",
"advancement": "naturesaura:sky_ingot",
"pages": [
{
"type": "text",
"text": "The $(item)Lamp of Sanctuary$(), while being a great decorational piece, also has another very useful function: When supplied with a $(thing)redstone signal$(), it will cause any monsters in an area of up to about 48 blocks around it to $(thing)stop appearing$() altogether, no matter the light level. For this, the strength of the redstone signal determines the range. Every time a monster is ceased, a small amount of $(aura) is used."
},
{
"type": "crafting",
"text": "Creating the $(item)Lamp of Sanctuary$()$(p)$(italic)Mobproofius Lampus$()",
"recipe": "naturesaura:spawn_lamp"
}
]
}

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@ -0,0 +1,26 @@
{
"type": "forge:ore_shaped",
"pattern": [
"ILI",
"SGS",
"ILI"
],
"key": {
"I": {
"type": "forge:ore_dict",
"ore": "ingotIron"
},
"L": {
"item": "minecraft:glass"
},
"S": {
"item": "naturesaura:sky_ingot"
},
"G": {
"item": "minecraft:glowstone"
}
},
"result": {
"item": "naturesaura:spawn_lamp"
}
}

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