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https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-05 20:59:09 +01:00
added bottled vacuum
This commit is contained in:
parent
cf275cfc09
commit
7d23cafc77
9 changed files with 87 additions and 72 deletions
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "naturesaura:item/vacuum_bottle"
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}
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}
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@ -1,15 +1,15 @@
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{
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"values": [
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"naturesaura:flower_generator",
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"naturesaura:ancient_log",
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"naturesaura:offering_table",
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"naturesaura:ancient_planks",
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"naturesaura:ancient_slab",
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"naturesaura:ancient_stairs",
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"naturesaura:oak_generator",
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"naturesaura:auto_crafter",
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"naturesaura:flower_generator",
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"naturesaura:wood_stand",
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"naturesaura:ancient_bark",
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"naturesaura:ancient_slab",
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"naturesaura:ancient_planks",
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"naturesaura:nether_wart_mushroom",
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"naturesaura:auto_crafter"
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"naturesaura:offering_table",
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"naturesaura:ancient_log"
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]
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}
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@ -1,46 +1,46 @@
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{
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"values": [
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"naturesaura:spring",
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"naturesaura:aura_detector",
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"naturesaura:nature_altar",
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"naturesaura:animal_spawner",
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"naturesaura:chorus_generator",
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"naturesaura:animal_container",
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"naturesaura:infused_slab",
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"naturesaura:tainted_gold_block",
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"naturesaura:potion_generator",
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"naturesaura:grated_chute",
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"naturesaura:snow_creator",
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"naturesaura:infused_brick",
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"naturesaura:weather_changer",
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"naturesaura:ender_crate",
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"naturesaura:generator_limit_remover",
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"naturesaura:infused_stairs",
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"naturesaura:aura_detector",
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"naturesaura:spawn_lamp",
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"naturesaura:hopper_upgrade",
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"naturesaura:pickup_stopper",
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"naturesaura:infused_brick_slab",
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"naturesaura:field_creator",
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"naturesaura:infused_stone",
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"naturesaura:time_changer",
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"naturesaura:nature_altar",
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"naturesaura:placer",
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"naturesaura:firework_generator",
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"naturesaura:infused_stairs",
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"naturesaura:projectile_generator",
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"naturesaura:item_distributor",
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"naturesaura:moss_generator",
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"naturesaura:spring",
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"naturesaura:conversion_catalyst",
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"naturesaura:firework_generator",
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"naturesaura:aura_timer",
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"naturesaura:powder_placer",
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"naturesaura:infused_iron_block",
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"naturesaura:weather_changer",
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"naturesaura:gold_nether_brick",
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"naturesaura:snow_creator",
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"naturesaura:infused_stone",
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"naturesaura:furnace_heater",
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"naturesaura:nether_grass",
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"naturesaura:projectile_generator",
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"naturesaura:animal_generator",
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"naturesaura:infused_brick_stairs",
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"naturesaura:crushing_catalyst",
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"naturesaura:infused_brick",
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"naturesaura:chunk_loader",
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"naturesaura:rf_converter",
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"naturesaura:spawn_lamp",
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"naturesaura:blast_furnace_booster",
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"naturesaura:nether_grass",
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"naturesaura:animal_container",
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"naturesaura:moss_generator",
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"naturesaura:generator_limit_remover",
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"naturesaura:pickup_stopper",
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"naturesaura:aura_timer",
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"naturesaura:animal_spawner",
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"naturesaura:ender_crate",
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"naturesaura:animal_generator",
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"naturesaura:chorus_generator",
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"naturesaura:hopper_upgrade",
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"naturesaura:furnace_heater",
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"naturesaura:potion_generator",
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"naturesaura:infused_brick_stairs",
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"naturesaura:infused_iron_block",
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"naturesaura:powder_placer",
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"naturesaura:crushing_catalyst",
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"naturesaura:conversion_catalyst",
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"naturesaura:gold_nether_brick",
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"naturesaura:placer",
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"naturesaura:time_changer",
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"naturesaura:tainted_gold_block",
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"naturesaura:gold_brick"
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]
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}
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@ -17,7 +17,7 @@ public class SpreadEffect implements IDrainSpotEffect {
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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if (Math.abs(spot) < 500000 || Math.abs(IAuraChunk.getAuraInArea(level, pos, 25)) < 2000000)
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if (Math.abs(spot) < 500000 || Math.abs(IAuraChunk.getAuraInArea(level, pos, 25) - IAuraChunk.DEFAULT_AURA) < 1000000)
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return;
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var drain = spot > 0;
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var toMove = Mth.ceil(Math.abs(spot) * 0.72F);
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@ -7,6 +7,7 @@ import de.ellpeck.naturesaura.data.ItemModelGenerator;
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import de.ellpeck.naturesaura.reg.IColorProvidingItem;
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import de.ellpeck.naturesaura.reg.ICustomItemModel;
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import net.minecraft.client.color.item.ItemColor;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.NonNullList;
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import net.minecraft.core.dispenser.DefaultDispenseItemBehavior;
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import net.minecraft.network.chat.Component;
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@ -42,33 +43,15 @@ public class ItemAuraBottle extends ItemImpl implements IColorProvidingItem, ICu
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var dispense = stack.split(1);
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if (offsetState.isAir()) {
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if (IAuraChunk.getAuraInArea(level, offset, 30) >= 100000) {
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dispense = ItemAuraBottle.setType(new ItemStack(ItemAuraBottle.this), IAuraType.forLevel(level));
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var spot = IAuraChunk.getHighestSpot(level, offset, 30, offset);
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IAuraChunk.getAuraChunk(level, spot).drainAura(spot, 20000);
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}
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var bottle = ItemAuraBottle.create(level, offset);
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if (!bottle.isEmpty())
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dispense = bottle;
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}
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DefaultDispenseItemBehavior.spawnItem(level, dispense, 6, facing, DispenserBlock.getDispensePosition(source));
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return stack;
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});
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}
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public static IAuraType getType(ItemStack stack) {
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if (!stack.hasTag())
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return NaturesAuraAPI.TYPE_OTHER;
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var type = stack.getTag().getString("stored_type");
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if (type.isEmpty())
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return NaturesAuraAPI.TYPE_OTHER;
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return NaturesAuraAPI.AURA_TYPES.get(new ResourceLocation(type));
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}
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public static ItemStack setType(ItemStack stack, IAuraType type) {
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stack.getOrCreateTag().putString("stored_type", type.getName().toString());
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return stack;
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}
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@Override
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public void fillItemCategory(CreativeModeTab tab, NonNullList<ItemStack> items) {
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if (this.allowedIn(tab)) {
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@ -98,7 +81,34 @@ public class ItemAuraBottle extends ItemImpl implements IColorProvidingItem, ICu
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.texture("layer1", "item/" + this.getBaseName() + "_overlay");
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}
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private class EventHandler {
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public static IAuraType getType(ItemStack stack) {
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if (!stack.hasTag())
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return NaturesAuraAPI.TYPE_OTHER;
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var type = stack.getTag().getString("stored_type");
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if (type.isEmpty())
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return NaturesAuraAPI.TYPE_OTHER;
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return NaturesAuraAPI.AURA_TYPES.get(new ResourceLocation(type));
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}
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public static ItemStack setType(ItemStack stack, IAuraType type) {
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stack.getOrCreateTag().putString("stored_type", type.getName().toString());
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return stack;
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}
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private static ItemStack create(Level level, BlockPos pos) {
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var aura = IAuraChunk.getAuraInArea(level, pos, 30);
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if (aura <= -100000) {
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return new ItemStack(ModItems.VACUUM_BOTTLE);
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} else if (aura >= 100000) {
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var spot = IAuraChunk.getHighestSpot(level, pos, 30, pos);
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IAuraChunk.getAuraChunk(level, spot).drainAura(spot, 20000);
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return ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), IAuraType.forLevel(level));
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} else {
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return ItemStack.EMPTY;
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}
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}
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private static class EventHandler {
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@SubscribeEvent
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public void onRightClick(PlayerInteractEvent.RightClickItem event) {
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@ -109,23 +119,19 @@ public class ItemAuraBottle extends ItemImpl implements IColorProvidingItem, ICu
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HitResult ray = Item.getPlayerPOVHitResult(player.level, player, ClipContext.Fluid.NONE);
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if (ray.getType() == HitResult.Type.BLOCK)
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return;
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var pos = player.blockPosition();
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if (IAuraChunk.getAuraInArea(player.level, pos, 30) < 100000)
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var bottle = ItemAuraBottle.create(player.level, player.blockPosition());
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if (bottle.isEmpty())
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return;
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if (!player.level.isClientSide) {
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held.shrink(1);
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var stack = ItemAuraBottle.setType(new ItemStack(ItemAuraBottle.this), IAuraType.forLevel(player.level));
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if (!player.addItem(stack))
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player.level.addFreshEntity(new ItemEntity(player.level, player.getX(), player.getY(), player.getZ(), stack));
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var spot = IAuraChunk.getHighestSpot(player.level, pos, 30, pos);
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IAuraChunk.getAuraChunk(player.level, spot).drainAura(spot, 20000);
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if (!player.addItem(bottle))
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player.level.addFreshEntity(new ItemEntity(player.level, player.getX(), player.getY(), player.getZ(), bottle));
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player.level.playSound(null, player.getX(), player.getY(), player.getZ(),
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SoundEvents.BOTTLE_FILL_DRAGONBREATH, SoundSource.PLAYERS, 1F, 1F);
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}
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player.swing(event.getHand());
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}
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@ -64,4 +64,5 @@ public final class ModItems {
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public static Item BREAK_PREVENTION;
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public static Item PET_REVIVER;
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public static Item NETHERITE_FINDER;
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public static Item VACUUM_BOTTLE;
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}
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@ -206,7 +206,8 @@ public final class ModRegistry {
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new ItemStructureFinder("outpost_finder", BuiltinStructures.PILLAGER_OUTPOST, 0xab9f98, 2048),
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new ItemBreakPrevention(),
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new ItemPetReviver(),
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new ItemNetheriteFinder()
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new ItemNetheriteFinder(),
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new ItemImpl("vacuum_bottle")
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);
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Helper.populateObjectHolders(ModItems.class, event.getForgeRegistry());
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});
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@ -94,6 +94,7 @@
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"item.naturesaura.book.name": "Book of Natural Aura",
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"item.naturesaura.shockwave_creator": "Amulet of Wrath",
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"item.naturesaura.multiblock_maker": "Multiblock Maker",
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"item.naturesaura.vacuum_bottle": "Bottled Vacuum",
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"item.naturesaura.aura_bottle.naturesaura:overworld": "Bottled Sunlight",
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"item.naturesaura.aura_bottle.naturesaura:nether": "Bottled Ghosts",
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"item.naturesaura.aura_bottle.naturesaura:end": "Bottled Darkness",
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