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@ -78,7 +78,7 @@ public class ItemPickaxe extends PickaxeItem implements IModItem, ICustomItemMod
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AxisAlignedBB bounds = new AxisAlignedBB(entityIn.getPosition()).grow(3.5F);
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for (ItemEntity item : worldIn.getEntitiesWithinAABB(ItemEntity.class, bounds)) {
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// only pick up freshly dropped items
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if (item.ticksExisted >= 5)
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if (item.ticksExisted >= 5 || !item.isAlive())
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continue;
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item.setPickupDelay(0);
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item.onCollideWithPlayer((PlayerEntity) entityIn);
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