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https://github.com/Ellpeck/NaturesAura.git
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aura trove my dudes
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parent
a04fd29b9e
commit
8b02621c5d
9 changed files with 108 additions and 38 deletions
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@ -20,44 +20,17 @@ import javax.annotation.Nullable;
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public class BaublesCompat {
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public class BaublesCompat {
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private final IBauble eye = stack -> BaubleType.CHARM;
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private final IBauble cache = new IBauble() {
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@Override
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public BaubleType getBaubleType(ItemStack itemstack) {
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return BaubleType.BELT;
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}
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@Override
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public void onWornTick(ItemStack stack, EntityLivingBase player) {
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stack.getItem().onUpdate(stack, player.world, player, -1, false);
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}
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@Override
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public boolean willAutoSync(ItemStack stack, EntityLivingBase player) {
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return true;
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}
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};
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private final IBauble shockwaveCreator = new IBauble() {
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@Override
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public BaubleType getBaubleType(ItemStack itemstack) {
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return BaubleType.AMULET;
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}
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@Override
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public void onWornTick(ItemStack stack, EntityLivingBase player) {
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stack.getItem().onUpdate(stack, player.world, player, -1, false);
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}
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};
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@SubscribeEvent
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@SubscribeEvent
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public void onCapabilitiesAttach(AttachCapabilitiesEvent<ItemStack> event) {
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public void onCapabilitiesAttach(AttachCapabilitiesEvent<ItemStack> event) {
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Item item = event.getObject().getItem();
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Item item = event.getObject().getItem();
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if (item == ModItems.EYE || item == ModItems.EYE_IMPROVED)
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if (item == ModItems.EYE || item == ModItems.EYE_IMPROVED)
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this.addCap(event, this.eye);
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this.addCap(event, stack -> BaubleType.CHARM);
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else if (item == ModItems.AURA_CACHE)
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else if (item == ModItems.AURA_CACHE)
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this.addCap(event, this.cache);
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this.addCap(event, new UpdatingBauble(BaubleType.BELT, true));
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else if (item == ModItems.AURA_TROVE)
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this.addCap(event, new UpdatingBauble(BaubleType.BELT, true));
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else if (item == ModItems.SHOCKWAVE_CREATOR)
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else if (item == ModItems.SHOCKWAVE_CREATOR)
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this.addCap(event, this.shockwaveCreator);
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this.addCap(event, new UpdatingBauble(BaubleType.AMULET, false));
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}
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}
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@ -75,4 +48,30 @@ public class BaublesCompat {
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}
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}
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});
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});
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}
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}
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private static class UpdatingBauble implements IBauble {
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private final BaubleType type;
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private final boolean sync;
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public UpdatingBauble(BaubleType type, boolean sync) {
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this.type = type;
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this.sync = sync;
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}
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@Override
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public BaubleType getBaubleType(ItemStack itemstack) {
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return this.type;
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}
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@Override
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public boolean willAutoSync(ItemStack itemstack, EntityLivingBase player) {
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return this.sync;
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}
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@Override
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public void onWornTick(ItemStack stack, EntityLivingBase player) {
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stack.getItem().onUpdate(stack, player.world, player, -1, false);
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}
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}
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}
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}
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@ -14,6 +14,7 @@ import de.ellpeck.naturesaura.blocks.tiles.TileEntityNatureAltar;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityRFConverter;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityRFConverter;
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import de.ellpeck.naturesaura.compat.Compat;
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import de.ellpeck.naturesaura.compat.Compat;
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import de.ellpeck.naturesaura.compat.patchouli.PatchouliCompat;
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import de.ellpeck.naturesaura.compat.patchouli.PatchouliCompat;
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import de.ellpeck.naturesaura.items.ItemAuraCache;
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import de.ellpeck.naturesaura.items.ItemRangeVisualizer;
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import de.ellpeck.naturesaura.items.ItemRangeVisualizer;
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import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.particles.ParticleHandler;
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import de.ellpeck.naturesaura.particles.ParticleHandler;
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@ -165,7 +166,7 @@ public class ClientEvents {
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for (int i = 0; i < baubles.getSlots(); i++) {
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for (int i = 0; i < baubles.getSlots(); i++) {
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ItemStack slot = baubles.getStackInSlot(i);
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ItemStack slot = baubles.getStackInSlot(i);
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if (!slot.isEmpty()) {
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if (!slot.isEmpty()) {
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if (slot.getItem() == ModItems.AURA_CACHE)
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if (slot.getItem() instanceof ItemAuraCache)
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heldCache = slot;
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heldCache = slot;
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else if (slot.getItem() == ModItems.EYE)
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else if (slot.getItem() == ModItems.EYE)
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heldEye = slot;
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heldEye = slot;
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@ -178,7 +179,7 @@ public class ClientEvents {
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for (int i = 0; i < mc.player.inventory.getSizeInventory(); i++) {
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for (int i = 0; i < mc.player.inventory.getSizeInventory(); i++) {
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ItemStack slot = mc.player.inventory.getStackInSlot(i);
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ItemStack slot = mc.player.inventory.getStackInSlot(i);
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if (!slot.isEmpty()) {
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if (!slot.isEmpty()) {
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if (slot.getItem() == ModItems.AURA_CACHE)
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if (slot.getItem() instanceof ItemAuraCache)
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heldCache = slot;
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heldCache = slot;
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else if (slot.getItem() == ModItems.EYE && i <= 8)
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else if (slot.getItem() == ModItems.EYE && i <= 8)
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heldEye = slot;
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heldEye = slot;
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@ -26,8 +26,11 @@ import javax.annotation.Nullable;
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public class ItemAuraCache extends ItemImpl implements ITrinketItem {
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public class ItemAuraCache extends ItemImpl implements ITrinketItem {
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public ItemAuraCache() {
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private final int capacity;
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super("aura_cache");
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public ItemAuraCache(String name, int capacity) {
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super(name);
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this.capacity = capacity;
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this.setMaxStackSize(1);
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this.setMaxStackSize(1);
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}
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}
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@ -82,7 +85,7 @@ public class ItemAuraCache extends ItemImpl implements ITrinketItem {
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@Override
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@Override
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public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
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public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
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return new ICapabilityProvider() {
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return new ICapabilityProvider() {
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private final ItemAuraContainer container = new ItemAuraContainer(stack, null, 400000);
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private final ItemAuraContainer container = new ItemAuraContainer(stack, null, ItemAuraCache.this.capacity);
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@Override
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@Override
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public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
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public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
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@ -33,7 +33,8 @@ public final class ModItems {
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public static final Item INFUSED_IRON = new ItemImpl("infused_iron");
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public static final Item INFUSED_IRON = new ItemImpl("infused_iron");
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public static final Item ANCIENT_STICK = new ItemImpl("ancient_stick");
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public static final Item ANCIENT_STICK = new ItemImpl("ancient_stick");
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public static final Item COLOR_CHANGER = new ItemColorChanger();
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public static final Item COLOR_CHANGER = new ItemColorChanger();
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public static final Item AURA_CACHE = new ItemAuraCache();
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public static final Item AURA_CACHE = new ItemAuraCache("aura_cache", 400000);
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public static final Item AURA_TROVE = new ItemAuraCache("aura_trove", 1200000);
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public static final Item SHOCKWAVE_CREATOR = new ItemShockwaveCreator();
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public static final Item SHOCKWAVE_CREATOR = new ItemShockwaveCreator();
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public static final Item MULTIBLOCK_MAKER = new ItemMultiblockMaker();
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public static final Item MULTIBLOCK_MAKER = new ItemMultiblockMaker();
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public static final Item BOTTLE_TWO = new ItemImpl("bottle_two_the_rebottling");
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public static final Item BOTTLE_TWO = new ItemImpl("bottle_two_the_rebottling");
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@ -0,0 +1,20 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "minecraft:cube",
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"textures": {
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"particle": "naturesaura:blocks/projectile_generator",
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"up": "naturesaura:blocks/projectile_generator_top",
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"down": "#particle",
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"north": "#particle",
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"east": "#particle",
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"south": "#particle",
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"west": "#particle"
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},
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}]
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}
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}
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@ -95,6 +95,7 @@ item.naturesaura.token_sorrow.name=Token of Sorrow
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item.naturesaura.token_terror.name=Token of Terror
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item.naturesaura.token_terror.name=Token of Terror
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item.naturesaura.ender_access.name=Ender Ocular
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item.naturesaura.ender_access.name=Ender Ocular
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item.naturesaura.cave_finder.name=Staff of Shadows
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item.naturesaura.cave_finder.name=Staff of Shadows
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item.naturesaura.aura_trove.name=Aura Trove
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container.naturesaura.tree_ritual.name=Ritual of the Forest
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container.naturesaura.tree_ritual.name=Ritual of the Forest
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container.naturesaura.altar.name=Natural Altar Infusion
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container.naturesaura.altar.name=Natural Altar Infusion
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@ -0,0 +1,6 @@
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "naturesaura:items/aura_trove"
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}
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}
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@ -0,0 +1,17 @@
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{
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"name": "Aura Trove",
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"icon": "naturesaura:aura_trove",
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"category": "items",
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"advancement": "naturesaura:sky_ingot",
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"pages": [
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{
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"type": "text",
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"text": "Once the amount of $(aura) required becomes too much for the $(l:items/aura_cache)Aura Cache$() to store without having to refill it on too regular of a basis, one can employ the help of an $(item)Aura Trove$() - a higher tier version of the $(item)Aura Cache$() that has three times its storage capacity."
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},
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{
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"type": "crafting",
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"text": "Creating the $(item)Aura Trove$()",
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"recipe": "naturesaura:aura_trove"
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}
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]
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}
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@ -0,0 +1,22 @@
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{
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"type": "forge:ore_shaped",
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"pattern": [
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"SIS",
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"IBI",
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"SIS"
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],
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"key": {
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"S": {
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"item": "naturesaura:infused_stone"
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},
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"I": {
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"item": "naturesaura:sky_ingot"
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},
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"B": {
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"item": "naturesaura:aura_cache"
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}
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},
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"result": {
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"item": "naturesaura:aura_trove"
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}
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}
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