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make particles look a bit better
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parent
85acdc6ded
commit
8eec4c2316
1 changed files with 7 additions and 4 deletions
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@ -37,8 +37,8 @@ public class ParticleMagic extends Particle {
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TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks();
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TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks();
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this.setParticleTexture(map.getAtlasSprite(TEXTURE.toString()));
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this.setParticleTexture(map.getAtlasSprite(TEXTURE.toString()));
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this.particleAlpha = 0.75F;
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this.particleAlpha = 1F;
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this.particleScale = this.desiredScale;
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this.particleScale = 0F;
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}
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}
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@Override
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@Override
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@ -56,8 +56,11 @@ public class ParticleMagic extends Particle {
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if (this.fade) {
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if (this.fade) {
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float lifeRatio = (float) this.particleAge / (float) this.particleMaxAge;
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float lifeRatio = (float) this.particleAge / (float) this.particleMaxAge;
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this.particleAlpha = 0.75F - (lifeRatio * 0.75F);
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this.particleAlpha = 1F - lifeRatio * 0.75F;
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this.particleScale = this.desiredScale - (this.desiredScale * lifeRatio);
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if (lifeRatio <= 0.25F)
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this.particleScale = this.desiredScale * (lifeRatio / 0.25F);
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else
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this.particleScale = this.desiredScale * (1F - (lifeRatio - 0.25F) / 0.75F);
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}
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}
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}
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}
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}
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}
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