mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-12-22 14:59:22 +01:00
fixed the winter's calling creating snow in invalid locations
Closes #138
This commit is contained in:
parent
1ccdc83c1f
commit
8f9e4df351
1 changed files with 1 additions and 1 deletions
|
@ -54,7 +54,7 @@ public class TileEntitySnowCreator extends TileEntityImpl implements ITickableTi
|
|||
Fluid fluid = this.world.getFluidState(down).getFluid();
|
||||
if (fluid == Fluids.WATER) {
|
||||
this.world.setBlockState(down, Blocks.ICE.getDefaultState());
|
||||
} else if (Blocks.SNOW.getDefaultState().isValidPosition(this.world, pos) && this.world.getBlockState(pos).getBlock() != Blocks.SNOW) {
|
||||
} else if (Blocks.SNOW.getDefaultState().isValidPosition(this.world, pos) && this.world.getBlockState(pos).getBlock() != Blocks.SNOW && this.world.getBlockState(pos).getMaterial().isReplaceable()) {
|
||||
this.world.setBlockState(pos, Blocks.SNOW.getDefaultState());
|
||||
|
||||
if (this.snowmanCount < range / 2 && this.world.rand.nextFloat() >= 0.995F) {
|
||||
|
|
Loading…
Reference in a new issue