mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 19:58:34 +01:00
fixed the server and brought back the chunk loader!
This commit is contained in:
parent
3ff0aed4ad
commit
932d4ed039
14 changed files with 532 additions and 516 deletions
|
@ -63,7 +63,7 @@ public final class Helper {
|
|||
if (chunk != null) {
|
||||
for (BlockPos tilePos : chunk.getTileEntitiesPos()) {
|
||||
if (tilePos.distanceSq(pos) <= radius * radius)
|
||||
if (consumer.apply(world.getTileEntity(tilePos)))
|
||||
if (consumer.apply(chunk.getTileEntity(tilePos)))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,14 +27,6 @@ public class BlockChunkLoader extends BlockContainerImpl implements IVisualizabl
|
|||
super("chunk_loader", TileEntityChunkLoader::new, ModBlocks.prop(Material.ROCK).hardnessAndResistance(3F).sound(SoundType.STONE));
|
||||
}
|
||||
|
||||
/* TODO Chunk Loading
|
||||
@Override
|
||||
public void onInit(FMLInitializationEvent event) {
|
||||
super.onInit(event);
|
||||
ForgeChunkManager.setForcedChunkLoadingCallback(NaturesAura.instance, new ChunkLoadingCallback());
|
||||
}
|
||||
*/
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public AxisAlignedBB getVisualizationBounds(World world, BlockPos pos) {
|
||||
|
@ -78,22 +70,5 @@ public class BlockChunkLoader extends BlockContainerImpl implements IVisualizabl
|
|||
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
return SHAPE;
|
||||
}
|
||||
|
||||
// TODO chunk loading
|
||||
/*public static class ChunkLoadingCallback implements ForgeChunkManager.LoadingCallback {
|
||||
|
||||
@Override
|
||||
public void ticketsLoaded(List<Ticket> tickets, World world) {
|
||||
for (Ticket ticket : tickets) {
|
||||
CompoundNBT data = ticket.getModData();
|
||||
BlockPos pos = BlockPos.fromLong(data.getLong("pos"));
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (!(tile instanceof TileEntityChunkLoader))
|
||||
continue;
|
||||
TileEntityChunkLoader loader = (TileEntityChunkLoader) tile;
|
||||
loader.updateTicket(ticket);
|
||||
loader.loadChunks();
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
}
|
||||
|
|
|
@ -1,73 +1,84 @@
|
|||
package de.ellpeck.naturesaura.blocks.tiles;
|
||||
|
||||
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.tileentity.ITickableTileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
// TODO chunk loader
|
||||
public class TileEntityChunkLoader extends TileEntityImpl implements ITickableTileEntity {
|
||||
|
||||
private final List<ChunkPos> forcedChunks = new ArrayList<>();
|
||||
|
||||
public TileEntityChunkLoader() {
|
||||
super(ModTileEntities.CHUNK_LOADER);
|
||||
}
|
||||
|
||||
//private Ticket ticket;
|
||||
/*
|
||||
@Override
|
||||
public void validate() {
|
||||
super.validate();
|
||||
if (!this.world.isRemote && this.ticket == null) {
|
||||
Ticket ticket = ForgeChunkManager.requestTicket(NaturesAura.instance, this.world, Type.NORMAL);
|
||||
this.updateTicket(ticket);
|
||||
ticket.getModData().setLong("pos", this.pos.toLong());
|
||||
}
|
||||
this.loadChunks(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void invalidate() {
|
||||
super.invalidate();
|
||||
if (!this.world.isRemote)
|
||||
this.updateTicket(null);
|
||||
public void remove() {
|
||||
super.remove();
|
||||
this.loadChunks(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRedstonePowerChange(int newPower) {
|
||||
super.onRedstonePowerChange(newPower);
|
||||
if (!this.world.isRemote) {
|
||||
this.loadChunks();
|
||||
this.loadChunks(false);
|
||||
this.sendToClients();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
public int range() {
|
||||
return this.redstonePower * 2;
|
||||
}
|
||||
|
||||
/*public void updateTicket(Ticket ticket) {
|
||||
if (this.ticket != null)
|
||||
ForgeChunkManager.releaseTicket(this.ticket);
|
||||
this.ticket = ticket;
|
||||
}
|
||||
|
||||
public void loadChunks() {
|
||||
if (this.ticket == null)
|
||||
private void loadChunks(boolean unload) {
|
||||
if (this.world.isRemote)
|
||||
return;
|
||||
Set<ChunkPos> before = new HashSet<>(this.ticket.getChunkList());
|
||||
int range = this.range();
|
||||
if (range > 0) {
|
||||
for (int x = (this.pos.getX() - range) >> 4; x <= (this.pos.getX() + range) >> 4; x++) {
|
||||
for (int z = (this.pos.getZ() - range) >> 4; z <= (this.pos.getZ() + range) >> 4; z++) {
|
||||
ChunkPos pos = new ChunkPos(x, z);
|
||||
if (!before.contains(pos))
|
||||
ForgeChunkManager.forceChunk(this.ticket, pos);
|
||||
else
|
||||
before.remove(pos);
|
||||
ServerWorld world = (ServerWorld) this.world;
|
||||
|
||||
List<ChunkPos> shouldBeForced = new ArrayList<>();
|
||||
if (!unload) {
|
||||
int range = this.range();
|
||||
if (range > 0) {
|
||||
for (int x = (this.pos.getX() - range) >> 4; x <= (this.pos.getX() + range) >> 4; x++) {
|
||||
for (int z = (this.pos.getZ() - range) >> 4; z <= (this.pos.getZ() + range) >> 4; z++) {
|
||||
ChunkPos pos = new ChunkPos(x, z);
|
||||
// Only force chunks that we're already forcing or that nobody else is forcing
|
||||
if (this.forcedChunks.contains(pos) || !world.getForcedChunks().contains(pos.asLong()))
|
||||
shouldBeForced.add(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (ChunkPos pos : before)
|
||||
ForgeChunkManager.unforceChunk(this.ticket, pos);
|
||||
}*/
|
||||
|
||||
// Unforce all of the chunks that shouldn't be forced anymore
|
||||
for (ChunkPos pos : this.forcedChunks) {
|
||||
if (!shouldBeForced.contains(pos))
|
||||
world.forceChunk(pos.x, pos.z, false);
|
||||
}
|
||||
this.forcedChunks.clear();
|
||||
|
||||
// Force all chunks that should be forced
|
||||
for (ChunkPos pos : shouldBeForced) {
|
||||
world.forceChunk(pos.x, pos.z, true);
|
||||
this.forcedChunks.add(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
|
@ -81,4 +92,21 @@ public class TileEntityChunkLoader extends TileEntityImpl implements ITickableTi
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeNBT(CompoundNBT compound, SaveType type) {
|
||||
super.writeNBT(compound, type);
|
||||
if (type == SaveType.TILE)
|
||||
compound.putLongArray("forced_chunks", this.forcedChunks.stream().map(ChunkPos::asLong).collect(Collectors.toList()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(CompoundNBT compound, SaveType type) {
|
||||
super.readNBT(compound, type);
|
||||
|
||||
if (type == SaveType.TILE) {
|
||||
this.forcedChunks.clear();
|
||||
Arrays.stream(compound.getLongArray("forced_chunks")).mapToObj(ChunkPos::new).forEach(this.forcedChunks::add);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ public class AuraBottle extends ItemImpl implements IColorProvidingItem {
|
|||
|
||||
public AuraBottle(Item emptyBottle) {
|
||||
super("aura_bottle", new Properties().group(NaturesAura.CREATIVE_TAB));
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
MinecraftForge.EVENT_BUS.register(new EventHandler());
|
||||
|
||||
DispenserBlock.registerDispenseBehavior(emptyBottle, (source, stack) -> {
|
||||
World world = source.getWorld();
|
||||
|
@ -55,34 +55,6 @@ public class AuraBottle extends ItemImpl implements IColorProvidingItem {
|
|||
});
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onRightClick(PlayerInteractEvent.RightClickItem event) {
|
||||
ItemStack held = event.getItemStack();
|
||||
if (held.isEmpty() || held.getItem() != ModItems.BOTTLE_TWO_THE_REBOTTLING)
|
||||
return;
|
||||
PlayerEntity player = event.getPlayer();
|
||||
RayTraceResult ray = rayTrace(player.world, player, RayTraceContext.FluidMode.NONE);
|
||||
if (ray.getType() == RayTraceResult.Type.BLOCK)
|
||||
return;
|
||||
BlockPos pos = player.getPosition();
|
||||
if (IAuraChunk.getAuraInArea(player.world, pos, 30) < 100000)
|
||||
return;
|
||||
|
||||
if (!player.world.isRemote) {
|
||||
held.shrink(1);
|
||||
|
||||
player.inventory.addItemStackToInventory(
|
||||
setType(new ItemStack(this), IAuraType.forWorld(player.world)));
|
||||
|
||||
BlockPos spot = IAuraChunk.getHighestSpot(player.world, pos, 30, pos);
|
||||
IAuraChunk.getAuraChunk(player.world, spot).drainAura(spot, 20000);
|
||||
|
||||
player.world.playSound(null, player.posX, player.posY, player.posZ,
|
||||
SoundEvents.ITEM_BOTTLE_FILL_DRAGONBREATH, SoundCategory.PLAYERS, 1F, 1F);
|
||||
}
|
||||
player.swingArm(event.getHand());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillItemGroup(ItemGroup tab, NonNullList<ItemStack> items) {
|
||||
if (this.isInGroup(tab)) {
|
||||
|
@ -118,4 +90,36 @@ public class AuraBottle extends ItemImpl implements IColorProvidingItem {
|
|||
public IItemColor getItemColor() {
|
||||
return (stack, tintIndex) -> tintIndex > 0 ? getType(stack).getColor() : 0xFFFFFF;
|
||||
}
|
||||
|
||||
private class EventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public void onRightClick(PlayerInteractEvent.RightClickItem event) {
|
||||
ItemStack held = event.getItemStack();
|
||||
if (held.isEmpty() || held.getItem() != ModItems.BOTTLE_TWO_THE_REBOTTLING)
|
||||
return;
|
||||
PlayerEntity player = event.getPlayer();
|
||||
RayTraceResult ray = rayTrace(player.world, player, RayTraceContext.FluidMode.NONE);
|
||||
if (ray.getType() == RayTraceResult.Type.BLOCK)
|
||||
return;
|
||||
BlockPos pos = player.getPosition();
|
||||
if (IAuraChunk.getAuraInArea(player.world, pos, 30) < 100000)
|
||||
return;
|
||||
|
||||
if (!player.world.isRemote) {
|
||||
held.shrink(1);
|
||||
|
||||
player.inventory.addItemStackToInventory(
|
||||
setType(new ItemStack(AuraBottle.this), IAuraType.forWorld(player.world)));
|
||||
|
||||
BlockPos spot = IAuraChunk.getHighestSpot(player.world, pos, 30, pos);
|
||||
IAuraChunk.getAuraChunk(player.world, spot).drainAura(spot, 20000);
|
||||
|
||||
player.world.playSound(null, player.posX, player.posY, player.posZ,
|
||||
SoundEvents.ITEM_BOTTLE_FILL_DRAGONBREATH, SoundCategory.PLAYERS, 1F, 1F);
|
||||
}
|
||||
player.swingArm(event.getHand());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,25 +12,27 @@ import net.minecraftforge.eventbus.api.SubscribeEvent;
|
|||
public class BirthSpirit extends Glowing {
|
||||
public BirthSpirit() {
|
||||
super("birth_spirit");
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
MinecraftForge.EVENT_BUS.register(new EventHandler());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onBabyBorn(BabyEntitySpawnEvent event) {
|
||||
LivingEntity parent = event.getParentA();
|
||||
if (!parent.world.isRemote && event.getCausedByPlayer() != null) {
|
||||
BlockPos pos = parent.getPosition();
|
||||
int aura = IAuraChunk.getAuraInArea(parent.world, pos, 30);
|
||||
if (aura < 1200000)
|
||||
return;
|
||||
private static class EventHandler {
|
||||
@SubscribeEvent
|
||||
public void onBabyBorn(BabyEntitySpawnEvent event) {
|
||||
LivingEntity parent = event.getParentA();
|
||||
if (!parent.world.isRemote && event.getCausedByPlayer() != null) {
|
||||
BlockPos pos = parent.getPosition();
|
||||
int aura = IAuraChunk.getAuraInArea(parent.world, pos, 30);
|
||||
if (aura < 1200000)
|
||||
return;
|
||||
|
||||
int amount = parent.world.rand.nextInt(3) + 1;
|
||||
ItemEntity item = new ItemEntity(parent.world, parent.posX, parent.posY, parent.posZ,
|
||||
new ItemStack(ModItems.BIRTH_SPIRIT, amount));
|
||||
parent.world.addEntity(item);
|
||||
int amount = parent.world.rand.nextInt(3) + 1;
|
||||
ItemEntity item = new ItemEntity(parent.world, parent.posX, parent.posY, parent.posZ,
|
||||
new ItemStack(ModItems.BIRTH_SPIRIT, amount));
|
||||
parent.world.addEntity(item);
|
||||
|
||||
BlockPos spot = IAuraChunk.getHighestSpot(parent.world, pos, 30, pos);
|
||||
IAuraChunk.getAuraChunk(parent.world, spot).drainAura(spot, 800 * amount);
|
||||
BlockPos spot = IAuraChunk.getHighestSpot(parent.world, pos, 30, pos);
|
||||
IAuraChunk.getAuraChunk(parent.world, spot).drainAura(spot, 800 * amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ public class RangeVisualizer extends ItemImpl {
|
|||
|
||||
public RangeVisualizer() {
|
||||
super("range_visualizer", new Properties().maxStackSize(1).group(NaturesAura.CREATIVE_TAB));
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
MinecraftForge.EVENT_BUS.register(new EventHandler());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -76,20 +76,23 @@ public class RangeVisualizer extends ItemImpl {
|
|||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onInteract(PlayerInteractEvent.EntityInteractSpecific event) {
|
||||
ItemStack stack = event.getItemStack();
|
||||
if (stack.isEmpty() || stack.getItem() != this)
|
||||
return;
|
||||
Entity entity = event.getTarget();
|
||||
if (entity instanceof IVisualizable) {
|
||||
if (entity.world.isRemote) {
|
||||
DimensionType dim = entity.world.getDimension().getType();
|
||||
visualize(event.getPlayer(), VISUALIZED_ENTITIES, dim, entity);
|
||||
public class EventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public void onInteract(PlayerInteractEvent.EntityInteractSpecific event) {
|
||||
ItemStack stack = event.getItemStack();
|
||||
if (stack.isEmpty() || stack.getItem() != RangeVisualizer.this)
|
||||
return;
|
||||
Entity entity = event.getTarget();
|
||||
if (entity instanceof IVisualizable) {
|
||||
if (entity.world.isRemote) {
|
||||
DimensionType dim = entity.world.getDimension().getType();
|
||||
visualize(event.getPlayer(), VISUALIZED_ENTITIES, dim, entity);
|
||||
}
|
||||
event.getPlayer().swingArm(event.getHand());
|
||||
event.setCancellationResult(ActionResultType.SUCCESS);
|
||||
event.setCanceled(true);
|
||||
}
|
||||
event.getPlayer().swingArm(event.getHand());
|
||||
event.setCancellationResult(ActionResultType.SUCCESS);
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,22 +33,10 @@ public class Armor extends ArmorItem implements IModItem, IModelProvider {
|
|||
public Armor(String baseName, IArmorMaterial materialIn, EquipmentSlotType equipmentSlotIn) {
|
||||
super(materialIn, equipmentSlotIn, new Properties().group(NaturesAura.CREATIVE_TAB));
|
||||
this.baseName = baseName;
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
MinecraftForge.EVENT_BUS.register(new EventHandler());
|
||||
ModRegistry.add(this);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onAttack(LivingAttackEvent event) {
|
||||
LivingEntity entity = event.getEntityLiving();
|
||||
if (!entity.world.isRemote) {
|
||||
if (!isFullSetEquipped(entity, 0))
|
||||
return;
|
||||
Entity source = event.getSource().getTrueSource();
|
||||
if (source instanceof LivingEntity)
|
||||
((LivingEntity) source).addPotionEffect(new EffectInstance(Effects.WITHER, 40));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getBaseName() {
|
||||
return this.baseName;
|
||||
|
@ -75,4 +63,19 @@ public class Armor extends ArmorItem implements IModItem, IModelProvider {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static class EventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public void onAttack(LivingAttackEvent event) {
|
||||
LivingEntity entity = event.getEntityLiving();
|
||||
if (!entity.world.isRemote) {
|
||||
if (!isFullSetEquipped(entity, 0))
|
||||
return;
|
||||
Entity source = event.getSource().getTrueSource();
|
||||
if (source instanceof LivingEntity)
|
||||
((LivingEntity) source).addPotionEffect(new EffectInstance(Effects.WITHER, 40));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -70,7 +70,6 @@ public class PacketAuraChunk {
|
|||
return true;
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void onMessage(PacketAuraChunk message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> ClientEvents.PENDING_AURA_CHUNKS.add(message));
|
||||
ctx.get().setPacketHandled(true);
|
||||
|
|
|
@ -5,8 +5,6 @@ import net.minecraft.client.Minecraft;
|
|||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.dimension.DimensionType;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
@ -41,16 +39,20 @@ public class PacketClient {
|
|||
buf.writeInt(i);
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
// lambda causes classloading issues on a server here
|
||||
@SuppressWarnings("Convert2Lambda")
|
||||
public static void onMessage(PacketClient message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
if (mc.world != null) {
|
||||
switch (message.type) {
|
||||
case 0: // dimension rail visualization
|
||||
int goalDim = message.data[0];
|
||||
BlockPos goalPos = new BlockPos(message.data[1], message.data[2], message.data[3]);
|
||||
RangeVisualizer.visualize(mc.player, RangeVisualizer.VISUALIZED_RAILS, DimensionType.getById(goalDim), goalPos);
|
||||
ctx.get().enqueueWork(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
if (mc.world != null) {
|
||||
switch (message.type) {
|
||||
case 0: // dimension rail visualization
|
||||
int goalDim = message.data[0];
|
||||
BlockPos goalPos = new BlockPos(message.data[1], message.data[2], message.data[3]);
|
||||
RangeVisualizer.visualize(mc.player, RangeVisualizer.VISUALIZED_RAILS, DimensionType.getById(goalDim), goalPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
|
@ -65,7 +65,6 @@ public class PacketParticleStream {
|
|||
buf.writeFloat(packet.scale);
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void onMessage(PacketParticleStream message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> NaturesAuraAPI.instance().spawnParticleStream(
|
||||
message.startX, message.startY, message.startZ,
|
||||
|
|
|
@ -12,8 +12,6 @@ import net.minecraft.util.math.AxisAlignedBB;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeColors;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
@ -65,373 +63,377 @@ public class PacketParticles {
|
|||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
// lambda causes classloading issues on a server here
|
||||
@SuppressWarnings("Convert2Lambda")
|
||||
public static void onMessage(PacketParticles message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
World world = Minecraft.getInstance().world;
|
||||
if (world != null) {
|
||||
switch (message.type) {
|
||||
case 0: // Tree ritual: Gold powder
|
||||
BlockPos pos = new BlockPos(message.posX, message.posY, message.posZ);
|
||||
Multiblocks.TREE_RITUAL.forEach(pos, 'G', (dustPos, matcher) -> {
|
||||
BlockState state = world.getBlockState(dustPos);
|
||||
AxisAlignedBB box = state.getShape(world, dustPos).getBoundingBox();
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
dustPos.getX() + box.minX + (box.maxX - box.minX) * world.rand.nextFloat(),
|
||||
dustPos.getY() + 0.1F,
|
||||
dustPos.getZ() + box.minZ + (box.maxZ - box.minZ) * world.rand.nextFloat(),
|
||||
(float) world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.01F + 0.02F,
|
||||
(float) world.rand.nextGaussian() * 0.02F,
|
||||
0xf4cb42, 2F, 50, 0F, false, true);
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case 1: // Tree ritual: Consuming item
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.5F, message.posY + 0.9F, message.posZ + 0.5F,
|
||||
(float) world.rand.nextGaussian() * 0.04F, world.rand.nextFloat() * 0.04F, (float) world.rand.nextGaussian() * 0.04F,
|
||||
0x89cc37, 1.5F, 25, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 2: // Tree ritual: Tree disappearing
|
||||
for (int i = world.rand.nextInt(5) + 3; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(), message.posY + world.rand.nextFloat(), message.posZ + world.rand.nextFloat(),
|
||||
0F, 0F, 0F,
|
||||
0x33FF33, 1F, 50, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 3: // Tree ritual: Spawn result item
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY, message.posZ,
|
||||
world.rand.nextGaussian() * 0.1F, world.rand.nextGaussian() * 0.1F, world.rand.nextGaussian() * 0.1F,
|
||||
0x89cc37, 2F, 100, 0F, true, true);
|
||||
}
|
||||
break;
|
||||
case 4: // Nature altar: Conversion
|
||||
for (int i = world.rand.nextInt(5) + 2; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 0.9F + 0.25F * world.rand.nextFloat(),
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.02F, world.rand.nextFloat() * 0.02F, world.rand.nextGaussian() * 0.02F,
|
||||
0x00FF00, world.rand.nextFloat() * 1.5F + 0.75F, 20, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 5: // Potion generator
|
||||
int color = message.data[0];
|
||||
boolean releaseAura = message.data[1] > 0;
|
||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + 1.1F,
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
world.rand.nextGaussian() * 0.01F, world.rand.nextFloat() * 0.1F, world.rand.nextGaussian() * 0.01F,
|
||||
color, 2F + world.rand.nextFloat(), 40, 0F, true, true);
|
||||
ctx.get().enqueueWork(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
World world = Minecraft.getInstance().world;
|
||||
if (world != null) {
|
||||
switch (message.type) {
|
||||
case 0: // Tree ritual: Gold powder
|
||||
BlockPos pos = new BlockPos(message.posX, message.posY, message.posZ);
|
||||
Multiblocks.TREE_RITUAL.forEach(pos, 'G', (dustPos, matcher) -> {
|
||||
BlockState state = world.getBlockState(dustPos);
|
||||
AxisAlignedBB box = state.getShape(world, dustPos).getBoundingBox();
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
dustPos.getX() + box.minX + (box.maxX - box.minX) * world.rand.nextFloat(),
|
||||
dustPos.getY() + 0.1F,
|
||||
dustPos.getZ() + box.minZ + (box.maxZ - box.minZ) * world.rand.nextFloat(),
|
||||
(float) world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.01F + 0.02F,
|
||||
(float) world.rand.nextGaussian() * 0.02F,
|
||||
0xf4cb42, 2F, 50, 0F, false, true);
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case 1: // Tree ritual: Consuming item
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.5F, message.posY + 0.9F, message.posZ + 0.5F,
|
||||
(float) world.rand.nextGaussian() * 0.04F, world.rand.nextFloat() * 0.04F, (float) world.rand.nextGaussian() * 0.04F,
|
||||
0x89cc37, 1.5F, 25, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 2: // Tree ritual: Tree disappearing
|
||||
for (int i = world.rand.nextInt(5) + 3; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(), message.posY + world.rand.nextFloat(), message.posZ + world.rand.nextFloat(),
|
||||
0F, 0F, 0F,
|
||||
0x33FF33, 1F, 50, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 3: // Tree ritual: Spawn result item
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY, message.posZ,
|
||||
world.rand.nextGaussian() * 0.1F, world.rand.nextGaussian() * 0.1F, world.rand.nextGaussian() * 0.1F,
|
||||
0x89cc37, 2F, 100, 0F, true, true);
|
||||
}
|
||||
break;
|
||||
case 4: // Nature altar: Conversion
|
||||
for (int i = world.rand.nextInt(5) + 2; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 0.9F + 0.25F * world.rand.nextFloat(),
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.02F, world.rand.nextFloat() * 0.02F, world.rand.nextGaussian() * 0.02F,
|
||||
0x00FF00, world.rand.nextFloat() * 1.5F + 0.75F, 20, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 5: // Potion generator
|
||||
int color = message.data[0];
|
||||
boolean releaseAura = message.data[1] > 0;
|
||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + 1.1F,
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
world.rand.nextGaussian() * 0.01F, world.rand.nextFloat() * 0.1F, world.rand.nextGaussian() * 0.01F,
|
||||
color, 2F + world.rand.nextFloat(), 40, 0F, true, true);
|
||||
|
||||
if (releaseAura)
|
||||
for (int x = -1; x <= 1; x += 2)
|
||||
for (int z = -1; z <= 1; z += 2) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + x * 3 + 0.5F,
|
||||
message.posY + 2.5,
|
||||
message.posZ + z * 3 + 0.5F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.04F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
0xd6340c, 1F + world.rand.nextFloat() * 2F, 75, 0F, true, true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 6: // Plant boost effect
|
||||
for (int i = world.rand.nextInt(20) + 15; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
0F, world.rand.nextFloat() * 0.02F, 0F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 2F, 50, 0F, false, true);
|
||||
if (releaseAura)
|
||||
for (int x = -1; x <= 1; x += 2)
|
||||
for (int z = -1; z <= 1; z += 2) {
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + x * 3 + 0.5F,
|
||||
message.posY + 2.5,
|
||||
message.posZ + z * 3 + 0.5F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.04F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
0xd6340c, 1F + world.rand.nextFloat() * 2F, 75, 0F, true, true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 6: // Plant boost effect
|
||||
for (int i = world.rand.nextInt(20) + 15; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
0F, world.rand.nextFloat() * 0.02F, 0F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 2F, 50, 0F, false, true);
|
||||
|
||||
break;
|
||||
case 7: // Flower generator consumation
|
||||
color = message.data[0];
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
color, world.rand.nextFloat() * 2F + 1F, 25, 0F, false, true);
|
||||
break;
|
||||
case 8: // Flower generator, firework generator aura creation
|
||||
for (int i = world.rand.nextInt(10) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 1.01F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 9: // Placer placing
|
||||
for (int i = world.rand.nextInt(20) + 20; i >= 0; i--) {
|
||||
boolean side = world.rand.nextBoolean();
|
||||
float x = side ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
float z = !side ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + x, message.posY + 0.1F + world.rand.nextFloat() * 0.98F, message.posZ + z,
|
||||
0F, 0F, 0F,
|
||||
0xad7a37, world.rand.nextFloat() + 1F, 50, 0F, true, true);
|
||||
}
|
||||
break;
|
||||
case 10: // Hopper upgrade picking up
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.45F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.015F,
|
||||
world.rand.nextGaussian() * 0.015F,
|
||||
world.rand.nextGaussian() * 0.015F,
|
||||
0xdde7ff, world.rand.nextFloat() + 1F, 30, -0.06F, true, true);
|
||||
break;
|
||||
case 11: // Shockwave creator particles
|
||||
for (int i = 0; i < 360; i += 2) {
|
||||
double rad = Math.toRadians(i);
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.01F, message.posZ,
|
||||
(float) Math.sin(rad) * 0.65F,
|
||||
0F,
|
||||
(float) Math.cos(rad) * 0.65F,
|
||||
0x911b07, 3F, 10, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 12: // Oak generator
|
||||
int sapX = message.data[0];
|
||||
int sapY = message.data[1];
|
||||
int sapZ = message.data[2];
|
||||
releaseAura = message.data[3] > 0;
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
sapX + 0.5F + (float) world.rand.nextGaussian() * 3F,
|
||||
sapY + 0.5F + world.rand.nextFloat() * 4F,
|
||||
sapZ + 0.5F + (float) world.rand.nextGaussian() * 3F,
|
||||
message.posX + 0.5F,
|
||||
message.posY + 0.5F,
|
||||
message.posZ + 0.5F,
|
||||
0.6F, BiomeColors.getFoliageColor(world, new BlockPos(sapX, sapY, sapZ)), 1.5F);
|
||||
if (releaseAura)
|
||||
break;
|
||||
case 7: // Flower generator consumation
|
||||
color = message.data[0];
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
color, world.rand.nextFloat() * 2F + 1F, 25, 0F, false, true);
|
||||
break;
|
||||
case 8: // Flower generator, firework generator aura creation
|
||||
for (int i = world.rand.nextInt(10) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 1.01F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
world.rand.nextFloat() * 0.04F + 0.04F,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 60, 0F, false, true);
|
||||
break;
|
||||
case 13: // Offering table
|
||||
int genX = message.data[0];
|
||||
int genY = message.data[1];
|
||||
int genZ = message.data[2];
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 9: // Placer placing
|
||||
for (int i = world.rand.nextInt(20) + 20; i >= 0; i--) {
|
||||
boolean side = world.rand.nextBoolean();
|
||||
float x = side ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
float z = !side ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + x, message.posY + 0.1F + world.rand.nextFloat() * 0.98F, message.posZ + z,
|
||||
0F, 0F, 0F,
|
||||
0xad7a37, world.rand.nextFloat() + 1F, 50, 0F, true, true);
|
||||
}
|
||||
break;
|
||||
case 10: // Hopper upgrade picking up
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.45F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.015F,
|
||||
world.rand.nextGaussian() * 0.015F,
|
||||
world.rand.nextGaussian() * 0.015F,
|
||||
0xdde7ff, world.rand.nextFloat() + 1F, 30, -0.06F, true, true);
|
||||
break;
|
||||
case 11: // Shockwave creator particles
|
||||
for (int i = 0; i < 360; i += 2) {
|
||||
double rad = Math.toRadians(i);
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.01F, message.posZ,
|
||||
(float) Math.sin(rad) * 0.65F,
|
||||
0F,
|
||||
(float) Math.cos(rad) * 0.65F,
|
||||
0x911b07, 3F, 10, 0F, false, true);
|
||||
}
|
||||
break;
|
||||
case 12: // Oak generator
|
||||
int sapX = message.data[0];
|
||||
int sapY = message.data[1];
|
||||
int sapZ = message.data[2];
|
||||
releaseAura = message.data[3] > 0;
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
sapX + 0.5F + (float) world.rand.nextGaussian() * 3F,
|
||||
sapY + 0.5F + world.rand.nextFloat() * 4F,
|
||||
sapZ + 0.5F + (float) world.rand.nextGaussian() * 3F,
|
||||
message.posX + 0.5F,
|
||||
message.posY + 0.5F,
|
||||
message.posZ + 0.5F,
|
||||
0.6F, BiomeColors.getFoliageColor(world, new BlockPos(sapX, sapY, sapZ)), 1.5F);
|
||||
if (releaseAura)
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 1.01F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
world.rand.nextFloat() * 0.04F + 0.04F,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 60, 0F, false, true);
|
||||
break;
|
||||
case 13: // Offering table
|
||||
int genX = message.data[0];
|
||||
int genY = message.data[1];
|
||||
int genZ = message.data[2];
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.5F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.25F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
0xffadfd, 1.5F, 40, 0F, false, true);
|
||||
for (int i = world.rand.nextInt(50) + 30; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
genX + 0.5F + world.rand.nextGaussian() * 2.5F,
|
||||
genY + 0.1F,
|
||||
genZ + 0.5F + world.rand.nextGaussian() * 2.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0xd3e4ff, 1.5F, 150, 0F, false, true);
|
||||
break;
|
||||
case 14: // Pickup stopper
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.5F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.25F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
0xffadfd, 1.5F, 40, 0F, false, true);
|
||||
for (int i = world.rand.nextInt(50) + 30; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
genX + 0.5F + world.rand.nextGaussian() * 2.5F,
|
||||
genY + 0.1F,
|
||||
genZ + 0.5F + world.rand.nextGaussian() * 2.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0xd3e4ff, 1.5F, 150, 0F, false, true);
|
||||
break;
|
||||
case 14: // Pickup stopper
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.4F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.005F,
|
||||
world.rand.nextFloat() * 0.005F,
|
||||
world.rand.nextGaussian() * 0.005F,
|
||||
0xcc3116, 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 15: // Spawn lamp
|
||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.3F + world.rand.nextFloat() * 0.4F,
|
||||
message.posY + 0.15F + world.rand.nextFloat() * 0.5F,
|
||||
message.posZ + 0.3F + world.rand.nextFloat() * 0.4F,
|
||||
0F, 0F, 0F,
|
||||
0xf4a142, 1F, 30, 0F, false, true);
|
||||
break;
|
||||
case 16: // Animal generator aura creation
|
||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 1.01F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0xd13308, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 17: // Animal generator consuming
|
||||
boolean child = message.data[0] > 0;
|
||||
float height = message.data[1] / 10F;
|
||||
genX = message.data[2];
|
||||
genY = message.data[3];
|
||||
genZ = message.data[4];
|
||||
for (int i = (child ? world.rand.nextInt(10) + 10 : world.rand.nextInt(20) + 20); i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextGaussian() * 0.25F,
|
||||
message.posY + height * 0.75F + world.rand.nextGaussian() * 0.25F,
|
||||
message.posZ + world.rand.nextGaussian() * 0.25F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x42f4c8, world.rand.nextFloat() * (child ? 0.5F : 2F) + 1F, world.rand.nextInt(30) + 40, 0F, true, true);
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
message.posX, message.posY + height * 0.75F, message.posZ,
|
||||
genX + 0.5F, genY + 0.5F, genZ + 0.5F,
|
||||
0.15F, 0x41c4f4, child ? 1.5F : 3F);
|
||||
break;
|
||||
case 18: // End flower decay
|
||||
color = message.data[0];
|
||||
for (int i = world.rand.nextInt(10) + 20; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + world.rand.nextFloat(),
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
color, 1.5F, 80, 0F, true, true);
|
||||
break;
|
||||
case 19: // Animal spawner, auto crafter
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.5F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.02F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
0x16b7b2, 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 20: // RF converter
|
||||
for (int i = world.rand.nextInt(5) + 2; i >= 0; i--)
|
||||
Multiblocks.RF_CONVERTER.forEach(new BlockPos(message.posX, message.posY, message.posZ), 'R', (blockPos, matcher) -> {
|
||||
if (world.rand.nextFloat() < 0.35F) {
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
blockPos.getX() + world.rand.nextFloat(),
|
||||
blockPos.getY() + world.rand.nextFloat(),
|
||||
blockPos.getZ() + world.rand.nextFloat(),
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + world.rand.nextFloat(),
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
0.05F, 0xff1a05, 1.5F);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case 21: // End flower item consuming
|
||||
color = message.data[0];
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.5F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
color, 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 22: // Mover cart
|
||||
float motionX = message.data[0] / 100F;
|
||||
float motionY = message.data[1] / 100F;
|
||||
float motionZ = message.data[2] / 100F;
|
||||
for (int i = world.rand.nextInt(60) + 30; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextGaussian() * 10F,
|
||||
message.posY + world.rand.nextGaussian() * 10F,
|
||||
message.posZ + world.rand.nextGaussian() * 10F,
|
||||
motionX * 0.2F, motionY * 0.2F, motionZ * 0.2F,
|
||||
IAuraType.forWorld(world).getColor(), 2F, 30, 0F, false, true);
|
||||
break;
|
||||
case 23: // Moss generator
|
||||
for (int i = world.rand.nextInt(30) + 30; i >= 0; i--) {
|
||||
int side = world.rand.nextInt(3);
|
||||
float x = side != 0 ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
float y = side != 1 ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
float z = side != 2 ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + x,
|
||||
message.posY + y,
|
||||
message.posZ + z,
|
||||
0F, 0F, 0F,
|
||||
0x184c0d, world.rand.nextFloat() + 1F, 30, 0F, true, true);
|
||||
}
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + 1F,
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, true, true);
|
||||
break;
|
||||
case 24: // Firework generator
|
||||
int goalX = message.data[0];
|
||||
int goalY = message.data[1];
|
||||
int goalZ = message.data[2];
|
||||
NaturesAuraAPI.instance().setParticleSpawnRange(64);
|
||||
for (int i = world.rand.nextInt(30) + 30; i >= 0; i--)
|
||||
message.posX, message.posY + 0.4F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.005F,
|
||||
world.rand.nextFloat() * 0.005F,
|
||||
world.rand.nextGaussian() * 0.005F,
|
||||
0xcc3116, 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 15: // Spawn lamp
|
||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.3F + world.rand.nextFloat() * 0.4F,
|
||||
message.posY + 0.15F + world.rand.nextFloat() * 0.5F,
|
||||
message.posZ + 0.3F + world.rand.nextFloat() * 0.4F,
|
||||
0F, 0F, 0F,
|
||||
0xf4a142, 1F, 30, 0F, false, true);
|
||||
break;
|
||||
case 16: // Animal generator aura creation
|
||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
message.posY + 1.01F,
|
||||
message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0xd13308, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 17: // Animal generator consuming
|
||||
boolean child = message.data[0] > 0;
|
||||
float height = message.data[1] / 10F;
|
||||
genX = message.data[2];
|
||||
genY = message.data[3];
|
||||
genZ = message.data[4];
|
||||
for (int i = (child ? world.rand.nextInt(10) + 10 : world.rand.nextInt(20) + 20); i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextGaussian() * 0.25F,
|
||||
message.posY + height * 0.75F + world.rand.nextGaussian() * 0.25F,
|
||||
message.posZ + world.rand.nextGaussian() * 0.25F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x42f4c8, world.rand.nextFloat() * (child ? 0.5F : 2F) + 1F, world.rand.nextInt(30) + 40, 0F, true, true);
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
message.posX + (float) world.rand.nextGaussian(),
|
||||
message.posY + (float) world.rand.nextGaussian(),
|
||||
message.posZ + (float) world.rand.nextGaussian(),
|
||||
goalX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
goalY + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
goalZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
0.65F, message.data[3 + world.rand.nextInt(message.data.length - 3)], 1F);
|
||||
NaturesAuraAPI.instance().setParticleSpawnRange(32);
|
||||
break;
|
||||
case 25: // Dimension rail
|
||||
float width = message.data[0] / 100F;
|
||||
height = message.data[1] / 100F;
|
||||
float depth = message.data[2] / 100F;
|
||||
for (int i = world.rand.nextInt(100) + 50; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat() * width,
|
||||
message.posY + world.rand.nextFloat() * height,
|
||||
message.posZ + world.rand.nextFloat() * depth,
|
||||
0F, 0F, 0F, 0xd60cff, 1F + world.rand.nextFloat(), 60, 0F, false, true);
|
||||
break;
|
||||
case 26: // Projectile generator
|
||||
int x = message.data[0];
|
||||
int y = message.data[1];
|
||||
int z = message.data[2];
|
||||
for (int i = world.rand.nextInt(10) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
x + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
y + 1.01F,
|
||||
z + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
||||
world.addParticle(ParticleTypes.FIREWORK,
|
||||
message.posX, message.posY, message.posZ,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
world.rand.nextGaussian() * 0.03F);
|
||||
message.posX, message.posY + height * 0.75F, message.posZ,
|
||||
genX + 0.5F, genY + 0.5F, genZ + 0.5F,
|
||||
0.15F, 0x41c4f4, child ? 1.5F : 3F);
|
||||
break;
|
||||
case 18: // End flower decay
|
||||
color = message.data[0];
|
||||
for (int i = world.rand.nextInt(10) + 20; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + world.rand.nextFloat(),
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
color, 1.5F, 80, 0F, true, true);
|
||||
break;
|
||||
case 19: // Animal spawner, auto crafter
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.5F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
world.rand.nextFloat() * 0.02F,
|
||||
world.rand.nextGaussian() * 0.02F,
|
||||
0x16b7b2, 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 20: // RF converter
|
||||
for (int i = world.rand.nextInt(5) + 2; i >= 0; i--)
|
||||
Multiblocks.RF_CONVERTER.forEach(new BlockPos(message.posX, message.posY, message.posZ), 'R', (blockPos, matcher) -> {
|
||||
if (world.rand.nextFloat() < 0.35F) {
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
blockPos.getX() + world.rand.nextFloat(),
|
||||
blockPos.getY() + world.rand.nextFloat(),
|
||||
blockPos.getZ() + world.rand.nextFloat(),
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + world.rand.nextFloat(),
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
0.05F, 0xff1a05, 1.5F);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case 21: // End flower item consuming
|
||||
color = message.data[0];
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX, message.posY + 0.5F, message.posZ,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.01F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
color, 1.5F, 40, 0F, false, true);
|
||||
break;
|
||||
case 22: // Mover cart
|
||||
float motionX = message.data[0] / 100F;
|
||||
float motionY = message.data[1] / 100F;
|
||||
float motionZ = message.data[2] / 100F;
|
||||
for (int i = world.rand.nextInt(60) + 30; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextGaussian() * 10F,
|
||||
message.posY + world.rand.nextGaussian() * 10F,
|
||||
message.posZ + world.rand.nextGaussian() * 10F,
|
||||
motionX * 0.2F, motionY * 0.2F, motionZ * 0.2F,
|
||||
IAuraType.forWorld(world).getColor(), 2F, 30, 0F, false, true);
|
||||
break;
|
||||
case 23: // Moss generator
|
||||
for (int i = world.rand.nextInt(30) + 30; i >= 0; i--) {
|
||||
int side = world.rand.nextInt(3);
|
||||
float x = side != 0 ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
float y = side != 1 ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
float z = side != 2 ? world.rand.nextFloat() : (world.rand.nextBoolean() ? 1.1F : -0.1F);
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + x,
|
||||
message.posY + y,
|
||||
message.posZ + z,
|
||||
0F, 0F, 0F,
|
||||
0x184c0d, world.rand.nextFloat() + 1F, 30, 0F, true, true);
|
||||
}
|
||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat(),
|
||||
message.posY + 1F,
|
||||
message.posZ + world.rand.nextFloat(),
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, true, true);
|
||||
break;
|
||||
case 24: // Firework generator
|
||||
int goalX = message.data[0];
|
||||
int goalY = message.data[1];
|
||||
int goalZ = message.data[2];
|
||||
NaturesAuraAPI.instance().setParticleSpawnRange(64);
|
||||
for (int i = world.rand.nextInt(30) + 30; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnParticleStream(
|
||||
message.posX + (float) world.rand.nextGaussian(),
|
||||
message.posY + (float) world.rand.nextGaussian(),
|
||||
message.posZ + (float) world.rand.nextGaussian(),
|
||||
goalX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
goalY + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
goalZ + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
0.65F, message.data[3 + world.rand.nextInt(message.data.length - 3)], 1F);
|
||||
NaturesAuraAPI.instance().setParticleSpawnRange(32);
|
||||
break;
|
||||
case 25: // Dimension rail
|
||||
float width = message.data[0] / 100F;
|
||||
height = message.data[1] / 100F;
|
||||
float depth = message.data[2] / 100F;
|
||||
for (int i = world.rand.nextInt(100) + 50; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
message.posX + world.rand.nextFloat() * width,
|
||||
message.posY + world.rand.nextFloat() * height,
|
||||
message.posZ + world.rand.nextFloat() * depth,
|
||||
0F, 0F, 0F, 0xd60cff, 1F + world.rand.nextFloat(), 60, 0F, false, true);
|
||||
break;
|
||||
case 26: // Projectile generator
|
||||
int x = message.data[0];
|
||||
int y = message.data[1];
|
||||
int z = message.data[2];
|
||||
for (int i = world.rand.nextInt(10) + 5; i >= 0; i--)
|
||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||
x + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
y + 1.01F,
|
||||
z + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
world.rand.nextFloat() * 0.04F + 0.02F,
|
||||
world.rand.nextGaussian() * 0.01F,
|
||||
0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
|
||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
||||
world.addParticle(ParticleTypes.FIREWORK,
|
||||
message.posX, message.posY, message.posZ,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
world.rand.nextGaussian() * 0.03F,
|
||||
world.rand.nextGaussian() * 0.03F);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
|
@ -36,6 +36,8 @@ public class PlayerLayerTrinkets extends LayerRenderer<AbstractClientPlayerEntit
|
|||
|
||||
this.alreadyRendered.clear();
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.pushLightingAttributes();
|
||||
GlStateManager.pushTextureAttributes();
|
||||
GlStateManager.color4f(1F, 1F, 1F, 1F);
|
||||
this.render(player, RenderType.BODY, main, second);
|
||||
float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * partialTicks;
|
||||
|
@ -45,6 +47,8 @@ public class PlayerLayerTrinkets extends LayerRenderer<AbstractClientPlayerEntit
|
|||
GlStateManager.rotatef(yaw - 270, 0, 1, 0);
|
||||
GlStateManager.rotatef(pitch, 0, 0, 1);
|
||||
this.render(player, RenderType.HEAD, main, second);
|
||||
GlStateManager.popAttributes();
|
||||
GlStateManager.popAttributes();
|
||||
GlStateManager.popMatrix();
|
||||
|
||||
}
|
||||
|
|
|
@ -45,7 +45,7 @@ public class SupporterFancyHandler {
|
|||
Minecraft mc = Minecraft.getInstance();
|
||||
if (player == mc.player && mc.gameSettings.thirdPersonView == 0)
|
||||
return;
|
||||
FancyInfo info = FANCY_INFOS.get(player.getName());
|
||||
FancyInfo info = FANCY_INFOS.get(player.getGameProfile().getName());
|
||||
if (info == null)
|
||||
return;
|
||||
|
||||
|
|
|
@ -7,8 +7,7 @@
|
|||
"faces": {
|
||||
"down": {
|
||||
"uv": [4, 4, 12, 12],
|
||||
"texture": "#texture",
|
||||
"cullface": "down"
|
||||
"texture": "#texture"
|
||||
},
|
||||
"up": {
|
||||
"uv": [4, 4, 12, 12],
|
||||
|
@ -16,23 +15,19 @@
|
|||
},
|
||||
"north": {
|
||||
"uv": [4, 4, 12, 12],
|
||||
"texture": "#texture",
|
||||
"cullface": "north"
|
||||
"texture": "#texture"
|
||||
},
|
||||
"south": {
|
||||
"uv": [4, 4, 12, 12],
|
||||
"texture": "#texture",
|
||||
"cullface": "south"
|
||||
"texture": "#texture"
|
||||
},
|
||||
"west": {
|
||||
"uv": [4, 4, 12, 12],
|
||||
"texture": "#texture",
|
||||
"cullface": "west"
|
||||
"texture": "#texture"
|
||||
},
|
||||
"east": {
|
||||
"uv": [4, 4, 12, 12],
|
||||
"texture": "#texture",
|
||||
"cullface": "east"
|
||||
"texture": "#texture"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue