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https://github.com/Ellpeck/NaturesAura.git
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save the current ritual
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parent
d290eb3eff
commit
9645d09063
2 changed files with 62 additions and 23 deletions
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@ -5,18 +5,21 @@ import de.ellpeck.naturesaura.blocks.ModBlocks;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticleStream;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import de.ellpeck.naturesaura.recipes.TreeRitualRecipe;
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import net.minecraft.block.BlockLeaves;
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import net.minecraft.block.BlockLog;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import java.util.HashMap;
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import java.util.Map;
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public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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@ -42,27 +45,29 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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public ItemStack stack = ItemStack.EMPTY;
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private BlockPos ritualPos;
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private Map<TileEntityWoodStand, ItemStack> involvedStands;
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private TreeRitualRecipe recipe;
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private Map<BlockPos, ItemStack> involvedStands;
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private ItemStack output;
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private int totalTime;
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private int timer;
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public void setRitual(BlockPos pos, TreeRitualRecipe recipe, Map<TileEntityWoodStand, ItemStack> involvedStands) {
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public void setRitual(BlockPos pos, ItemStack output, int totalTime, Map<BlockPos, ItemStack> involvedStands) {
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this.ritualPos = pos;
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this.recipe = recipe;
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this.output = output;
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this.totalTime = totalTime;
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this.involvedStands = involvedStands;
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}
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@Override
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public void update() {
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if (!this.world.isRemote) {
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if (this.ritualPos != null && this.involvedStands != null && this.recipe != null) {
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if (this.ritualPos != null && this.involvedStands != null && this.output != null && this.totalTime > 0) {
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if (this.isRitualOkay(this.world)) {
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this.timer++;
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if (this.timer % 3 == 0) {
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for (TileEntityWoodStand stand : this.involvedStands.keySet()) {
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if (this.timer % 3 == 0 && this.timer < this.totalTime / 2) {
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for (BlockPos pos : this.involvedStands.keySet()) {
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PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticleStream(
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(float) stand.pos.getX() + 0.5F, (float) stand.pos.getY() + 1.25F, (float) stand.pos.getZ() + 0.5F,
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(float) pos.getX() + 0.5F, (float) pos.getY() + 1.25F, (float) pos.getZ() + 0.5F,
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this.ritualPos.getX() + 0.5F, this.ritualPos.getY() + 2.5F, this.ritualPos.getZ() + 0.5F,
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this.world.rand.nextFloat() * 0.02F + 0.02F, 0xFF00FF, this.world.rand.nextFloat() * 1F + 1F
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));
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@ -73,7 +78,7 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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new PacketParticles(this.ritualPos.getX(), this.ritualPos.getY(), this.ritualPos.getZ(), 0));
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}
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if (this.timer >= this.recipe.time) {
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if (this.timer >= this.totalTime) {
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this.recurseTreeDestruction(this.ritualPos, this.ritualPos);
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for (BlockPos offset : GOLD_POWDER_POSITIONS) {
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this.world.setBlockToAir(this.ritualPos.add(offset));
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@ -81,7 +86,7 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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EntityItem item = new EntityItem(this.world,
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this.ritualPos.getX() + 0.5, this.ritualPos.getY() + 4.5, this.ritualPos.getZ() + 0.5,
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this.recipe.result.copy());
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this.output.copy());
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this.world.spawnEntity(item);
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PacketHandler.sendToAllAround(this.world, this.pos, 32,
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@ -89,21 +94,23 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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this.ritualPos = null;
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this.involvedStands = null;
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this.recipe = null;
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this.output = null;
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this.totalTime = 0;
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this.timer = 0;
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} else if (this.timer >= this.recipe.time / 2 && !this.involvedStands.isEmpty()) {
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for (TileEntityWoodStand stand : this.involvedStands.keySet()) {
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} else if (this.timer == this.totalTime / 2) {
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for (BlockPos pos : this.involvedStands.keySet()) {
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TileEntityWoodStand stand = (TileEntityWoodStand) this.world.getTileEntity(pos);
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PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(stand.pos.getX(), stand.pos.getY(), stand.pos.getZ(), 1));
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stand.stack = ItemStack.EMPTY;
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stand.sendToClients();
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}
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this.involvedStands.clear();
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}
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} else {
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this.ritualPos = null;
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this.involvedStands = null;
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this.recipe = null;
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this.output = null;
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this.totalTime = 0;
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this.timer = 0;
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}
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}
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@ -128,9 +135,9 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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}
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private boolean isRitualOkay(World world) {
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for (Map.Entry<TileEntityWoodStand, ItemStack> entry : this.involvedStands.entrySet()) {
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TileEntityWoodStand stand = entry.getKey();
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if (stand.isInvalid() || !stand.stack.isItemEqual(entry.getValue())) {
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for (Map.Entry<BlockPos, ItemStack> entry : this.involvedStands.entrySet()) {
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TileEntity tile = world.getTileEntity(entry.getKey());
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if (!(tile instanceof TileEntityWoodStand) || (this.timer < this.totalTime / 2 && !((TileEntityWoodStand) tile).stack.isItemEqual(entry.getValue()))) {
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return false;
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}
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}
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@ -141,12 +148,44 @@ public class TileEntityWoodStand extends TileEntityImpl implements ITickable {
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public void writeNBT(NBTTagCompound compound, boolean syncing) {
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super.writeNBT(compound, syncing);
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compound.setTag("item", this.stack.writeToNBT(new NBTTagCompound()));
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//TODO Save info about the current ritual somehow
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if (this.ritualPos != null && this.involvedStands != null && this.output != null && this.totalTime > 0) {
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compound.setLong("ritual_pos", this.ritualPos.toLong());
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compound.setInteger("timer", this.timer);
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compound.setInteger("total_time", this.totalTime);
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compound.setTag("output", this.output.writeToNBT(new NBTTagCompound()));
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NBTTagList list = new NBTTagList();
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for (Map.Entry<BlockPos, ItemStack> entry : this.involvedStands.entrySet()) {
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NBTTagCompound tag = new NBTTagCompound();
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tag.setLong("pos", entry.getKey().toLong());
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tag.setTag("item", entry.getValue().writeToNBT(new NBTTagCompound()));
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list.appendTag(tag);
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}
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compound.setTag("stands", list);
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}
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}
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@Override
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public void readNBT(NBTTagCompound compound, boolean syncing) {
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super.readNBT(compound, syncing);
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this.stack = new ItemStack(compound.getCompoundTag("item"));
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if (compound.hasKey("ritual_pos") && compound.hasKey("stands") && compound.hasKey("output") && compound.hasKey("total_time")) {
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this.ritualPos = BlockPos.fromLong(compound.getLong("ritual_pos"));
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this.timer = compound.getInteger("timer");
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this.totalTime = compound.getInteger("total_time");
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this.output = new ItemStack(compound.getCompoundTag("output"));
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this.involvedStands = new HashMap<>();
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NBTTagList list = compound.getTagList("stands", 10);
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for (NBTBase base : list) {
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NBTTagCompound tag = (NBTTagCompound) base;
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this.involvedStands.put(
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BlockPos.fromLong(tag.getLong("pos")),
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new ItemStack(tag.getCompoundTag("item"))
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);
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}
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}
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}
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}
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@ -41,14 +41,14 @@ public class TerrainGenEvents {
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if (!saplingStack.isEmpty()) {
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for (TreeRitualRecipe recipe : TreeRitualRecipe.RECIPES) {
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if (recipe.matchesItems(saplingStack, usableItems)) {
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Map<TileEntityWoodStand, ItemStack> actuallyInvolved = new HashMap<>();
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Map<BlockPos, ItemStack> actuallyInvolved = new HashMap<>();
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List<ItemStack> stillRequired = new ArrayList<>(Arrays.asList(recipe.items));
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TileEntityWoodStand toPick = null;
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for (TileEntityWoodStand stand : stands) {
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int index = Helper.getItemIndex(stillRequired, stand.stack);
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if (index >= 0) {
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actuallyInvolved.put(stand, stand.stack);
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actuallyInvolved.put(stand.getPos(), stand.stack);
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stillRequired.remove(index);
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if (toPick == null) {
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@ -58,7 +58,7 @@ public class TerrainGenEvents {
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}
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if (stillRequired.isEmpty()) {
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toPick.setRitual(pos, recipe, actuallyInvolved);
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toPick.setRitual(pos, recipe.result, recipe.time, actuallyInvolved);
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break;
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}
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}
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