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https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 11:53:29 +01:00
added the plant boost effect
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parent
14f5e48a66
commit
9f6ff06901
5 changed files with 107 additions and 8 deletions
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@ -5,7 +5,6 @@ import de.ellpeck.naturesaura.aura.Capabilities;
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import de.ellpeck.naturesaura.aura.item.IAuraRecharge;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityImpl;
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import de.ellpeck.naturesaura.compat.Compat;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.RenderHelper;
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@ -19,6 +18,8 @@ import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.ChunkProviderServer;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.fml.relauncher.Side;
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@ -37,8 +38,9 @@ public final class Helper {
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public static void getTileEntitiesInArea(World world, BlockPos pos, int radius, Consumer<TileEntity> consumer) {
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for (int x = (pos.getX() - radius) >> 4; x <= (pos.getX() + radius) >> 4; x++) {
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for (int z = (pos.getZ() - radius) >> 4; z <= (pos.getZ() + radius) >> 4; z++) {
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if (isChunkLoaded(world, x, z)) {
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for (TileEntity tile : world.getChunk(x, z).getTileEntityMap().values()) {
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if (tile.getPos().distanceSq(pos) <= radius * radius) {
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if (tile.getPos().distanceSq(pos) <= radius * radius)
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consumer.accept(tile);
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}
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}
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@ -46,6 +48,16 @@ public final class Helper {
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}
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}
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// For some reason this method isn't public in World, but I also don't want to have to make a new BlockPos
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// or use the messy MutableBlockPos system just to see if a chunk is loaded, so this will have to do I guess
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public static boolean isChunkLoaded(World world, int x, int z) {
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IChunkProvider provider = world.getChunkProvider();
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if (provider instanceof ChunkProviderServer)
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return ((ChunkProviderServer) provider).chunkExists(x, z);
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else
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return !provider.provideChunk(x, z).isEmpty();
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}
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@SideOnly(Side.CLIENT)
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public static int blendColors(int c1, int c2, float ratio) {
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int a = (int) ((c1 >> 24 & 0xFF) * ratio + (c2 >> 24 & 0xFF) * (1 - ratio));
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@ -1,9 +1,11 @@
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package de.ellpeck.naturesaura.aura.chunk;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.aura.Capabilities;
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import de.ellpeck.naturesaura.aura.chunk.effect.GrassDieEffect;
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import de.ellpeck.naturesaura.aura.chunk.effect.IDrainSpotEffect;
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import de.ellpeck.naturesaura.aura.chunk.effect.PlantBoostEffect;
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import de.ellpeck.naturesaura.aura.chunk.effect.ReplenishingEffect;
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import de.ellpeck.naturesaura.packet.PacketAuraChunk;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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@ -43,12 +45,14 @@ public class AuraChunk implements ICapabilityProvider, INBTSerializable<NBTTagCo
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this.chunk = chunk;
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this.effects.add(new ReplenishingEffect());
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this.effects.add(new GrassDieEffect());
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this.effects.add(new PlantBoostEffect());
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}
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public static void getSpotsInArea(World world, BlockPos pos, int radius, BiConsumer<BlockPos, MutableInt> consumer) {
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world.profiler.func_194340_a(() -> NaturesAura.MOD_ID + ":getSpotsInArea");
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for (int x = (pos.getX() - radius) >> 4; x <= (pos.getX() + radius) >> 4; x++) {
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for (int z = (pos.getZ() - radius) >> 4; z <= (pos.getZ() + radius) >> 4; z++) {
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if (Helper.isChunkLoaded(world, x, z)) {
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Chunk chunk = world.getChunk(x, z);
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if (chunk.hasCapability(Capabilities.auraChunk, null)) {
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AuraChunk auraChunk = chunk.getCapability(Capabilities.auraChunk, null);
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@ -56,6 +60,7 @@ public class AuraChunk implements ICapabilityProvider, INBTSerializable<NBTTagCo
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}
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}
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}
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}
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world.profiler.endSection();
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}
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@ -0,0 +1,56 @@
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package de.ellpeck.naturesaura.aura.chunk.effect;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.aura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.block.Block;
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import net.minecraft.block.IGrowable;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import org.apache.commons.lang3.mutable.MutableInt;
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public class PlantBoostEffect implements IDrainSpotEffect {
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@Override
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public void update(World world, Chunk chunk, AuraChunk auraChunk, BlockPos pos, MutableInt spot) {
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world.profiler.func_194340_a(() -> NaturesAura.MOD_ID + ":PlantBoostEffect");
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if (spot.intValue() <= 0)
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return;
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int aura = AuraChunk.getAuraInArea(world, pos, 25);
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if (aura <= 0)
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return;
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int amount = Math.min(45, Math.abs(aura) / 1000);
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if (amount <= 0)
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return;
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int dist = MathHelper.clamp(Math.abs(aura) / 1500, 5, 35);
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if (dist <= 0)
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return;
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for (int i = amount / 2 + world.rand.nextInt(amount / 2); i >= 0; i--) {
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int x = MathHelper.floor(pos.getX() + world.rand.nextGaussian() * dist);
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int z = MathHelper.floor(pos.getZ() + world.rand.nextGaussian() * dist);
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BlockPos plantPos = new BlockPos(x, world.getHeight(x, z), z);
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if (plantPos.distanceSq(pos) <= dist * dist && world.isBlockLoaded(plantPos)) {
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IBlockState state = world.getBlockState(plantPos);
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Block block = state.getBlock();
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if (block instanceof IGrowable && block != Blocks.TALLGRASS && block != Blocks.GRASS) {
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IGrowable growable = (IGrowable) block;
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if (growable.canGrow(world, plantPos, state, false)) {
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growable.grow(world, world.rand, plantPos, state);
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BlockPos closestSpot = AuraChunk.getClosestSpot(world, plantPos, 25, pos);
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AuraChunk.getAuraChunk(world, closestSpot).drainAura(closestSpot, 25);
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PacketHandler.sendToAllAround(world, plantPos, 32,
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new PacketParticles(plantPos.getX(), plantPos.getY(), plantPos.getZ(), 6));
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}
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}
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}
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}
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world.profiler.endSection();
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}
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}
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@ -144,6 +144,16 @@ public class PacketParticles implements IMessage {
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}
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}
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break;
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case 6: // Plant boost effect
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for (int i = world.rand.nextInt(20) + 15; i >= 0; i--)
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NaturesAura.proxy.spawnMagicParticle(world,
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message.posX + world.rand.nextFloat(),
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message.posY + 0.25F + world.rand.nextFloat() * 0.5F,
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message.posZ + world.rand.nextFloat(),
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0F, world.rand.nextFloat() * 0.01F, 0F,
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0x5ccc30, 1F + world.rand.nextFloat() * 2F, 100, 0F, false, true);
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break;
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}
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}
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});
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@ -0,0 +1,16 @@
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{
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"name": "Vegetational Increase",
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"icon": "minecraft:wheat_seeds",
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"category": "effects",
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"advancement": "naturesaura:potion_generator",
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"pages": [
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{
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"type": "text",
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"text": "When the amount of $(aura) in an area is high enough for it to become unstable, it starts to migrate into parts of vegetation that is close by, specifically plants like $(item)Wheat$(), $(item)Potatoes$() and so on. This will cause them to have $(thing)growth spurts$(), while, at the same time, causing the $(aura) in the area to slightly decrease as a result."
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},
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{
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"type":"text",
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"text":"Effects like these become apparent around the time that the meter of the $(l:items/eye)Environmental Eye$() fills up fully."
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}
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]
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}
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