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integrate tainted gold back into the progression
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parent
9c83d62055
commit
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6 changed files with 12 additions and 37 deletions
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@ -169,8 +169,6 @@
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"info.naturesaura.remaining": "%s remaining",
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"info.naturesaura.remaining": "%s remaining",
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"info.naturesaura.break_prevention": "Eir's Token applied",
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"info.naturesaura.break_prevention": "Eir's Token applied",
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"info.naturesaura.broken": " (Broken)",
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"info.naturesaura.broken": " (Broken)",
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"info.naturesaura.required_aura_type.naturesaura:overworld": "Requires Natural Altar",
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"info.naturesaura.required_aura_type.naturesaura:nether": "Requires Crimson Altar",
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"info.naturesaura.pet_reviver": "Your pet %s was in distress and has been sent home.",
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"info.naturesaura.pet_reviver": "Your pet %s was in distress and has been sent home.",
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"advancement.naturesaura.root": "Nature's Aura",
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"advancement.naturesaura.root": "Nature's Aura",
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"advancement.naturesaura.root.desc": "Becoming a magical botanist",
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"advancement.naturesaura.root.desc": "Becoming a magical botanist",
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@ -184,8 +182,6 @@
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"advancement.naturesaura.altar.desc": "Create a Natural Altar using the Ritual of the Forest",
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"advancement.naturesaura.altar.desc": "Create a Natural Altar using the Ritual of the Forest",
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"advancement.naturesaura.infused_materials": "Iron Factory",
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"advancement.naturesaura.infused_materials": "Iron Factory",
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"advancement.naturesaura.infused_materials.desc": "Use the Natural Altar to create Infused Iron",
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"advancement.naturesaura.infused_materials.desc": "Use the Natural Altar to create Infused Iron",
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"advancement.naturesaura.tainted_gold": "Gold Factory",
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"advancement.naturesaura.tainted_gold.desc": "Use the Crimson Altar to create Tainted Gold",
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"advancement.naturesaura.furnace_heater": "Cozy Warmth",
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"advancement.naturesaura.furnace_heater": "Cozy Warmth",
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"advancement.naturesaura.furnace_heater.desc": "Create an Extraneous Firestarter to heat your furnace",
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"advancement.naturesaura.furnace_heater.desc": "Create an Extraneous Firestarter to heat your furnace",
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"advancement.naturesaura.placer": "Plop Plop Placement",
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"advancement.naturesaura.placer": "Plop Plop Placement",
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@ -23,17 +23,22 @@
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{
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{
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"type": "crafting",
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"type": "crafting",
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"recipe": "naturesaura:gold_brick",
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"recipe": "naturesaura:gold_brick",
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"text": "Creating the $(item)Golden Stone Bricks$() that are used in the $(item)Natural Altar$()'s multiblock"
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"text": "Creating the $(item)Golden Stone Bricks$() that are used in the $(item)Natural Altar$()'s multiblock. Alternatively, $(item)Golden Nether Bricks$() can be created in a similar fashion."
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},
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},
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{
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{
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"type": "text",
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"type": "text",
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"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials. To do this, simply place any material onto the altar and wait for the infusion to be completed.$(br2)In the future, one might come across materials that require a different type of $(aura) to be present around the altar, for which the $(l:using/crimson_altar)Crimson Altar$() will have to be constructed."
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"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials. To do this, simply place any material onto the altar and wait for the infusion to be completed."
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},
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},
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{
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{
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"type": "naturesaura:altar",
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"type": "naturesaura:altar",
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"text": "Creating $(item)Infused Iron$(), a material blessed with the powers of $(aura), allowing it to be used in several magical $(thing)natural items$().$(br)Note that the same infusion is possible using the materials' block form.",
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"text": "Creating $(item)Infused Iron$(), a material blessed with the powers of $(aura), allowing it to be used in several magical $(thing)natural items$().$(br)Note that the same infusion is possible using the materials' block form.",
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"recipe": "naturesaura:infused_iron"
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"recipe": "naturesaura:infused_iron"
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},
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},
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{
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"type": "naturesaura:altar",
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"text": "Creating $(item)Tainted Gold$(), a material blessed with the deeper, darker aspects of $(aura), meaning they take much longer to infuse while using less $(aura) in the process.$(br)Note that the same infusion is possible using the materials' block form.",
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"recipe": "naturesaura:tainted_gold"
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},
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{
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{
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"type": "naturesaura:altar",
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"type": "naturesaura:altar",
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"text": "Creating $(item)Infused Rock$(), an earthly material infused with $(aura).",
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"text": "Creating $(item)Infused Rock$(), an earthly material infused with $(aura).",
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@ -27,7 +27,7 @@
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},
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},
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{
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{
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"type": "text",
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"type": "text",
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"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials. To do this, simply place any material onto the altar and wait for the infusion to be completed.$(br2)In the future, one might come across materials that require a different type of $(aura) to be present around the altar, for which the $(l:using/crimson_altar)Crimson Altar$() will have to be constructed."
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"text": "When the $(item)Natural Altar$() has collected a sufficient amount of $(aura), it will be able to infuse items of certain materials. To do this, simply place any material onto the altar and wait for the infusion to be completed."
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},
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},
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{
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{
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"type": "naturesaura:altar",
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"type": "naturesaura:altar",
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@ -1,26 +0,0 @@
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{
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"display": {
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"icon": {
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"item": "naturesaura:tainted_gold"
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},
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"title": {
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"translate": "advancement.naturesaura.tainted_gold"
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},
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"description": {
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"translate": "advancement.naturesaura.tainted_gold.desc"
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}
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},
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"parent": "naturesaura:aura_bottle_nether",
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"criteria": {
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"materials": {
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"trigger": "minecraft:inventory_changed",
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"conditions": {
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"items": [
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{
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"items": ["naturesaura:tainted_gold"]
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}
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]
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}
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}
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}
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}
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@ -6,6 +6,6 @@
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"output": {
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"output": {
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"item": "naturesaura:tainted_gold"
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"item": "naturesaura:tainted_gold"
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},
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},
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"aura": 15000,
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"aura": 3000,
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"time": 80
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"time": 300
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}
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}
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@ -6,6 +6,6 @@
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"output": {
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"output": {
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"item": "naturesaura:tainted_gold_block"
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"item": "naturesaura:tainted_gold_block"
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},
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},
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"aura": 135000,
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"aura": 27000,
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"time": 700
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"time": 2625
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}
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}
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