mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-23 04:08:34 +01:00
added the creational catalyst
This commit is contained in:
parent
0adea79fb6
commit
ae701c4f1e
16 changed files with 154 additions and 45 deletions
|
@ -48,4 +48,5 @@ public final class ModBlocks {
|
||||||
public static final Block RF_CONVERTER = ModConfig.enabledFeatures.rfConverter ? new BlockRFConverter() : null;
|
public static final Block RF_CONVERTER = ModConfig.enabledFeatures.rfConverter ? new BlockRFConverter() : null;
|
||||||
public static final Block MOSS_GENERATOR = new BlockMossGenerator();
|
public static final Block MOSS_GENERATOR = new BlockMossGenerator();
|
||||||
public static final Block TIME_CHANGER = new BlockTimeChanger();
|
public static final Block TIME_CHANGER = new BlockTimeChanger();
|
||||||
|
public static final Block GENERATOR_LIMIT_REMOVER = new BlockImpl("generator_limit_remover",Material.ROCK).setSoundType(SoundType.STONE).setHardness(2F);
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,16 +20,18 @@ public class TileEntityAnimalGenerator extends TileEntityImpl implements ITickab
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int remain = this.amountToRelease;
|
int remain = this.amountToRelease;
|
||||||
|
if (this.canGenerateRightNow(35, remain)) {
|
||||||
while (remain > 0) {
|
while (remain > 0) {
|
||||||
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 35, this.pos);
|
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 35, this.pos);
|
||||||
remain -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, remain);
|
remain -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, remain);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.timeRemaining -= 10;
|
|
||||||
|
|
||||||
PacketHandler.sendToAllAround(this.world, this.pos, 32,
|
PacketHandler.sendToAllAround(this.world, this.pos, 32,
|
||||||
new PacketParticles(this.pos.getX(), this.pos.getY(), this.pos.getZ(), 16));
|
new PacketParticles(this.pos.getX(), this.pos.getY(), this.pos.getZ(), 16));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.timeRemaining -= 10;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isBusy() {
|
public boolean isBusy() {
|
||||||
|
|
|
@ -53,7 +53,7 @@ public class TileEntityFlowerGenerator extends TileEntityImpl implements ITickab
|
||||||
int addAmount = 25000;
|
int addAmount = 25000;
|
||||||
int toAdd = Math.max(0, addAmount - curr.getValue() * 100);
|
int toAdd = Math.max(0, addAmount - curr.getValue() * 100);
|
||||||
if (toAdd > 0) {
|
if (toAdd > 0) {
|
||||||
if (NaturesAuraAPI.TYPE_OVERWORLD.isPresentInWorld(this.world)) {
|
if (NaturesAuraAPI.TYPE_OVERWORLD.isPresentInWorld(this.world) && this.canGenerateRightNow(30, toAdd)) {
|
||||||
int remain = toAdd;
|
int remain = toAdd;
|
||||||
while (remain > 0) {
|
while (remain > 0) {
|
||||||
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 30, this.pos);
|
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 30, this.pos);
|
||||||
|
|
|
@ -1,7 +1,9 @@
|
||||||
package de.ellpeck.naturesaura.blocks.tiles;
|
package de.ellpeck.naturesaura.blocks.tiles;
|
||||||
|
|
||||||
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
|
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
|
||||||
|
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
|
||||||
import de.ellpeck.naturesaura.api.aura.container.IAuraContainer;
|
import de.ellpeck.naturesaura.api.aura.container.IAuraContainer;
|
||||||
|
import de.ellpeck.naturesaura.blocks.ModBlocks;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.entity.item.EntityItem;
|
import net.minecraft.entity.item.EntityItem;
|
||||||
|
@ -165,6 +167,14 @@ public class TileEntityImpl extends TileEntity {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean canGenerateRightNow(int range, int toAdd) {
|
||||||
|
IBlockState below = this.world.getBlockState(this.pos.down());
|
||||||
|
if (below.getBlock() == ModBlocks.GENERATOR_LIMIT_REMOVER)
|
||||||
|
return true;
|
||||||
|
int aura = IAuraChunk.getAuraInArea(this.world, this.pos, range);
|
||||||
|
return aura + toAdd <= IAuraChunk.DEFAULT_AURA * 2;
|
||||||
|
}
|
||||||
|
|
||||||
public enum SaveType {
|
public enum SaveType {
|
||||||
TILE,
|
TILE,
|
||||||
SYNC,
|
SYNC,
|
||||||
|
|
|
@ -38,15 +38,17 @@ public class TileEntityMossGenerator extends TileEntityImpl implements ITickable
|
||||||
IBlockState result = NaturesAuraAPI.BOTANIST_PICKAXE_CONVERSIONS.inverse().get(state);
|
IBlockState result = NaturesAuraAPI.BOTANIST_PICKAXE_CONVERSIONS.inverse().get(state);
|
||||||
|
|
||||||
int toAdd = 15000;
|
int toAdd = 15000;
|
||||||
|
if (this.canGenerateRightNow(35, toAdd)) {
|
||||||
while (toAdd > 0) {
|
while (toAdd > 0) {
|
||||||
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 35, this.pos);
|
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 35, this.pos);
|
||||||
toAdd -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, toAdd);
|
toAdd -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, toAdd);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.world.playEvent(2001, offset, Block.getStateId(state));
|
|
||||||
PacketHandler.sendToAllAround(this.world, this.pos, 32,
|
PacketHandler.sendToAllAround(this.world, this.pos, 32,
|
||||||
new PacketParticles(offset.getX(), offset.getY(), offset.getZ(), 23));
|
new PacketParticles(offset.getX(), offset.getY(), offset.getZ(), 23));
|
||||||
|
}
|
||||||
|
|
||||||
|
this.world.playEvent(2001, offset, Block.getStateId(state));
|
||||||
this.world.setBlockState(offset, result);
|
this.world.setBlockState(offset, result);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,6 +21,8 @@ public class TileEntityOakGenerator extends TileEntityImpl implements ITickable
|
||||||
BlockPos pos = this.scheduledBigTrees.remove();
|
BlockPos pos = this.scheduledBigTrees.remove();
|
||||||
if (this.world.getBlockState(pos).getBlock() instanceof BlockLog) {
|
if (this.world.getBlockState(pos).getBlock() instanceof BlockLog) {
|
||||||
int toAdd = 100000;
|
int toAdd = 100000;
|
||||||
|
boolean canGen = this.canGenerateRightNow(25, toAdd);
|
||||||
|
if (canGen)
|
||||||
while (toAdd > 0) {
|
while (toAdd > 0) {
|
||||||
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 25, this.pos);
|
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 25, this.pos);
|
||||||
toAdd -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, toAdd);
|
toAdd -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, toAdd);
|
||||||
|
@ -28,7 +30,7 @@ public class TileEntityOakGenerator extends TileEntityImpl implements ITickable
|
||||||
|
|
||||||
PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(
|
PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(
|
||||||
this.pos.getX(), this.pos.getY(), this.pos.getZ(), 12,
|
this.pos.getX(), this.pos.getY(), this.pos.getZ(), 12,
|
||||||
pos.getX(), pos.getY(), pos.getZ()));
|
pos.getX(), pos.getY(), pos.getZ(), canGen ? 1 : 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,6 +41,8 @@ public class TileEntityPotionGenerator extends TileEntityImpl implements ITickab
|
||||||
}
|
}
|
||||||
|
|
||||||
int toAdd = ((effect.getAmplifier() * 7 + 1) * (effect.getDuration() / 25)) * 100;
|
int toAdd = ((effect.getAmplifier() * 7 + 1) * (effect.getDuration() / 25)) * 100;
|
||||||
|
boolean canGen = this.canGenerateRightNow(30, toAdd);
|
||||||
|
if (canGen)
|
||||||
while (toAdd > 0) {
|
while (toAdd > 0) {
|
||||||
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 30, this.pos);
|
BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 30, this.pos);
|
||||||
toAdd -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, toAdd);
|
toAdd -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, toAdd);
|
||||||
|
@ -48,7 +50,7 @@ public class TileEntityPotionGenerator extends TileEntityImpl implements ITickab
|
||||||
|
|
||||||
PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(
|
PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(
|
||||||
this.pos.getX(), this.pos.getY(), this.pos.getZ(), 5,
|
this.pos.getX(), this.pos.getY(), this.pos.getZ(), 5,
|
||||||
PotionUtils.getPotionColor(type)));
|
PotionUtils.getPotionColor(type), canGen ? 1 : 0));
|
||||||
|
|
||||||
addedOne = true;
|
addedOne = true;
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -124,6 +124,7 @@ public class PacketParticles implements IMessage {
|
||||||
break;
|
break;
|
||||||
case 5: // Potion generator
|
case 5: // Potion generator
|
||||||
int color = message.data[0];
|
int color = message.data[0];
|
||||||
|
boolean releaseAura = message.data[1] > 0;
|
||||||
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--) {
|
for (int i = world.rand.nextInt(5) + 5; i >= 0; i--) {
|
||||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||||
message.posX + world.rand.nextFloat(),
|
message.posX + world.rand.nextFloat(),
|
||||||
|
@ -132,6 +133,7 @@ public class PacketParticles implements IMessage {
|
||||||
world.rand.nextGaussian() * 0.01F, world.rand.nextFloat() * 0.1F, world.rand.nextGaussian() * 0.01F,
|
world.rand.nextGaussian() * 0.01F, world.rand.nextFloat() * 0.1F, world.rand.nextGaussian() * 0.01F,
|
||||||
color, 2F + world.rand.nextFloat(), 40, 0F, true, true);
|
color, 2F + world.rand.nextFloat(), 40, 0F, true, true);
|
||||||
|
|
||||||
|
if (releaseAura)
|
||||||
for (int x = -1; x <= 1; x += 2)
|
for (int x = -1; x <= 1; x += 2)
|
||||||
for (int z = -1; z <= 1; z += 2) {
|
for (int z = -1; z <= 1; z += 2) {
|
||||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||||
|
@ -213,6 +215,7 @@ public class PacketParticles implements IMessage {
|
||||||
int sapX = message.data[0];
|
int sapX = message.data[0];
|
||||||
int sapY = message.data[1];
|
int sapY = message.data[1];
|
||||||
int sapZ = message.data[2];
|
int sapZ = message.data[2];
|
||||||
|
releaseAura = message.data[3] > 0;
|
||||||
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
|
||||||
NaturesAuraAPI.instance().spawnParticleStream(
|
NaturesAuraAPI.instance().spawnParticleStream(
|
||||||
sapX + 0.5F + (float) world.rand.nextGaussian() * 3F,
|
sapX + 0.5F + (float) world.rand.nextGaussian() * 3F,
|
||||||
|
@ -222,6 +225,7 @@ public class PacketParticles implements IMessage {
|
||||||
message.posY + 0.5F,
|
message.posY + 0.5F,
|
||||||
message.posZ + 0.5F,
|
message.posZ + 0.5F,
|
||||||
0.6F, BiomeColorHelper.getFoliageColorAtPos(world, new BlockPos(sapX, sapY, sapZ)), 1.5F);
|
0.6F, BiomeColorHelper.getFoliageColorAtPos(world, new BlockPos(sapX, sapY, sapZ)), 1.5F);
|
||||||
|
if (releaseAura)
|
||||||
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
for (int i = world.rand.nextInt(10) + 10; i >= 0; i--)
|
||||||
NaturesAuraAPI.instance().spawnMagicParticle(
|
NaturesAuraAPI.instance().spawnMagicParticle(
|
||||||
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
|
||||||
|
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
|
"defaults": {
|
||||||
|
"model": "minecraft:cube",
|
||||||
|
"textures": {
|
||||||
|
"particle": "naturesaura:blocks/generator_limit_remover",
|
||||||
|
"up": "naturesaura:blocks/generator_limit_remover_top",
|
||||||
|
"down": "naturesaura:blocks/infused_stone",
|
||||||
|
"north": "#particle",
|
||||||
|
"east": "#particle",
|
||||||
|
"south": "#particle",
|
||||||
|
"west": "#particle"
|
||||||
|
},
|
||||||
|
"transform": "forge:default-block"
|
||||||
|
},
|
||||||
|
"variants": {
|
||||||
|
"normal": [{}],
|
||||||
|
"inventory": [{}]
|
||||||
|
}
|
||||||
|
}
|
|
@ -44,6 +44,7 @@ tile.naturesaura.gold_brick.name=Golden Stone Bricks
|
||||||
tile.naturesaura.rf_converter.name=Energetic Aura Forge
|
tile.naturesaura.rf_converter.name=Energetic Aura Forge
|
||||||
tile.naturesaura.moss_generator.name=Swamp Homi
|
tile.naturesaura.moss_generator.name=Swamp Homi
|
||||||
tile.naturesaura.time_changer.name=Shifting Sundial
|
tile.naturesaura.time_changer.name=Shifting Sundial
|
||||||
|
tile.naturesaura.generator_limit_remover.name=Creational Catalyst
|
||||||
|
|
||||||
item.naturesaura.eye.name=Environmental Eye
|
item.naturesaura.eye.name=Environmental Eye
|
||||||
item.naturesaura.eye_improved.name=Environmental Ocular
|
item.naturesaura.eye_improved.name=Environmental Ocular
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
"icon": "naturesaura:ancient_leaves",
|
"icon": "naturesaura:ancient_leaves",
|
||||||
"category": "creating",
|
"category": "creating",
|
||||||
"advancement": "naturesaura:wood_stand",
|
"advancement": "naturesaura:wood_stand",
|
||||||
"priority": true,
|
|
||||||
"pages": [
|
"pages": [
|
||||||
{
|
{
|
||||||
"type": "text",
|
"type": "text",
|
||||||
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
{
|
||||||
|
"name": "Creational Catalyst",
|
||||||
|
"icon": "naturesaura:generator_limit_remover",
|
||||||
|
"category": "creating",
|
||||||
|
"advancement": "naturesaura:offering",
|
||||||
|
"priority": true,
|
||||||
|
"pages": [
|
||||||
|
{
|
||||||
|
"type": "text",
|
||||||
|
"text": "As described in the $(l:creating/on_generating)On Creating Aura$() section, most $(thing)creational devices$() lack the ability to create $(aura) beyond a certain point. The $(item)Creational Catalyst$() easily solves this problem: Placing it directly below any creational device will cause its limit to be lifted, making it able to generate $(aura) far beyond the previously mentioned point.$(br)This comes at no cost in return."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "crafting",
|
||||||
|
"recipe": "naturesaura:generator_limit_remover",
|
||||||
|
"text": "Crafting the $(item)Creational Catalyst$() using the tokens"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,17 @@
|
||||||
|
{
|
||||||
|
"name": "On Creating Aura",
|
||||||
|
"icon": "naturesaura:gold_leaf",
|
||||||
|
"category": "creating",
|
||||||
|
"advancement": "naturesaura:wood_stand",
|
||||||
|
"priority": true,
|
||||||
|
"pages": [
|
||||||
|
{
|
||||||
|
"type": "text",
|
||||||
|
"text": "$(thing)Creating$() $(aura) is a practice that will quickly be required by any magical botanist making use of it. Before getting into the matter, it should be noted that there are several $(thing)devices$() whose sole purpose is to create $(aura), most of which the reader may discover later down the line. By default, most of these devices do not have the $(thing)creational strength$() to create $(aura) beyond the range of the $(l:items/eye)Environmental Eye$()."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "text",
|
||||||
|
"text": "Once an amount of $(aura) close to that is reached in the area, these creational devices will behave in different ways, some shutting off completely, others continuing their behavior without creating any $(aura) in the process. Of course, they can be stopped manually using an $(l:devices/aura_detector)Aura Detector$() or similar. $(p)Later on, this behavior can be changed using the $(l:creating/generator_limit_remover)Creational Catalyst$()."
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,31 @@
|
||||||
|
{
|
||||||
|
"type": "forge:ore_shaped",
|
||||||
|
"pattern": [
|
||||||
|
"S1S",
|
||||||
|
"2I3",
|
||||||
|
"S4S"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"S": {
|
||||||
|
"item": "naturesaura:infused_stone"
|
||||||
|
},
|
||||||
|
"1": {
|
||||||
|
"item": "naturesaura:token_euphoria"
|
||||||
|
},
|
||||||
|
"2": {
|
||||||
|
"item": "naturesaura:token_terror"
|
||||||
|
},
|
||||||
|
"3": {
|
||||||
|
"item": "naturesaura:token_rage"
|
||||||
|
},
|
||||||
|
"4": {
|
||||||
|
"item": "naturesaura:token_grief"
|
||||||
|
},
|
||||||
|
"I": {
|
||||||
|
"item": "naturesaura:infused_iron"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "naturesaura:generator_limit_remover"
|
||||||
|
}
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 769 B |
Binary file not shown.
After Width: | Height: | Size: 680 B |
Loading…
Reference in a new issue