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Added a config for the passive aura effects and also fix double flowers dropping items on the ground with the boost effect
Closes #7
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a677ccfe67
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7 changed files with 21 additions and 9 deletions
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@ -9,6 +9,7 @@ import net.minecraftforge.common.config.Config.RangeDouble;
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public final class ModConfig {
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public static General general = new General();
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public static Features enabledFeatures = new Features();
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public static Client client = new Client();
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public static class General {
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@ -26,6 +27,14 @@ public final class ModConfig {
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public int fieldCreatorRange = 8;
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}
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public static class Features {
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@Comment("If the Aura Imbalance effect of grass and trees dying in the area if the Aura levels are too low should occur")
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public boolean grassDieEffect = true;
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@Comment("If the Aura Imbalance effect of plant growth being boosted if the Aura levels are high enough should occur")
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public boolean plantBoostEffect = true;
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}
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public static class Client {
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@Comment("The percentage of particles that should be displayed, where 1 is 100% and 0 is 0%")
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@ -11,7 +11,7 @@ public interface IDrainSpotEffect {
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void update(World world, Chunk chunk, IAuraChunk auraChunk, BlockPos pos, MutableInt spot);
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boolean appliesToType(IAuraType type);
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boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type);
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ResourceLocation getName();
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}
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@ -40,7 +40,7 @@ public class AuraChunk implements IAuraChunk {
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for (Supplier<IDrainSpotEffect> supplier : NaturesAuraAPI.DRAIN_SPOT_EFFECTS.values()) {
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IDrainSpotEffect effect = supplier.get();
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if (effect.appliesToType(this.type))
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if (effect.appliesHere(this.chunk, this, this.type))
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this.effects.add(effect);
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}
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}
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@ -1,5 +1,6 @@
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package de.ellpeck.naturesaura.chunk.effect;
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import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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@ -58,8 +59,8 @@ public class GrassDieEffect implements IDrainSpotEffect {
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}
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@Override
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public boolean appliesToType(IAuraType type) {
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return type == NaturesAuraAPI.TYPE_OVERWORLD;
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public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return ModConfig.enabledFeatures.grassDieEffect && type == NaturesAuraAPI.TYPE_OVERWORLD;
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}
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@Override
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@ -38,7 +38,7 @@ public class MigrationEffect implements IDrainSpotEffect {
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}
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@Override
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public boolean appliesToType(IAuraType type) {
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public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return true;
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}
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@ -1,5 +1,6 @@
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package de.ellpeck.naturesaura.chunk.effect;
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import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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@ -43,7 +44,8 @@ public class PlantBoostEffect implements IDrainSpotEffect {
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if (plantPos.distanceSq(pos) <= dist * dist && world.isBlockLoaded(plantPos)) {
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IBlockState state = world.getBlockState(plantPos);
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Block block = state.getBlock();
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if (block instanceof IGrowable && block != Blocks.TALLGRASS && block != Blocks.GRASS) {
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if (block instanceof IGrowable &&
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block != Blocks.TALLGRASS && block != Blocks.GRASS && block != Blocks.DOUBLE_PLANT) {
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IGrowable growable = (IGrowable) block;
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if (growable.canGrow(world, plantPos, state, false)) {
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growable.grow(world, world.rand, plantPos, state);
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@ -60,8 +62,8 @@ public class PlantBoostEffect implements IDrainSpotEffect {
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}
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@Override
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public boolean appliesToType(IAuraType type) {
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return type == NaturesAuraAPI.TYPE_OVERWORLD;
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public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return ModConfig.enabledFeatures.plantBoostEffect && type == NaturesAuraAPI.TYPE_OVERWORLD;
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}
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@Override
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@ -54,7 +54,7 @@ public class ReplenishingEffect implements IDrainSpotEffect {
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}
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@Override
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public boolean appliesToType(IAuraType type) {
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public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return true;
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}
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