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https://github.com/Ellpeck/NaturesAura.git
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added bottled aura
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parent
55c158111a
commit
b20c1be95f
12 changed files with 162 additions and 8 deletions
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package de.ellpeck.naturesaura.items;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.aura.AuraType;
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import de.ellpeck.naturesaura.aura.chunk.AuraChunk;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.text.translation.I18n;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class ItemAuraBottle extends ItemImpl {
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public ItemAuraBottle() {
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super("aura_bottle");
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this.addPropertyOverride(new ResourceLocation(NaturesAura.MOD_ID, "type"),
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(stack, worldIn, entityIn) -> getType(stack).ordinal());
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MinecraftForge.EVENT_BUS.register(this);
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}
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@SubscribeEvent
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public void onRightClick(PlayerInteractEvent.RightClickItem event) {
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ItemStack held = event.getItemStack();
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if (held.isEmpty() || held.getItem() != Items.GLASS_BOTTLE)
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return;
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EntityPlayer player = event.getEntityPlayer();
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RayTraceResult ray = this.rayTrace(player.world, player, true);
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if (ray != null && ray.typeOfHit == RayTraceResult.Type.BLOCK)
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return;
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BlockPos pos = player.getPosition();
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if (AuraChunk.getAuraInArea(player.world, pos, 30) < 1000)
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return;
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if (!player.world.isRemote) {
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held.shrink(1);
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player.inventory.addItemStackToInventory(
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setType(new ItemStack(this), AuraType.forWorld(player.world)));
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BlockPos spot = AuraChunk.getHighestSpot(player.world, pos, 30, pos);
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AuraChunk.getAuraChunk(player.world, spot).drainAura(spot, 500);
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player.world.playSound(null, player.posX, player.posY, player.posZ,
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SoundEvents.ITEM_BOTTLE_FILL_DRAGONBREATH, SoundCategory.PLAYERS, 1F, 1F);
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}
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player.swingArm(event.getHand());
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}
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@Override
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public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> items) {
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if (this.isInCreativeTab(tab)) {
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for (AuraType type : AuraType.values()) {
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ItemStack stack = new ItemStack(this);
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setType(stack, type);
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items.add(stack);
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}
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}
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}
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@Override
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public String getItemStackDisplayName(ItemStack stack) {
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return I18n.translateToLocal(this.getUnlocalizedNameInefficiently(stack) + "." + getType(stack).name().toLowerCase() + ".name").trim();
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}
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public static AuraType getType(ItemStack stack) {
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if (!stack.hasTagCompound())
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return AuraType.OTHER;
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String type = stack.getTagCompound().getString("type");
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return AuraType.valueOf(type);
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}
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public static ItemStack setType(ItemStack stack, AuraType type) {
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if (!stack.hasTagCompound())
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stack.setTagCompound(new NBTTagCompound());
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stack.getTagCompound().setString("type", type.name());
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return stack;
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}
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}
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@ -9,6 +9,14 @@ import java.util.Locale;
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public final class ModItems {
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public static final Item.ToolMaterial TOOL_MATERIAL_INFUSED_IRON =
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EnumHelper.addToolMaterial(NaturesAura.MOD_ID.toUpperCase(Locale.ROOT) + "_INFUSED_IRON", 3, 300, 6.25F, 2.25F, 16);
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public static final Item INFUSED_PICKAXE = new ItemPickaxeNA("infused_iron_pickaxe", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item INFUSED_AXE = new ItemAxeNA("infused_iron_axe", TOOL_MATERIAL_INFUSED_IRON, 8.25F, -3.2F);
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public static final Item INFUSED_SHOVEL = new ItemShovelNA("infused_iron_shovel", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item INFUSED_HOE = new ItemHoeNA("infused_iron_hoe", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item INFUSED_SWORD = new ItemSwordNA("infused_iron_sword", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item EYE = new ItemEye();
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public static final Item GOLD_FIBER = new ItemGoldFiber();
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public static final Item GOLD_LEAF = new ItemImpl("gold_leaf");
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public static final Item COLOR_CHANGER = new ItemColorChanger();
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public static final Item AURA_CACHE = new ItemAuraCache();
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public static final Item SHOCKWAVE_CREATOR = new ItemShockwaveCreator();
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public static final Item.ToolMaterial TOOL_MATERIAL_INFUSED_IRON =
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EnumHelper.addToolMaterial(NaturesAura.MOD_ID.toUpperCase(Locale.ROOT) + "_INFUSED_IRON", 3, 300, 6.25F, 2.25F, 16);
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public static final Item INFUSED_PICKAXE = new ItemPickaxeNA("infused_iron_pickaxe", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item INFUSED_AXE = new ItemAxeNA("infused_iron_axe", TOOL_MATERIAL_INFUSED_IRON, 8.25F, -3.2F);
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public static final Item INFUSED_SHOVEL = new ItemShovelNA("infused_iron_shovel", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item INFUSED_HOE = new ItemHoeNA("infused_iron_hoe", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item INFUSED_SWORD = new ItemSwordNA("infused_iron_sword", TOOL_MATERIAL_INFUSED_IRON);
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public static final Item MULTIBLOCK_MAKER = new ItemMultiblockMaker();
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public static final Item AURA_BOTTLE = new ItemAuraBottle();
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}
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@ -44,6 +44,10 @@ item.naturesaura.color_changer.name=Bucket of Infinite Color
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item.naturesaura.book.name=Book of Natural Aura
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item.naturesaura.shockwave_creator.name=Amulet of Wrath
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item.naturesaura.multiblock_maker.name=Multiblock Maker
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item.naturesaura.aura_bottle.overworld.name=Bottled Sunlight
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item.naturesaura.aura_bottle.nether.name=Bottled Ghosts
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item.naturesaura.aura_bottle.end.name=Bottled Darkness
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item.naturesaura.aura_bottle.other.name=Bottled Substance
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container.naturesaura.tree_ritual.name=Ritual of the Forest
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container.naturesaura.altar.name=Natural Altar Infusion
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "naturesaura:items/aura_bottle_overworld"
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},
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"overrides": [
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{
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"predicate": {
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"naturesaura:type": 1
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},
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"model": "naturesaura:item/aura_bottle_nether"
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},
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{
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"predicate": {
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"naturesaura:type": 2
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},
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"model": "naturesaura:item/aura_bottle_end"
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},
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{
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"predicate": {
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"naturesaura:type": 3
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},
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"model": "naturesaura:item/aura_bottle_other"
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}
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]
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}
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "naturesaura:items/aura_bottle_end"
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}
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}
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "naturesaura:items/aura_bottle_nether"
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}
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}
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "naturesaura:items/aura_bottle_other"
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}
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}
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{
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"name": "Aura Bottling",
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"icon": "naturesaura:aura_bottle{type:'OVERWORLD'}",
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"category": "collecting",
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"advancement": "naturesaura:gold_leaf",
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"pages": [
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{
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"type": "text",
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"text": "$(aura) and its presence in the world has been a conundrum to researchers for decades. As such, they needed a way to better be able to analyze it, which is why $(item)Bottles$() were invented.$(br)While this might not be the full story of their conception, they can still be used to collect $(aura) in its purest form by simply interacting with the air directly while holding one in your hand."
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},
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{
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"type": "spotlight",
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"item": "naturesaura:aura_bottle{type:'OVERWORLD'}",
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"text": "Of course, based on the world that you are currently in, the type of $(aura) collected will slightly vary. For instance, in the normal world, $(aura) can be gathered in the form of sunlight, while in the Nether realm, $(aura) can be gathered in the form of ghosts."
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}
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]
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}
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