From b2a7a488768a40fb4c07b3a6a96bc4dd4016b7e8 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Sun, 5 Feb 2023 15:53:31 +0100 Subject: [PATCH] made the swamp homi generate slightly less because of the new moss recipe Closes #295 --- .../naturesaura/blocks/tiles/BlockEntityMossGenerator.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/ellpeck/naturesaura/blocks/tiles/BlockEntityMossGenerator.java b/src/main/java/de/ellpeck/naturesaura/blocks/tiles/BlockEntityMossGenerator.java index b7fe2b58..f4f5819f 100644 --- a/src/main/java/de/ellpeck/naturesaura/blocks/tiles/BlockEntityMossGenerator.java +++ b/src/main/java/de/ellpeck/naturesaura/blocks/tiles/BlockEntityMossGenerator.java @@ -48,7 +48,7 @@ public class BlockEntityMossGenerator extends BlockEntityImpl implements ITickab var state = this.level.getBlockState(offset); var result = NaturesAuraAPI.BOTANIST_PICKAXE_CONVERSIONS.inverse().get(state); - var toAdd = 7000; + var toAdd = 4000; if (this.canGenerateRightNow(toAdd)) { this.generateAura(toAdd); PacketHandler.sendToAllAround(this.level, this.worldPosition, 32,