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@ -4,22 +4,22 @@
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# Note that there are a couple of TOML lists in this file.
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# Note that there are a couple of TOML lists in this file.
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# Find more information on toml format here: https://github.com/toml-lang/toml
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# Find more information on toml format here: https://github.com/toml-lang/toml
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# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
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# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
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modLoader="javafml" #mandatory
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modLoader = "javafml" #mandatory
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# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
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# A version range to match for said mod loader - for regular FML @Mod it will be the the FML version. This is currently 47.
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loaderVersion="${loader_version_range}" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
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loaderVersion = "${loader_version_range}" #mandatory
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# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
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# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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license="${mod_license}"
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license = "${mod_license}"
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# A URL to refer people to when problems occur with this mod
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# A URL to refer people to when problems occur with this mod
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#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
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#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
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# A list of mods - how many allowed here is determined by the individual mod loader
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# A list of mods - how many allowed here is determined by the individual mod loader
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[[mods]] #mandatory
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[[mods]] #mandatory
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# The modid of the mod
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# The modid of the mod
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modId="${mod_id}" #mandatory
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modId = "${mod_id}" #mandatory
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# The version number of the mod
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# The version number of the mod
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version="${mod_version}" #mandatory
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version = "${mod_version}" #mandatory
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# A display name for the mod
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# A display name for the mod
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displayName="${mod_name}" #mandatory
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displayName = "${mod_name}" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
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# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
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#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
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#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
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# A URL for the "homepage" for this mod, displayed in the mod UI
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# A URL for the "homepage" for this mod, displayed in the mod UI
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@ -29,7 +29,7 @@ displayName="${mod_name}" #mandatory
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# A text field displayed in the mod UI
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# A text field displayed in the mod UI
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#credits="" #optional
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#credits="" #optional
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# A text field displayed in the mod UI
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# A text field displayed in the mod UI
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authors="${mod_authors}" #optional
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authors = "${mod_authors}" #optional
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# Display Test controls the display for your mod in the server connection screen
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# Display Test controls the display for your mod in the server connection screen
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# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
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# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
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# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
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# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
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@ -39,29 +39,33 @@ authors="${mod_authors}" #optional
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#displayTest="MATCH_VERSION" # MATCH_VERSION is the default if nothing is specified (#optional)
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#displayTest="MATCH_VERSION" # MATCH_VERSION is the default if nothing is specified (#optional)
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# The description text for the mod (multi line!) (#mandatory)
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# The description text for the mod (multi line!) (#mandatory)
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description='''${mod_description}'''
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description = '''${mod_description}'''
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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[[dependencies.${mod_id}]] #optional
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[[dependencies.${ mod_id }]] #optional
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# the modid of the dependency
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# the modid of the dependency
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modId="forge" #mandatory
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modId = "neoforge" #mandatory
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# Does this dependency have to exist - if not, ordering below must be specified
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# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
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mandatory=true #mandatory
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# 'required' requires the mod to exist, 'optional' does not
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# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
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type = "required" #mandatory
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# Optional field describing why the dependency is required or why it is incompatible
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# reason="..."
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# The version range of the dependency
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# The version range of the dependency
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versionRange="${forge_version_range}" #mandatory
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versionRange = "${neo_version_range}" #mandatory
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# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
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# An ordering relationship for the dependency.
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# BEFORE - This mod is loaded BEFORE the dependency
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# BEFORE - This mod is loaded BEFORE the dependency
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# AFTER - This mod is loaded AFTER the dependency
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# AFTER - This mod is loaded AFTER the dependency
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ordering="NONE"
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ordering = "NONE"
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# Side this dependency is applied on - BOTH, CLIENT, or SERVER
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# Side this dependency is applied on - BOTH, CLIENT, or SERVER
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side="BOTH"
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side = "BOTH"
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# Here's another dependency
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# Here's another dependency
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[[dependencies.${mod_id}]]
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[[dependencies.${ mod_id }]]
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modId="minecraft"
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modId = "minecraft"
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mandatory=true
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type = "required"
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# This version range declares a minimum of the current minecraft version up to but not including the next major version
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# This version range declares a minimum of the current minecraft version up to but not including the next major version
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versionRange="${minecraft_version_range}"
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versionRange = "${minecraft_version_range}"
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ordering="NONE"
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ordering = "NONE"
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side="BOTH"
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side = "BOTH"
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# Features are specific properties of the game environment, that you may want to declare you require. This example declares
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# Features are specific properties of the game environment, that you may want to declare you require. This example declares
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# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
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# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
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