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https://github.com/Ellpeck/NaturesAura.git
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finished the weather changer
This commit is contained in:
parent
5adf4a1428
commit
bb2763028c
12 changed files with 102 additions and 2 deletions
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@ -0,0 +1,7 @@
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{
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"variants": {
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"": {
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"model": "naturesaura:block/weather_changer"
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}
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}
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}
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{
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"parent": "minecraft:block/cube_bottom_top",
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"textures": {
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"side": "naturesaura:block/weather_changer",
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"bottom": "naturesaura:block/weather_changer_bottom",
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"top": "naturesaura:block/weather_changer_top"
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}
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}
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{
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"parent": "naturesaura:block/weather_changer"
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}
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{
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"type": "minecraft:block",
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"pools": [
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{
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"rolls": 1,
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"entries": [
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{
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"type": "minecraft:item",
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"name": "naturesaura:weather_changer"
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}
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],
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"conditions": [
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{
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"condition": "minecraft:survives_explosion"
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}
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]
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}
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]
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}
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@ -1,13 +1,23 @@
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityWeatherChanger;
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import de.ellpeck.naturesaura.data.BlockStateGenerator;
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import de.ellpeck.naturesaura.reg.ICustomBlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.tileentity.TileEntity;
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import java.util.function.Supplier;
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public class BlockWeatherChanger extends BlockContainerImpl {
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public class BlockWeatherChanger extends BlockContainerImpl implements ICustomBlockState {
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public BlockWeatherChanger() {
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super("weather_changer", TileEntityWeatherChanger::new, Properties.from(Blocks.STONE_BRICKS));
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}
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@Override
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public void generateCustomBlockState(BlockStateGenerator generator) {
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generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(),
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generator.modLoc("block/" + this.getBaseName()),
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generator.modLoc("block/" + this.getBaseName() + "_bottom"),
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generator.modLoc("block/" + this.getBaseName() + "_top")));
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}
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}
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@ -59,7 +59,7 @@ public class TileEntityWeatherChanger extends TileEntityImpl implements ITickabl
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if (this.processTime > 0) {
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if (this.processTime % 20 == 0) {
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BlockPos spot = IAuraChunk.getHighestSpot(this.world, this.pos, 35, this.pos);
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IAuraChunk.getAuraChunk(this.world, spot).drainAura(spot, 30000);
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IAuraChunk.getAuraChunk(this.world, spot).drainAura(spot, 30000 * this.itemAmount);
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}
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this.processTime--;
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@ -70,6 +70,7 @@
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"block.naturesaura.aura_timer": "Redstone Aura Vaporizer",
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"block.naturesaura.slime_split_generator": "Offshoot Observer",
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"block.naturesaura.spring": "Everlasting Spring",
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"block.naturesaura.weather_changer": "Cloudshifter",
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"item.naturesaura.eye": "Environmental Eye",
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"item.naturesaura.eye_improved": "Environmental Ocular",
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"item.naturesaura.gold_fiber": "Brilliant Fiber",
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{
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"name": "Cloudshifter",
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"icon": "naturesaura:weather_changer",
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"category": "using",
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"advancement": "naturesaura:offering",
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"pages": [
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{
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"type": "text",
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"text": "Occasionally, it may be desirable for a magical botanist to change one of the many things that drives our daily actions and dictates when we can go outside: $(thing)the weather$(). With the $(item)Cloudshifter$(), this wish becomes truly possible. Accepting certain items that were thrown on the ground for activation, this device will $(thing)change the weather$() into whichever kind is desired, using $(aura) in the process."
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},
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{
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"type": "text",
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"text": "The following items can be used, and will shift the weather as follows: $(item)Sunflowers$() will make it sunny, $(item)Dark Prismarine$() will make it rain, and lastly, $(item)Fire Charges$() will invoke a thunderstorm. Throwing more items also increases the amount of time that the desired weather will most likely remain for, but also increases the $(aura) usage of the shift.$(br)Additionally, when the weather is already the desired type, the $(item)Cloudshifter$() will not cease to do its work."
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},
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{
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"type": "crafting",
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"text": "Creating the $(item)Cloudshifter$()",
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"recipe": "naturesaura:weather_changer"
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}
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]
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}
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@ -0,0 +1,31 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"BFB",
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"PES",
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"BTB"
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],
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"key": {
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"F": {
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"item": "minecraft:fire_charge"
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},
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"P": {
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"item": "minecraft:dark_prismarine"
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},
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"S": {
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"item": "minecraft:sunflower"
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},
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"B": {
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"item": "naturesaura:infused_brick"
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},
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"E": {
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"item": "naturesaura:token_euphoria"
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},
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"T": {
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"item": "naturesaura:token_terror"
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}
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},
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"result": {
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"item": "naturesaura:weather_changer"
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}
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}
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