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fixed the cache recharge effect not actually really recharging
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2 changed files with 2 additions and 2 deletions
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@ -33,7 +33,7 @@ public class CacheRechargeEffect implements IDrainSpotEffect {
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return false;
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int dist = MathHelper.clamp(aura / 3500, 3, 15);
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this.bb = new AxisAlignedBB(pos).grow(dist);
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this.amount = MathHelper.ceil(aura / 250000F / IAuraChunk.getSpotAmountInArea(world, pos, 20)) - 2;
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this.amount = MathHelper.ceil(aura / 250F / IAuraChunk.getSpotAmountInArea(world, pos, 20));
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return true;
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}
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@ -29,7 +29,7 @@ public class GrassDieEffect implements IDrainSpotEffect {
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if (spot < 0) {
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int aura = IAuraChunk.getAuraInArea(world, pos, 50);
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if (aura < 0) {
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this.amount = Math.min(300, Math.abs(aura) / 100000 / IAuraChunk.getSpotAmountInArea(world, pos, 50));
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this.amount = Math.min(300, MathHelper.ceil(Math.abs(aura) / 100000F / IAuraChunk.getSpotAmountInArea(world, pos, 50)));
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if (this.amount > 1) {
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this.dist = MathHelper.clamp(Math.abs(aura) / 75000, 5, 75);
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return true;
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