doc and stuff for the flower gen

This commit is contained in:
Ellpeck 2018-11-04 17:05:04 +01:00
parent b90b5c9f8c
commit cacd51bd4c
2 changed files with 45 additions and 0 deletions

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{
"name": "Herbivorous Absorber",
"icon": "naturesaura:flower_generator",
"category": "creating",
"advancement": "naturesaura:infused_materials",
"pages": [
{
"type": "text",
"text": "A worldly item that surely posesses quite high natural levels of $(aura) is known to be the $(item)flower$(). This can be made use of using the $(item)Herbivorous Absorber$() that will, when placed in the world, consume any small flower in the close vicinity and convert their energy into $(aura)."
},
{
"type": "text",
"text": "The caveat, however, is that supplying it with one and the same flower constantly will cause it to lose the ability to consume that flower's $(aura).$(br)This means that, if one wants to get the absorber to work efficiently, they will have to supply it with $(thing)different kinds$() of flowers after one another.$(br)For the absorber to reach maxmimum efficiency, about six or so different kinds should be needed."
},
{
"type": "crafting",
"recipe": "naturesaura:flower_generator",
"text": "Creating the $(item)Herbivorous Absorber$()"
}
]
}

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{
"type": "forge:ore_shaped",
"pattern": [
"PIP",
"IFI",
"PIP"
],
"key": {
"P": {
"type": "forge:ore_dict",
"ore": "plankWood"
},
"I": {
"item": "naturesaura:infused_iron"
},
"F": {
"item": "minecraft:double_plant",
"data": 5
}
},
"result": {
"item": "naturesaura:flower_generator"
}
}