add coal and water to the conversion catalyst my dudes

This commit is contained in:
Ellpeck 2019-03-17 22:51:45 +01:00
parent 3523837e3e
commit cea16055e9
4 changed files with 59 additions and 58 deletions

View file

@ -85,7 +85,6 @@ public class ClientEvents {
int depth = ParticleHandler.getParticleAmount(true);
int noDepth = ParticleHandler.getParticleAmount(false);
left.add(prefix + "P: " + (depth + noDepth) + " (D: " + depth + " nD: " + noDepth + ")");
left.add(prefix + "PR: " + ParticleHandler.range + " PD: " + ParticleHandler.depthEnabled);
if (mc.player.capabilities.isCreativeMode) {
MutableInt amount = new MutableInt(IAuraChunk.DEFAULT_AURA);

View file

@ -49,6 +49,9 @@ public final class ParticleHandler {
public static void updateParticles() {
updateList(PARTICLES);
updateList(PARTICLES_NO_DEPTH);
depthEnabled = true;
range = 32;
}
private static void updateList(List<Particle> particles) {

View file

@ -21,10 +21,14 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.PotionTypes;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemPotion;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.potion.PotionHelper;
import net.minecraft.potion.PotionUtils;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
@ -35,13 +39,13 @@ import java.util.Arrays;
public final class ModRecipes {
public static void init() {
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "eye"),
new TreeRitualRecipe(res("eye"),
ing(new ItemStack(Blocks.SAPLING)), new ItemStack(ModItems.EYE), 250,
ing(Items.SPIDER_EYE),
ing(Items.GOLD_INGOT),
ing(ModItems.GOLD_LEAF),
ing(ModItems.GOLD_LEAF)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "eye_improved"),
new TreeRitualRecipe(res("eye_improved"),
ing(new ItemStack(Blocks.SAPLING)), new ItemStack(ModItems.EYE_IMPROVED), 500,
ing(ModItems.EYE),
ing(ModItems.SKY_INGOT),
@ -49,7 +53,7 @@ public final class ModRecipes {
ing(ModBlocks.END_FLOWER),
ing(ModItems.GOLD_LEAF),
ing(ModItems.GOLD_LEAF)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "nature_altar"),
new TreeRitualRecipe(res("nature_altar"),
ing(Blocks.SAPLING), new ItemStack(ModBlocks.NATURE_ALTAR), 500,
ing(Blocks.STONE),
ing(Blocks.STONE),
@ -57,7 +61,7 @@ public final class ModRecipes {
ing(ModItems.GOLD_LEAF),
ing(Items.GOLD_INGOT),
ing(ModItems.TOKEN_JOY)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "ancient_sapling"),
new TreeRitualRecipe(res("ancient_sapling"),
ing(Blocks.SAPLING), new ItemStack(ModBlocks.ANCIENT_SAPLING), 200,
ing(Blocks.SAPLING),
ing(Blocks.YELLOW_FLOWER),
@ -65,7 +69,7 @@ public final class ModRecipes {
ing(Items.WHEAT_SEEDS),
ing(Items.REEDS),
ing(ModItems.GOLD_LEAF)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "furnace_heater"),
new TreeRitualRecipe(res("furnace_heater"),
ing(Blocks.SAPLING), new ItemStack(ModBlocks.FURNACE_HEATER), 600,
ing(ModBlocks.INFUSED_STONE),
ing(ModBlocks.INFUSED_STONE),
@ -75,7 +79,7 @@ public final class ModRecipes {
ing(Items.FLINT),
ing(Blocks.MAGMA),
ing(ModItems.TOKEN_FEAR)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "conversion_catalyst"),
new TreeRitualRecipe(res("conversion_catalyst"),
ing(new ItemStack(Blocks.SAPLING, 1, 3)), new ItemStack(ModBlocks.CONVERSION_CATALYST), 600,
ing(ModBlocks.GOLD_BRICK),
ing(ModBlocks.INFUSED_STONE),
@ -83,42 +87,42 @@ public final class ModRecipes {
ing(ModItems.SKY_INGOT),
ing(ModItems.GOLD_LEAF),
ing(Blocks.GLOWSTONE)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "crushing_catalyst"),
new TreeRitualRecipe(res("crushing_catalyst"),
ing(Blocks.SAPLING), new ItemStack(ModBlocks.CRUSHING_CATALYST), 600,
ing(ModBlocks.GOLD_BRICK),
ing(ModBlocks.INFUSED_STONE),
ing(Blocks.PISTON),
ing(Items.FLINT),
ing(ModItems.TOKEN_ANGER)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "plant_powder"),
new TreeRitualRecipe(res("plant_powder"),
ing(new ItemStack(Blocks.SAPLING)),
ItemEffectPowder.setEffect(new ItemStack(ModItems.EFFECT_POWDER, 24), PlantBoostEffect.NAME), 400,
ing(ModBlocks.GOLD_POWDER),
ing(ModBlocks.GOLD_POWDER),
ing(ModItems.SKY_INGOT),
ing(Items.WHEAT)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "cache_powder"),
new TreeRitualRecipe(res("cache_powder"),
ing(new ItemStack(Blocks.SAPLING)),
ItemEffectPowder.setEffect(new ItemStack(ModItems.EFFECT_POWDER, 32), CacheRechargeEffect.NAME), 400,
ing(ModBlocks.GOLD_POWDER),
ing(ModBlocks.GOLD_POWDER),
ing(ModItems.SKY_INGOT),
ing(ModItems.AURA_CACHE)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "animal_powder"),
new TreeRitualRecipe(res("animal_powder"),
ing(new ItemStack(Blocks.SAPLING, 1, 3)),
ItemEffectPowder.setEffect(new ItemStack(ModItems.EFFECT_POWDER, 8), AnimalEffect.NAME), 400,
ing(ModBlocks.GOLD_POWDER),
ing(ModBlocks.GOLD_POWDER),
ing(ModItems.SKY_INGOT),
ing(Items.EGG)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "ore_spawn_powder"),
new TreeRitualRecipe(res("ore_spawn_powder"),
ing(new ItemStack(Blocks.SAPLING)),
ItemEffectPowder.setEffect(new ItemStack(ModItems.EFFECT_POWDER, 4), OreSpawnEffect.NAME), 400,
ing(ModBlocks.GOLD_POWDER),
ing(ModBlocks.GOLD_POWDER),
ing(Blocks.DIAMOND_ORE),
ing(Blocks.REDSTONE_ORE)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_joy"),
new TreeRitualRecipe(res("token_joy"),
ing(Blocks.SAPLING), new ItemStack(ModItems.TOKEN_JOY, 2), 200,
nbtIng(ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), NaturesAuraAPI.TYPE_OVERWORLD)),
ing(ModItems.GOLD_LEAF),
@ -126,7 +130,7 @@ public final class ModRecipes {
ing(Items.APPLE),
ing(Blocks.TORCH),
ing(Items.IRON_INGOT)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_anger"),
new TreeRitualRecipe(res("token_anger"),
ing(Blocks.SAPLING), new ItemStack(ModItems.TOKEN_ANGER, 2), 200,
nbtIng(ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), NaturesAuraAPI.TYPE_NETHER)),
ing(ModItems.GOLD_LEAF),
@ -134,7 +138,7 @@ public final class ModRecipes {
ing(Items.BLAZE_POWDER),
ing(Items.GUNPOWDER),
ing(Items.ENDER_PEARL)).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_sorrow"),
new TreeRitualRecipe(res("token_sorrow"),
ing(Blocks.SAPLING), new ItemStack(ModItems.TOKEN_SORROW, 2), 200,
nbtIng(ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), NaturesAuraAPI.TYPE_OVERWORLD)),
ing(ModItems.GOLD_LEAF),
@ -142,7 +146,7 @@ public final class ModRecipes {
ing(Items.BEEF, Items.MUTTON, Items.CHICKEN, Items.PORKCHOP),
ing(Blocks.GLASS),
ing(new ItemStack(Items.FISH, 1, OreDictionary.WILDCARD_VALUE))).register();
new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_fear"),
new TreeRitualRecipe(res("token_fear"),
ing(Blocks.SAPLING), new ItemStack(ModItems.TOKEN_FEAR, 2), 200,
nbtIng(ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), NaturesAuraAPI.TYPE_NETHER)),
ing(ModItems.GOLD_LEAF),
@ -151,72 +155,53 @@ public final class ModRecipes {
ing(Items.BONE),
ing(Blocks.SOUL_SAND)).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "infused_iron"),
new AltarRecipe(res("infused_iron"),
ing(Items.IRON_INGOT), new ItemStack(ModItems.INFUSED_IRON),
Ingredient.EMPTY, 15000, 80).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "infused_iron_block"),
new AltarRecipe(res("infused_iron_block"),
ing(Blocks.IRON_BLOCK), new ItemStack(ModBlocks.INFUSED_IRON),
Ingredient.EMPTY, 135000, 700).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "infused_stone"),
new AltarRecipe(res("infused_stone"),
ing(Blocks.STONE), new ItemStack(ModBlocks.INFUSED_STONE),
Ingredient.EMPTY, 7500, 40).register();
Ingredient conversion = ing(ModBlocks.CONVERSION_CATALYST);
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "breath"),
nbtIng(ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), NaturesAuraAPI.TYPE_END)),
new ItemStack(Items.DRAGON_BREATH),
conversion, 20000, 80).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "leather"),
ing(Items.ROTTEN_FLESH), new ItemStack(Items.LEATHER),
conversion, 10000, 50).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "soul_sand"),
ing(Blocks.SAND), new ItemStack(Blocks.SOUL_SAND),
conversion, 5000, 100).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "nether_wart"),
ing(Blocks.RED_MUSHROOM), new ItemStack(Items.NETHER_WART),
conversion, 30000, 250).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "prismarine"),
ing(Items.QUARTZ), new ItemStack(Items.PRISMARINE_SHARD),
conversion, 55000, 200).register();
new AltarRecipe(res("breath"), nbtIng(ItemAuraBottle.setType(new ItemStack(ModItems.AURA_BOTTLE), NaturesAuraAPI.TYPE_END)), new ItemStack(Items.DRAGON_BREATH), conversion, 20000, 80).register();
new AltarRecipe(res("leather"), ing(Items.ROTTEN_FLESH), new ItemStack(Items.LEATHER), conversion, 10000, 50).register();
new AltarRecipe(res("soul_sand"), ing(Blocks.SAND), new ItemStack(Blocks.SOUL_SAND), conversion, 5000, 100).register();
new AltarRecipe(res("nether_wart"), ing(Blocks.RED_MUSHROOM), new ItemStack(Items.NETHER_WART), conversion, 30000, 250).register();
new AltarRecipe(res("prismarine"), ing(Items.QUARTZ), new ItemStack(Items.PRISMARINE_SHARD), conversion, 55000, 200).register();
new AltarRecipe(res("water"), ing(Items.GLASS_BOTTLE), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM), PotionTypes.WATER), conversion, 25000, 200).register();
new AltarRecipe(res("coal"),ing(new ItemStack(Items.COAL, 1, 1)), new ItemStack(Items.COAL), conversion, 30000, 250).register();
Ingredient crushing = ing(ModBlocks.CRUSHING_CATALYST);
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "bone"),
ing(Items.BONE), new ItemStack(Items.DYE, 6, 15),
crushing, 3000, 40).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "sugar"),
ing(Items.REEDS), new ItemStack(Items.SUGAR, 3),
crushing, 3000, 40).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "blaze"),
ing(Items.BLAZE_ROD), new ItemStack(Items.BLAZE_POWDER, 4),
crushing, 5000, 60).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "glowstone"),
ing(Blocks.GLOWSTONE), new ItemStack(Items.GLOWSTONE_DUST, 4),
crushing, 3000, 40).register();
new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "sand"),
ing(Blocks.COBBLESTONE), new ItemStack(Blocks.SAND),
crushing, 3000, 40).register();
new AltarRecipe(res("bone"), ing(Items.BONE), new ItemStack(Items.DYE, 6, 15), crushing, 3000, 40).register();
new AltarRecipe(res("sugar"), ing(Items.REEDS), new ItemStack(Items.SUGAR, 3), crushing, 3000, 40).register();
new AltarRecipe(res("blaze"), ing(Items.BLAZE_ROD), new ItemStack(Items.BLAZE_POWDER, 4), crushing, 5000, 60).register();
new AltarRecipe(res("glowstone"), ing(Blocks.GLOWSTONE), new ItemStack(Items.GLOWSTONE_DUST, 4), crushing, 3000, 40).register();
new AltarRecipe(res("sand"), ing(Blocks.COBBLESTONE), new ItemStack(Blocks.SAND), crushing, 3000, 40).register();
new OfferingRecipe(new ResourceLocation(NaturesAura.MOD_ID, "sky_ingot"),
new OfferingRecipe(res("sky_ingot"),
amountIng(new ItemStack(ModItems.INFUSED_IRON, 3)),
ing(ModItems.CALLING_SPIRIT),
new ItemStack(ModItems.SKY_INGOT)).register();
new OfferingRecipe(new ResourceLocation(NaturesAura.MOD_ID, "clock_hand"),
new OfferingRecipe(res("clock_hand"),
ing(Items.NETHER_STAR),
ing(ModItems.CALLING_SPIRIT),
new ItemStack(ModItems.CLOCK_HAND)).register();
new OfferingRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_euphoria"),
new OfferingRecipe(res("token_euphoria"),
ing(ModItems.TOKEN_JOY),
ing(ModItems.CALLING_SPIRIT),
new ItemStack(ModItems.TOKEN_EUPHORIA)).register();
new OfferingRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_rage"),
new OfferingRecipe(res("token_rage"),
ing(ModItems.TOKEN_ANGER),
ing(ModItems.CALLING_SPIRIT),
new ItemStack(ModItems.TOKEN_RAGE)).register();
new OfferingRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_grief"),
new OfferingRecipe(res("token_grief"),
ing(ModItems.TOKEN_SORROW),
ing(ModItems.CALLING_SPIRIT),
new ItemStack(ModItems.TOKEN_GRIEF)).register();
new OfferingRecipe(new ResourceLocation(NaturesAura.MOD_ID, "token_terror"),
new OfferingRecipe(res("token_terror"),
ing(ModItems.TOKEN_FEAR),
ing(ModItems.CALLING_SPIRIT),
new ItemStack(ModItems.TOKEN_TERROR)).register();
@ -237,7 +222,7 @@ public final class ModRecipes {
spawner("cow", "minecraft:cow", 50000, 60, ing(Items.BEEF), ing(Items.LEATHER));
for (EnumDyeColor color : EnumDyeColor.values())
new AnimalSpawnerRecipe(new ResourceLocation(NaturesAura.MOD_ID, "sheep_" + color.getName()), new ResourceLocation("minecraft:sheep"),
new AnimalSpawnerRecipe(res("sheep_" + color.getName()), new ResourceLocation("minecraft:sheep"),
500, 60, ing(ModItems.BIRTH_SPIRIT), ing(Items.MUTTON),
ing(new ItemStack(Blocks.WOOL, 1, color.getMetadata()))) {
@Override
@ -355,7 +340,7 @@ public final class ModRecipes {
Ingredient[] actualIngs = new Ingredient[ings.length + 1];
actualIngs[0] = ing(ModItems.BIRTH_SPIRIT);
System.arraycopy(ings, 0, actualIngs, 1, ings.length);
new AnimalSpawnerRecipe(new ResourceLocation(NaturesAura.MOD_ID, name), new ResourceLocation(entity), aura, time, actualIngs).register();
new AnimalSpawnerRecipe(res(name), new ResourceLocation(entity), aura, time, actualIngs).register();
}
private static Ingredient ing(Block... blocks) {
@ -377,4 +362,8 @@ public final class ModRecipes {
private static Ingredient amountIng(ItemStack stack) {
return new AmountIngredient(stack);
}
private static ResourceLocation res(String name) {
return new ResourceLocation(NaturesAura.MOD_ID, name);
}
}

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@ -37,6 +37,16 @@
"type": "naturesaura:altar",
"text": "Conjuring $(item)Prismarine Shards$() from the nether's ore",
"recipe": "naturesaura:prismarine"
},
{
"type": "naturesaura:altar",
"text": "Causing $(thing)water$() to accumulate inside an empty $(item)bottle$()",
"recipe": "naturesaura:water"
},
{
"type": "naturesaura:altar",
"text": "Turning $(item)Charcoal$() into $(item)Coal$()",
"recipe": "naturesaura:coal"
}
]
}