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prevent crash when using sundial outside of overworld (#210)
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1 changed files with 2 additions and 2 deletions
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@ -19,7 +19,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraft.world.storage.ServerWorldInfo;
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import net.minecraft.world.storage.IServerWorldInfo;
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import java.util.List;
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@ -48,7 +48,7 @@ public class TileEntityTimeChanger extends TileEntityImpl implements ITickableTi
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this.sendToClients();
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return;
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}
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((ServerWorldInfo) this.world.getWorldInfo()).setDayTime(current + toAdd);
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((IServerWorldInfo) this.world.getWorldInfo()).setDayTime(current + toAdd);
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BlockPos spot = IAuraChunk.getHighestSpot(this.world, this.pos, 35, this.pos);
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IAuraChunk.getAuraChunk(this.world, spot).drainAura(spot, (int) toAdd * 20);
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