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some more botanist tools special features
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parent
d30734fe38
commit
e83777fe14
2 changed files with 63 additions and 15 deletions
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@ -1,21 +1,40 @@
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package de.ellpeck.naturesaura.items.tools;
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import com.google.common.collect.ImmutableMap;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.reg.IModItem;
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import de.ellpeck.naturesaura.reg.IModelProvider;
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import de.ellpeck.naturesaura.reg.ModRegistry;
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import net.minecraft.block.BlockStoneBrick;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.ItemPickaxe;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import javax.annotation.Nullable;
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import java.util.Map;
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public class ItemPickaxeNA extends ItemPickaxe implements IModItem, IModelProvider {
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private static final Map<IBlockState, IBlockState> BOTANIST_CONVERSION = ImmutableMap.<IBlockState, IBlockState>builder()
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.put(Blocks.COBBLESTONE.getDefaultState(), Blocks.MOSSY_COBBLESTONE.getDefaultState())
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.put(Blocks.STONEBRICK.getDefaultState().withProperty(BlockStoneBrick.VARIANT, BlockStoneBrick.EnumType.DEFAULT),
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Blocks.STONEBRICK.getDefaultState().withProperty(BlockStoneBrick.VARIANT, BlockStoneBrick.EnumType.MOSSY)).build();
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private final String baseName;
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public ItemPickaxeNA(String baseName, ToolMaterial material) {
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@ -48,6 +67,23 @@ public class ItemPickaxeNA extends ItemPickaxe implements IModItem, IModelProvid
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public void onPostInit(FMLPostInitializationEvent event) {
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}
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@Override
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
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if (this == ModItems.INFUSED_PICKAXE) {
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ItemStack stack = player.getHeldItem(hand);
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IBlockState state = worldIn.getBlockState(pos);
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IBlockState result = BOTANIST_CONVERSION.get(state);
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if (result != null) {
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if (!worldIn.isRemote)
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worldIn.setBlockState(pos, result);
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worldIn.playSound(player, pos, SoundEvents.BLOCK_STONE_PLACE, SoundCategory.BLOCKS, 1.0F, 1.0F);
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stack.damageItem(3, player);
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return EnumActionResult.SUCCESS;
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}
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}
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return EnumActionResult.PASS;
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}
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@Nullable
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@Override
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public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
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@ -5,7 +5,9 @@ import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.reg.IModItem;
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import de.ellpeck.naturesaura.reg.IModelProvider;
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import de.ellpeck.naturesaura.reg.ModRegistry;
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import net.minecraft.block.BlockDirt;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.SoundEvents;
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@ -36,32 +38,42 @@ public class ItemShovelNA extends ItemSpade implements IModItem, IModelProvider
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@Override
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
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EnumActionResult result = EnumActionResult.PASS;
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if (this == ModItems.INFUSED_SHOVEL) {
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ItemStack stack = player.getHeldItem(hand);
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int range = player.isSneaking() ? 0 : 1;
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for (int x = -range; x <= range; x++) {
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for (int y = -range; y <= range; y++) {
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BlockPos actualPos = pos.add(x, 0, y);
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if (player.canPlayerEdit(actualPos.offset(facing), facing, stack)) {
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if (facing != EnumFacing.DOWN
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&& worldIn.getBlockState(actualPos.up()).getMaterial() == Material.AIR
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&& worldIn.getBlockState(actualPos).getBlock() == Blocks.GRASS) {
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if (!worldIn.isRemote) {
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worldIn.setBlockState(actualPos, Blocks.GRASS_PATH.getDefaultState(), 11);
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IBlockState state = worldIn.getBlockState(pos);
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int damage = 0;
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if (state.getBlock() instanceof BlockDirt) {
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if (worldIn.getBlockState(pos.up()).getMaterial() == Material.AIR) {
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worldIn.setBlockState(pos, Blocks.GRASS.getDefaultState());
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damage = 5;
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}
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} else {
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int range = player.isSneaking() ? 0 : 1;
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for (int x = -range; x <= range; x++) {
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for (int y = -range; y <= range; y++) {
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BlockPos actualPos = pos.add(x, 0, y);
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if (player.canPlayerEdit(actualPos.offset(facing), facing, stack)) {
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if (facing != EnumFacing.DOWN
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&& worldIn.getBlockState(actualPos.up()).getMaterial() == Material.AIR
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&& worldIn.getBlockState(actualPos).getBlock() == Blocks.GRASS) {
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if (!worldIn.isRemote) {
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worldIn.setBlockState(actualPos, Blocks.GRASS_PATH.getDefaultState(), 11);
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}
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damage = 1;
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}
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result = EnumActionResult.SUCCESS;
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}
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}
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}
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}
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if (result == EnumActionResult.SUCCESS) {
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if (damage > 0) {
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worldIn.playSound(player, pos, SoundEvents.ITEM_SHOVEL_FLATTEN, SoundCategory.BLOCKS, 1.0F, 1.0F);
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stack.damageItem(1, player);
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stack.damageItem(damage, player);
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return EnumActionResult.SUCCESS;
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}
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}
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return result;
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return EnumActionResult.PASS;
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}
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@Override
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