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@ -47,7 +47,7 @@ public class ItemCaveFinder extends ItemImpl {
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var sky = levelIn.getBrightness(LightLayer.SKY, offUp);
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var block = levelIn.getBrightness(LightLayer.BLOCK, offUp);
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if (sky > 7 || block > 7)
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if (sky > 0 || block > 0)
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continue;
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inst.spawnMagicParticle(
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