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made the infused blade also have a special effect: slowness!
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parent
21c33fc856
commit
f7c817a5c9
3 changed files with 12 additions and 2 deletions
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@ -90,7 +90,7 @@ public final class NaturesAura {
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Compat.postInit();
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proxy.postInit(event);
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if (ModConfig.general.removeDragonBreathContainerItem) {
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if (ModConfig.enabledFeatures.removeDragonBreathContainerItem) {
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Items.DRAGON_BREATH.setContainerItem(null);
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}
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}
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@ -5,9 +5,12 @@ import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.reg.IModItem;
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import de.ellpeck.naturesaura.reg.IModelProvider;
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import de.ellpeck.naturesaura.reg.ModRegistry;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.MobEffects;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.PotionEffect;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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@ -49,6 +52,13 @@ public class ItemSwordNA extends ItemSword implements IModItem, IModelProvider {
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
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if (this == ModItems.INFUSED_SWORD)
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target.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, 60, 2));
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return super.hitEntity(stack, target, attacker);
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}
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@Nullable
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@Override
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public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
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@ -33,7 +33,7 @@
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"recipe": "naturesaura:infused_hoe"
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}, {
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"type": "crafting",
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"text": "The $(item)Botanist's Blade$(), while not having an inherent special feature, will still prove useful in slaying enemies of any sort.",
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"text": "The $(item)Botanist's Blade$() is a good way of dealing with monsters: It will cause any mob you hit to be $(thing)slowed down$() for a couple of seconds, making them an easier target.",
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"recipe": "naturesaura:infused_sword"
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}
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]
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