package de.ellpeck.naturesaura.chunk.effect; import de.ellpeck.naturesaura.ModConfig; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.chunk.AuraChunk; import de.ellpeck.naturesaura.items.ModItems; import net.minecraft.core.BlockPos; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.chunk.LevelChunk; import net.minecraft.world.phys.AABB; public class CacheRechargeEffect implements IDrainSpotEffect { public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "cache_recharge"); private int amount; private AABB bb; private boolean calcValues(Level level, BlockPos pos, Integer spot) { if (spot < 100000) return false; var auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(level, pos, 20); int aura = auraAndSpots.getLeft(); if (aura < 1500000) return false; var dist = Mth.clamp(aura / 3500, 3, 15); this.bb = new AABB(pos).inflate(dist); this.amount = Mth.ceil(aura / 250F / auraAndSpots.getRight()); return true; } @Override public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) { if (!this.calcValues(player.level, pos, spot)) return ActiveType.INACTIVE; if (!this.bb.contains(player.getEyePosition())) return ActiveType.INACTIVE; if (NaturesAuraAPI.instance().isEffectPowderActive(player.level, player.blockPosition(), CacheRechargeEffect.NAME)) return ActiveType.INHIBITED; return ActiveType.ACTIVE; } @Override public ItemStack getDisplayIcon() { return new ItemStack(ModItems.AURA_CACHE); } @Override public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) { if (!this.calcValues(level, pos, spot)) return; var players = level.getEntitiesOfClass(Player.class, this.bb); for (var player : players) { if (NaturesAuraAPI.instance().isEffectPowderActive(level, player.blockPosition(), CacheRechargeEffect.NAME)) continue; if (NaturesAuraAPI.instance().insertAuraIntoPlayer(player, this.amount, true)) { NaturesAuraAPI.instance().insertAuraIntoPlayer(player, this.amount, false); auraChunk.drainAura(pos, this.amount); } } } @Override public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) { return ModConfig.instance.cacheRechargeEffect.get(); } @Override public ResourceLocation getName() { return CacheRechargeEffect.NAME; } }