package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.blocks.tiles.TileEntityAutoCrafter; import net.minecraft.block.BlockHorizontal; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class BlockAutoCrafter extends BlockContainerImpl { public static final PropertyDirection FACING = BlockHorizontal.FACING; public BlockAutoCrafter() { super(Material.WOOD, "auto_crafter", TileEntityAutoCrafter.class, "auto_crafter"); this.setSoundType(SoundType.WOOD); this.setHardness(1.5F); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, FACING); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(FACING).getHorizontalIndex(); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.byHorizontalIndex(meta)); } @Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing()); } }