package de.ellpeck.naturesaura.blocks; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.blocks.tiles.TileEntityFurnaceHeater; import de.ellpeck.naturesaura.data.BlockStateGenerator; import de.ellpeck.naturesaura.reg.ICustomBlockState; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.material.Material; import net.minecraft.item.BlockItemUseContext; import net.minecraft.state.DirectionProperty; import net.minecraft.state.StateContainer; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Direction; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.common.ToolType; import javax.annotation.Nullable; import java.util.Random; public class BlockFurnaceHeater extends BlockContainerImpl implements ICustomBlockState { public static final DirectionProperty FACING = BlockStateProperties.FACING; private static final VoxelShape[] SHAPES = new VoxelShape[]{ Block.makeCuboidShape(2, 12, 2, 14, 1, 14), // Down Block.makeCuboidShape(2, 0, 2, 14, 4, 14), // Up Block.makeCuboidShape(2, 2, 12, 14, 14, 1F), // North Block.makeCuboidShape(2, 2, 0, 14, 14, 4), // South Block.makeCuboidShape(12, 2, 2, 1, 14, 14), // West Block.makeCuboidShape(0, 2, 2, 4, 14, 14) // East }; public BlockFurnaceHeater() { super("furnace_heater", TileEntityFurnaceHeater::new, ModBlocks.prop(Material.ROCK).hardnessAndResistance(3F).harvestLevel(1).harvestTool(ToolType.PICKAXE)); } @Override @OnlyIn(Dist.CLIENT) public void animateTick(BlockState stateIn, World worldIn, BlockPos pos, Random rand) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof TileEntityFurnaceHeater && ((TileEntityFurnaceHeater) tile).isActive) { Direction facing = stateIn.get(FACING); float x; float y; float z; if (facing == Direction.UP) { x = 0.35F + rand.nextFloat() * 0.3F; y = 0F; z = 0.35F + rand.nextFloat() * 0.3F; } else if (facing == Direction.DOWN) { x = 0.35F + rand.nextFloat() * 0.3F; y = 1F; z = 0.35F + rand.nextFloat() * 0.3F; } else { x = facing.getZOffset() != 0 ? (0.35F + rand.nextFloat() * 0.3F) : facing.getXOffset() < 0 ? 1 : 0; y = 0.35F + rand.nextFloat() * 0.3F; z = facing.getXOffset() != 0 ? (0.35F + rand.nextFloat() * 0.3F) : facing.getZOffset() < 0 ? 1 : 0; } NaturesAuraAPI.instance().spawnMagicParticle( pos.getX() + x, pos.getY() + y, pos.getZ() + z, (rand.nextFloat() * 0.016F + 0.01F) * facing.getXOffset(), (rand.nextFloat() * 0.016F + 0.01F) * facing.getYOffset(), (rand.nextFloat() * 0.016F + 0.01F) * facing.getZOffset(), 0xf46e42, rand.nextFloat() + 0.5F, 55, 0F, true, true); } } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return SHAPES[state.get(FACING).getIndex()]; } @Override public boolean isNormalCube(BlockState state, IBlockReader worldIn, BlockPos pos) { return false; } @Override protected void fillStateContainer(StateContainer.Builder builder) { builder.add(FACING); } @Nullable @Override public BlockState getStateForPlacement(BlockItemUseContext context) { return this.getDefaultState().with(FACING, context.getFace()); } @Override public void generateCustomBlockState(BlockStateGenerator generator) { generator.directionalBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName()))); } }