package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticles; import net.minecraft.tileentity.ITickableTileEntity; import net.minecraft.util.math.BlockPos; public class TileEntityAnimalGenerator extends TileEntityImpl implements ITickableTileEntity { private int timeRemaining; private int amountToRelease; public TileEntityAnimalGenerator() { super(ModTileEntities.ANIMAL_GENERATOR); } @Override public void tick() { if (!this.world.isRemote) { if (this.world.getGameTime() % 10 != 0) return; if (this.timeRemaining <= 0) return; int remain = this.amountToRelease; if (this.canGenerateRightNow(35, remain)) { while (remain > 0) { BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 35, this.pos); remain -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, remain); } PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(this.pos.getX(), this.pos.getY(), this.pos.getZ(), PacketParticles.Type.ANIMAL_GEN_CREATE)); } this.timeRemaining -= 10; } } @Override public boolean wantsLimitRemover() { return true; } public boolean isBusy() { return this.timeRemaining > 0; } public void setGenerationValues(int time, int amount) { this.timeRemaining = time; this.amountToRelease = amount; } }