package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.multi.Multiblocks; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticles; import de.ellpeck.naturesaura.recipes.ModRecipes; import de.ellpeck.naturesaura.recipes.OfferingRecipe; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.ListTag; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraftforge.items.IItemHandlerModifiable; import net.minecraftforge.items.ItemStackHandler; import java.util.ArrayDeque; import java.util.Queue; public class BlockEntityOfferingTable extends BlockEntityImpl implements ITickableBlockEntity { public final ItemStackHandler items = new ItemStackHandlerNA(1, this, true) { @Override public int getSlotLimit(int slot) { return 16; } }; private final Queue itemsToSpawn = new ArrayDeque<>(); public BlockEntityOfferingTable(BlockPos pos, BlockState state) { super(ModBlockEntities.OFFERING_TABLE, pos, state); } private OfferingRecipe getRecipe(ItemStack input) { for (var recipe : this.level.getRecipeManager().getRecipesFor(ModRecipes.OFFERING_TYPE, null, this.level)) if (recipe.input.test(input)) return recipe; return null; } @Override public void tick() { if (!this.level.isClientSide) { if (this.level.getGameTime() % 20 == 0) { if (!Multiblocks.OFFERING_TABLE.isComplete(this.level, this.worldPosition)) return; var stack = this.items.getStackInSlot(0); if (stack.isEmpty()) return; var items = this.level.getEntitiesOfClass(ItemEntity.class, new AABB(this.worldPosition).inflate(1)); if (items.isEmpty()) return; var recipe = this.getRecipe(stack); if (recipe == null) return; for (var item : items) { if (!item.isAlive() || item.hasPickUpDelay()) continue; var itemStack = item.getItem(); if (itemStack.isEmpty() || itemStack.getCount() != 1) continue; if (!recipe.startItem.test(itemStack)) continue; var amount = Helper.getIngredientAmount(recipe.input); var recipeCount = stack.getCount() / amount; stack.shrink(recipeCount * amount); item.kill(); this.sendToClients(); for (var i = 0; i < recipeCount; i++) this.itemsToSpawn.add(recipe.output.copy()); if (Multiblocks.OFFERING_TABLE.forEach(this.worldPosition, 'R', (pos, m) -> this.level.getBlockState(pos).getBlock() == Blocks.WITHER_ROSE)) { for (var i = this.level.random.nextInt(5) + 3; i >= 0; i--) this.itemsToSpawn.add(new ItemStack(Items.BLACK_DYE)); } var lightningboltentity = EntityType.LIGHTNING_BOLT.create(this.level); lightningboltentity.setVisualOnly(true); lightningboltentity.moveTo(Vec3.atCenterOf(this.worldPosition)); this.level.addFreshEntity(lightningboltentity); PacketHandler.sendToAllAround(this.level, this.worldPosition, 32, new PacketParticles( (float) item.getX(), (float) item.getY(), (float) item.getZ(), PacketParticles.Type.OFFERING_TABLE, this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ())); break; } } else if (this.level.getGameTime() % 3 == 0) { if (!this.itemsToSpawn.isEmpty()) this.level.addFreshEntity(new ItemEntity(this.level, this.worldPosition.getX() + 0.5F, 256, this.worldPosition.getZ() + 0.5F, this.itemsToSpawn.remove())); } } } @Override public void writeNBT(CompoundTag compound, SaveType type) { super.writeNBT(compound, type); if (type != SaveType.BLOCK) { compound.put("items", this.items.serializeNBT()); if (type != SaveType.SYNC) { var list = new ListTag(); for (var stack : this.itemsToSpawn) list.add(stack.serializeNBT()); compound.put("items_to_spawn", list); } } } @Override public void readNBT(CompoundTag compound, SaveType type) { super.readNBT(compound, type); if (type != SaveType.BLOCK) { this.items.deserializeNBT(compound.getCompound("items")); if (type != SaveType.SYNC) { this.itemsToSpawn.clear(); var list = compound.getList("items_to_spawn", 10); for (var base : list) this.itemsToSpawn.add(ItemStack.of((CompoundTag) base)); } } } @Override public IItemHandlerModifiable getItemHandler() { return this.items; } }