package de.ellpeck.naturesaura.items; import de.ellpeck.naturesaura.NaturesAura; import de.ellpeck.naturesaura.api.NaturesAuraAPI; import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk; import de.ellpeck.naturesaura.api.aura.type.IAuraType; import de.ellpeck.naturesaura.reg.IColorProvidingItem; import net.minecraft.block.BlockState; import net.minecraft.block.DispenserBlock; import net.minecraft.client.renderer.color.IItemColor; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.Item; import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemStack; import net.minecraft.util.*; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceContext; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TranslationTextComponent; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import static net.minecraft.dispenser.DefaultDispenseItemBehavior.doDispense; public class AuraBottle extends ItemImpl implements IColorProvidingItem { public AuraBottle(Item emptyBottle) { super("aura_bottle", new Properties().group(NaturesAura.CREATIVE_TAB)); MinecraftForge.EVENT_BUS.register(this); DispenserBlock.registerDispenseBehavior(emptyBottle, (source, stack) -> { World world = source.getWorld(); BlockState state = source.getBlockState(); Direction facing = state.get(DispenserBlock.FACING); BlockPos offset = source.getBlockPos().offset(facing); BlockState offsetState = world.getBlockState(offset); ItemStack dispense = stack.split(1); if (offsetState.getBlock().isAir(offsetState, world, offset)) { if (IAuraChunk.getAuraInArea(world, offset, 30) >= 100000) { dispense = setType(new ItemStack(AuraBottle.this), IAuraType.forWorld(world)); BlockPos spot = IAuraChunk.getHighestSpot(world, offset, 30, offset); IAuraChunk.getAuraChunk(world, spot).drainAura(spot, 20000); } } doDispense(world, dispense, 6, facing, DispenserBlock.getDispensePosition(source)); return stack; }); } @SubscribeEvent public void onRightClick(PlayerInteractEvent.RightClickItem event) { ItemStack held = event.getItemStack(); if (held.isEmpty() || held.getItem() != ModItems.BOTTLE_TWO) return; PlayerEntity player = event.getPlayer(); RayTraceResult ray = rayTrace(player.world, player, RayTraceContext.FluidMode.NONE); if (ray.getType() == RayTraceResult.Type.BLOCK) return; BlockPos pos = player.getPosition(); if (IAuraChunk.getAuraInArea(player.world, pos, 30) < 100000) return; if (!player.world.isRemote) { held.shrink(1); player.inventory.addItemStackToInventory( setType(new ItemStack(this), IAuraType.forWorld(player.world))); BlockPos spot = IAuraChunk.getHighestSpot(player.world, pos, 30, pos); IAuraChunk.getAuraChunk(player.world, spot).drainAura(spot, 20000); player.world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ITEM_BOTTLE_FILL_DRAGONBREATH, SoundCategory.PLAYERS, 1F, 1F); } player.swingArm(event.getHand()); } @Override public void fillItemGroup(ItemGroup tab, NonNullList items) { if (this.isInGroup(tab)) { for (IAuraType type : NaturesAuraAPI.AURA_TYPES.values()) { ItemStack stack = new ItemStack(this); setType(stack, type); items.add(stack); } } } @Override public ITextComponent getDisplayName(ItemStack stack) { return new TranslationTextComponent(stack.getTranslationKey() + "." + getType(stack).getName() + ".name"); } public static IAuraType getType(ItemStack stack) { if (!stack.hasTag()) return NaturesAuraAPI.TYPE_OTHER; String type = stack.getTag().getString("stored_type"); if (type.isEmpty()) return NaturesAuraAPI.TYPE_OTHER; return NaturesAuraAPI.AURA_TYPES.get(new ResourceLocation(type)); } public static ItemStack setType(ItemStack stack, IAuraType type) { stack.getOrCreateTag().putString("stored_type", type.getName().toString()); return stack; } @Override @OnlyIn(Dist.CLIENT) public IItemColor getItemColor() { return (stack, tintIndex) -> tintIndex > 0 ? getType(stack).getColor() : 0xFFFFFF; } }