package de.ellpeck.naturesaura.gen; import de.ellpeck.naturesaura.blocks.ModBlocks; import net.minecraft.block.Block; import net.minecraft.block.BlockLeaves; import net.minecraft.block.BlockLog; import net.minecraft.block.BlockLog.EnumAxis; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenAbstractTree; import java.util.Random; public class WorldGenAncientTree extends WorldGenAbstractTree { public WorldGenAncientTree(boolean notify) { super(notify); } @Override public boolean generate(World world, Random rand, BlockPos pos) { int height = rand.nextInt(3) + 5; BlockPos trunkTop = pos.up(height); //Roots int rootsAmount = rand.nextInt(4) + 5; for (int i = 0; i < rootsAmount; i++) { int length = rand.nextInt(3) + 3; float angle = 2F * (float) Math.PI * (i / (float) rootsAmount); float x = (float) Math.sin(angle) * length; float z = (float) Math.cos(angle) * length; BlockPos goal = pos.add(x, 0, z); while (!world.getBlockState(goal).isFullBlock()) { goal = goal.down(); } this.makeBranch(world, pos.up(rand.nextInt(1)), goal, ModBlocks.ANCIENT_BARK.getDefaultState(), false); } //Trunk for (int x = 0; x <= 1; x++) { for (int z = 0; z <= 1; z++) { for (int i = height - (x + z) * (rand.nextInt(2) + 2); i >= 0; i--) { BlockPos goal = pos.add(x, i, z); if (this.isReplaceable(world, goal)) { this.setBlockAndNotifyAdequately(world, goal, ModBlocks.ANCIENT_LOG.getDefaultState().withProperty(BlockLog.LOG_AXIS, EnumAxis.Y)); } } } } this.makeLeaves(world, trunkTop.up(rand.nextInt(2) - 1), ModBlocks.ANCIENT_LEAVES.getDefaultState().withProperty(BlockLeaves.CHECK_DECAY, false), rand.nextInt(2) + 3, rand); //Branches int branchAmount = rand.nextInt(3) + 4; for (int i = 0; i < branchAmount; i++) { int length = rand.nextInt(2) + 3; float angle = 2F * (float) Math.PI * (i / (float) branchAmount); float x = (float) Math.sin(angle) * length; float z = (float) Math.cos(angle) * length; BlockPos goal = trunkTop.add(x, rand.nextInt(3) + 1, z); this.makeBranch(world, trunkTop, goal, ModBlocks.ANCIENT_LOG.getDefaultState(), true); this.makeLeaves(world, goal, ModBlocks.ANCIENT_LEAVES.getDefaultState().withProperty(BlockLeaves.CHECK_DECAY, false), rand.nextInt(2) + 2, rand); } return true; } @Override protected boolean canGrowInto(Block blockType) { if (super.canGrowInto(blockType)) { return true; } else { Material material = blockType.getDefaultState().getMaterial(); return material == Material.VINE || material == Material.PLANTS; } } private void makeBranch(World world, BlockPos first, BlockPos second, IBlockState state, boolean hasAxis) { BlockPos pos = second.add(-first.getX(), -first.getY(), -first.getZ()); int length = this.getHighestCoord(pos); float stepX = (float) pos.getX() / (float) length; float stepY = (float) pos.getY() / (float) length; float stepZ = (float) pos.getZ() / (float) length; for (int i = 0; i <= length; i++) { BlockPos goal = first.add((0.5F + i * stepX), (0.5F + i * stepY), (0.5F + i * stepZ)); if (this.isReplaceable(world, goal)) { if (hasAxis) { EnumAxis axis = this.getLogAxis(first, goal); this.setBlockAndNotifyAdequately(world, goal, state.withProperty(BlockLog.LOG_AXIS, axis)); } else { this.setBlockAndNotifyAdequately(world, goal, state); } } } } private void makeLeaves(World world, BlockPos pos, IBlockState state, int radius, Random rand) { for (int x = -radius; x <= radius; x++) { for (int y = -radius; y <= radius; y++) { for (int z = -radius; z <= radius; z++) { BlockPos goal = pos.add(x, y, z); if (pos.distanceSq(goal) <= radius * radius + rand.nextInt(3) - 1) { if (this.isReplaceable(world, goal) && !(world.getBlockState(goal).getBlock() instanceof BlockLog)) { this.setBlockAndNotifyAdequately(world, goal, state); } } } } } } private int getHighestCoord(BlockPos pos) { return Math.max(MathHelper.abs(pos.getX()), Math.max(MathHelper.abs(pos.getY()), MathHelper.abs(pos.getZ()))); } private EnumAxis getLogAxis(BlockPos pos, BlockPos goal) { EnumAxis axis = EnumAxis.Y; int x = Math.abs(goal.getX() - pos.getX()); int y = Math.abs(goal.getZ() - pos.getZ()); int highest = Math.max(x, y); if (highest > 0) { if (x == highest) { axis = EnumAxis.X; } else if (y == highest) { axis = EnumAxis.Z; } } return axis; } }