package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.aura.chunk.AuraChunk; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticles; import net.minecraft.block.BlockHopper; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityHopper; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.IItemHandler; import java.util.List; public class TileEntityHopperUpgrade extends TileEntityImpl implements ITickable { @Override public void update() { if (!this.world.isRemote && this.world.getTotalWorldTime() % 10 == 0) { if (AuraChunk.getAuraInArea(this.world, this.pos, 25) < 1000) return; TileEntity tile = this.world.getTileEntity(this.pos.down()); if (!(tile instanceof TileEntityHopper) || !BlockHopper.isEnabled(tile.getBlockMetadata())) return; TileEntityHopper hopper = (TileEntityHopper) tile; if (!hopper.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP)) return; IItemHandler handler = hopper.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP); if (handler == null) return; List items = this.world.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(this.pos).grow(7)); if (items.isEmpty()) return; for (EntityItem item : items) { if (item.isDead || item.cannotPickup()) continue; ItemStack stack = item.getItem(); if (stack.isEmpty()) continue; ItemStack copy = stack.copy(); for (int i = 0; i < handler.getSlots(); i++) { copy = handler.insertItem(i, copy, false); if (copy.isEmpty()) { break; } } if (!ItemStack.areItemStacksEqual(stack, copy)) { item.setItem(copy); if (copy.isEmpty()) item.setDead(); BlockPos spot = AuraChunk.getHighestSpot(this.world, this.pos, 25, this.pos); AuraChunk.getAuraChunk(this.world, spot).drainAura(spot, 10); PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles((float) item.posX, (float) item.posY, (float) item.posZ, 10)); } } } } }