package de.ellpeck.naturesaura.blocks.tiles; import de.ellpeck.naturesaura.Helper; import de.ellpeck.naturesaura.blocks.ModBlocks; import de.ellpeck.naturesaura.packet.PacketHandler; import de.ellpeck.naturesaura.packet.PacketParticleStream; import de.ellpeck.naturesaura.packet.PacketParticles; import net.minecraft.block.BlockLeaves; import net.minecraft.block.BlockLog; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.math.BlockPos; import java.util.HashMap; import java.util.Map; public class TileEntityWoodStand extends TileEntityImpl implements ITickable { public static final BlockPos[] GOLD_POWDER_POSITIONS = new BlockPos[]{ new BlockPos(-2, 0, 0), new BlockPos(2, 0, 0), new BlockPos(0, 0, -2), new BlockPos(0, 0, 2), new BlockPos(-1, 0, -1), new BlockPos(-1, 0, 1), new BlockPos(1, 0, 1), new BlockPos(1, 0, -1), new BlockPos(2, 0, -1), new BlockPos(2, 0, 1), new BlockPos(-2, 0, -1), new BlockPos(-2, 0, 1), new BlockPos(1, 0, 2), new BlockPos(-1, 0, 2), new BlockPos(1, 0, -2), new BlockPos(-1, 0, -2) }; public ItemStack stack = ItemStack.EMPTY; private BlockPos ritualPos; private Map involvedStands; private ItemStack output; private int totalTime; private int timer; public void setRitual(BlockPos pos, ItemStack output, int totalTime, Map involvedStands) { this.ritualPos = pos; this.output = output; this.totalTime = totalTime; this.involvedStands = involvedStands; } @Override public void update() { if (!this.world.isRemote) { if (this.ritualPos != null && this.involvedStands != null && this.output != null && this.totalTime > 0) { if (this.isRitualOkay()) { this.timer++; if (this.timer % 5 == 0 && this.timer < this.totalTime / 2) { for (BlockPos pos : this.involvedStands.keySet()) { PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticleStream( (float) pos.getX() + 0.2F + this.world.rand.nextFloat() * 0.6F, (float) pos.getY() + 0.85F, (float) pos.getZ() + 0.2F + this.world.rand.nextFloat() * 0.6F, this.ritualPos.getX() + 0.5F, this.ritualPos.getY() + this.world.rand.nextFloat() * 3F + 2F, this.ritualPos.getZ() + 0.5F, this.world.rand.nextFloat() * 0.02F + 0.02F, 0x89cc37, this.world.rand.nextFloat() * 1F + 1F )); } } if (this.timer % 5 == 0) { PacketHandler.sendToAllAround(this.world, this.ritualPos, 32, new PacketParticles(this.ritualPos.getX(), this.ritualPos.getY(), this.ritualPos.getZ(), 0)); } if (this.timer >= this.totalTime) { this.recurseTreeDestruction(this.ritualPos, this.ritualPos); for (BlockPos offset : GOLD_POWDER_POSITIONS) { this.world.setBlockToAir(this.ritualPos.add(offset)); } EntityItem item = new EntityItem(this.world, this.ritualPos.getX() + 0.5, this.ritualPos.getY() + 4.5, this.ritualPos.getZ() + 0.5, this.output.copy()); this.world.spawnEntity(item); PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles((float) item.posX, (float) item.posY, (float) item.posZ, 3)); this.ritualPos = null; this.involvedStands = null; this.output = null; this.totalTime = 0; this.timer = 0; } else if (this.timer == this.totalTime / 2) { for (BlockPos pos : this.involvedStands.keySet()) { TileEntityWoodStand stand = (TileEntityWoodStand) this.world.getTileEntity(pos); PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(stand.pos.getX(), stand.pos.getY(), stand.pos.getZ(), 1)); stand.stack = ItemStack.EMPTY; stand.sendToClients(); } } } else { this.ritualPos = null; this.involvedStands = null; this.output = null; this.totalTime = 0; this.timer = 0; } } } } private void recurseTreeDestruction(BlockPos pos, BlockPos start) { if (Math.abs(pos.getX() - start.getX()) >= 6 || Math.abs(pos.getZ() - start.getZ()) >= 6 || Math.abs(pos.getY() - start.getY()) >= 16) { return; } for (EnumFacing facing : EnumFacing.VALUES) { BlockPos offset = pos.offset(facing); IBlockState state = this.world.getBlockState(offset); if (state.getBlock() instanceof BlockLog || state.getBlock() instanceof BlockLeaves) { this.world.setBlockToAir(offset); PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(offset.getX(), offset.getY(), offset.getZ(), 2)); this.recurseTreeDestruction(offset, start); } } } private boolean isRitualOkay() { for (int i = 0; i < 3; i++) { IBlockState state = this.world.getBlockState(this.ritualPos.up(i)); if (!(state.getBlock() instanceof BlockLog)) { return false; } } for (Map.Entry entry : this.involvedStands.entrySet()) { TileEntity tile = this.world.getTileEntity(entry.getKey()); if (!(tile instanceof TileEntityWoodStand) || (this.timer < this.totalTime / 2 && !((TileEntityWoodStand) tile).stack.isItemEqual(entry.getValue()))) { return false; } } return Helper.checkMultiblock(this.world, this.ritualPos, TileEntityWoodStand.GOLD_POWDER_POSITIONS, ModBlocks.GOLD_POWDER.getDefaultState(), true); } @Override public void writeNBT(NBTTagCompound compound, boolean syncing) { super.writeNBT(compound, syncing); compound.setTag("item", this.stack.writeToNBT(new NBTTagCompound())); if (!syncing) { if (this.ritualPos != null && this.involvedStands != null && this.output != null && this.totalTime > 0) { compound.setLong("ritual_pos", this.ritualPos.toLong()); compound.setInteger("timer", this.timer); compound.setInteger("total_time", this.totalTime); compound.setTag("output", this.output.writeToNBT(new NBTTagCompound())); NBTTagList list = new NBTTagList(); for (Map.Entry entry : this.involvedStands.entrySet()) { NBTTagCompound tag = new NBTTagCompound(); tag.setLong("pos", entry.getKey().toLong()); tag.setTag("item", entry.getValue().writeToNBT(new NBTTagCompound())); list.appendTag(tag); } compound.setTag("stands", list); } } } @Override public void readNBT(NBTTagCompound compound, boolean syncing) { super.readNBT(compound, syncing); this.stack = new ItemStack(compound.getCompoundTag("item")); if (!syncing) { if (compound.hasKey("ritual_pos") && compound.hasKey("stands") && compound.hasKey("output") && compound.hasKey("total_time")) { this.ritualPos = BlockPos.fromLong(compound.getLong("ritual_pos")); this.timer = compound.getInteger("timer"); this.totalTime = compound.getInteger("total_time"); this.output = new ItemStack(compound.getCompoundTag("output")); this.involvedStands = new HashMap<>(); NBTTagList list = compound.getTagList("stands", 10); for (NBTBase base : list) { NBTTagCompound tag = (NBTTagCompound) base; this.involvedStands.put( BlockPos.fromLong(tag.getLong("pos")), new ItemStack(tag.getCompoundTag("item")) ); } } } } }